LeadedChief

LeadedChief — CS2 Stats

US76561198842317713[U:1:882051985]Steam profile ↗✓ No bans

508Tracked matches67%Win rate2023Tracked since
657Hours in CS8Hrs last 2 wks
CSDB Rating3.9 Learning
Premier CS Rating8,696Light Blue band · top ~61.1% of ranked players (population est.)
CSDB Leaderboard#10135 of 13634 tracked
Ladder ranks via Leetify

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CSDB.GGLeadedChiefPREMIER8,696 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim32
Positioning44
Utility39

0–100 skill scores via Leetify.

Recent form

HOT4555Last 10045%Win rateWWLWWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim3.2
Aggression3.9
Utility3.9
Positioning4.4
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.4
Utility3.9
Mechanics4.8
Opening Duels1.7
Win Impact10.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time653ms+28ms
first ⅓ avg 625ms → last ⅓ avg 653ms
Headshot accuracy10.6%−1.4%
first ⅓ avg 12.0% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–9
133Biggest win — ancient
5Longest win streak
W2Current streak
69In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 76% over 21mirageWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC26101638%-0.03
ancientS2116576%-0.01
anubisC156940%-0.02
infernoS1510567%0.01
mirageD101910%-0.02
dust2D61517%-0.03
cache31233%-0.07
overpass3030%-0.00
office1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,187Lifetime kills
0.94K/D
1,025Matches
44.2%Match win rate
32.5%Headshot %
6.4%Shot accuracy
1,202MVPs
333Hours (in match)
916Bombs planted
183Bombs defused

Most-used weapons

Lifetime map wins

1,584nuke
1,436inferno
580dust2
519vertigo
104train
54lake
43cbble
30office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.4%Spray accuracy
71.8%Counter-strafing
11.3°Preaim
657msReaction time
27.9%T opening success
43.4%CT opening success
0.47Enemies flashed / flash
0.9%Flash assists
13.20HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7722% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4706 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8713% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–12-0.0219%25 Aug
anubis13–80.0910%18 Aug
cache5–13-0.1111%18 Aug
nuke13–11-0.0210%18 Aug
nuke13–11-0.057%15 Aug
ancient13–90.0315%15 Aug
ancient13–50.0210%15 Aug
ancient10–13-0.039%13 Aug
anubis13–7-0.0210%8 Aug
nuke13–6-0.0511%6 Aug
anubis13–9-0.017%6 Aug
ancient13–3-0.054%30 Jul
anubis13–5-0.037%30 Jul
nuke6–13-0.0410%30 Jul
inferno13–80.0412%28 Jul
ancient13–90.0112%28 Jul
ancient13–6-0.0214%25 Jul
inferno9–13-0.0711%25 Jul
anubis5–130.0214%25 Jul
mirage14–16-0.0310%23 Jul
nuke13–10-0.0310%23 Jul
inferno8–1-0.008%23 Jul
cache10–13-0.076%21 Jul
anubis5–130.0313%16 Jul
mirage0–13-0.0729%16 Jul
inferno13–5-0.0515%16 Jul
ancient13–9-0.0412%14 Jul
mirage13–6-0.022%14 Jul
ancient5–120.0312%14 Jul
nuke13–70.037%11 Jul
nuke10–130.005%11 Jul
ancient13–60.0214%11 Jul
overpass10–130.017%2 Jul
dust216–140.019%2 Jul
mirage14–16-0.0513%18 Jun
dust21–13-0.079%18 Jun
ancient16–130.0213%9 Jun
ancient10–13-0.061%9 Jun
nuke13–70.0514%2 Jun
nuke10–13-0.077%2 Jun
office5–13-0.0214%30 May
mirage2–13-0.046%30 May
anubis11–13-0.037%27 May
dust26–130.0111%27 May
ancient13–7-0.029%23 May
ancient1–13-0.023%21 May
ancient13–60.039%21 May
nuke6–130.009%21 May
nuke9–13-0.084%19 May
ancient12–10-0.058%19 May
dust28–13-0.0511%14 May
inferno8–130.0314%14 May
mirage11–130.027%9 May
inferno13–90.119%9 May
nuke4–13-0.034%9 May
nuke5–13-0.0910%9 May
anubis13–16-0.0115%7 May
inferno9–13-0.076%7 May
anubis9–130.0110%5 May
nuke12–16-0.0411%5 May
anubis4–13-0.1114%30 Apr
ancient13–4-0.0010%30 Apr
inferno9–130.0220%30 Apr
overpass11–13-0.029%30 Apr
ancient13–100.068%28 Apr
mirage1–13-0.067%28 Apr
anubis14–16-0.055%28 Apr
nuke16–120.0217%25 Apr
mirage14–16-0.018%25 Apr
nuke3–13-0.0713%25 Apr
nuke12–16-0.038%23 Apr
nuke13–7-0.0210%23 Apr
mirage5–130.019%23 Apr
dust26–13-0.0014%21 Apr
ancient13–8-0.047%21 Apr
dust24–13-0.0615%18 Apr
nuke2–13-0.069%18 Apr
overpass10–130.0015%18 Apr
nuke13–60.0610%16 Apr
nuke6–13-0.0313%16 Apr
inferno13–11-0.057%16 Apr
nuke8–130.0217%14 Apr
inferno13–80.0515%14 Apr
nuke13–110.0516%14 Apr
ancient13–5-0.0310%14 Apr
inferno13–9-0.038%11 Apr
anubis9–13-0.046%11 Apr
inferno13–80.1014%11 Apr
ancient13–90.0410%9 Apr
inferno13–50.0613%9 Apr
anubis16–13-0.0512%9 Apr
anubis13–5-0.0326%7 Apr
inferno11–13-0.0117%7 Apr
nuke4–13-0.0813%7 Apr
mirage13–160.0114%2 Apr
nuke6–13-0.107%2 Apr
ancient11–13-0.046%2 Apr
nuke4–13-0.0415%31 Mar
anubis4–13-0.059%31 Mar
inferno13–60.0214%31 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →