DonkGolian

DonkGolian — CS2 Stats

76561198801384430[U:1:841118702]Steam profile ↗✓ No bans

1,282Tracked matches61%Win rate2023Tracked since
CSDB Rating5.8 SolidPassive Rifler
Premier CS Rating18,427Purple band · top ~14.8% of ranked players (population est.)
CSDB Leaderboard#5298 of 9839 tracked
Ladder ranks via Leetify

Rating over time

18,427Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 18,427
  • Next: Pink band at 20,000 1,573 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGDonkGolianPREMIER18,427 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning54
Utility43

0–100 skill scores via Leetify.

Recent form

HOT61354Last 10061%Win rateWTWWLWWWTW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression4.4
Utility4.3
Positioning5.4
Opening Duels0.6
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.4
Utility4.3
Mechanics5.7
Opening Duels1.5
Win Impact8.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time576ms−51ms
first ⅓ avg 628ms → last ⅓ avg 576ms
Headshot accuracy19.2%−4.0%
first ⅓ avg 23.2% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–1
130Biggest win — train
8Longest win streak
911In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 83% over 18infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A26151158%0.02
nukeS1815383%0.04
infernoC156940%0.01
cacheB137654%0.02
ancientA138562%0.02
mirageS97278%0.03
anubis31233%0.01
shelter1010%0.04
train110100%0.11
italy110100%0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
47%Win rate
0.97Avg K/D
69.5ADR
65%Headshot %

Clutches & streaks

20%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage450%0.9419.3
Ancient450%1.1216.5
Nuke475%0.9214.0
Dust2333%1.2417.7
Anubis20%0.4710.0
Vertigo1100%1.3925.0
Inferno10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.6%Spray accuracy
75.6%Counter-strafing
9.9°Preaim
560msReaction time
23.1%T opening success
42.0%CT opening success
0.42Enemies flashed / flash
9.3%Flash assists
7.98HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4213 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.1069% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0527%28 Aug
dust215–15-0.0326%23 Aug
nuke13–110.0428%23 Aug
nuke13–4-0.0913%23 Aug
nuke5–13-0.0715%23 Aug
dust213–70.0521%23 Aug
dust213–9-0.0412%23 Aug
nuke13–100.009%23 Aug
shelter12–120.0422%23 Aug
nuke13–5-0.0114%23 Aug
dust213–70.1014%23 Aug
cache12–16-0.0118%23 Aug
dust25–13-0.0225%23 Aug
dust211–130.0419%22 Aug
dust27–130.0022%22 Aug
mirage13–9-0.018%22 Aug
dust213–3-0.0121%22 Aug
nuke10–130.0012%22 Aug
ancient7–13-0.098%22 Aug
anubis13–100.0320%22 Aug
ancient6–130.0131%22 Aug
inferno13–10-0.0137%22 Aug
cache16–130.1317%17 Aug
inferno10–13-0.0525%17 Aug
nuke10–130.0118%14 Aug
dust213–11-0.0021%14 Aug
inferno14–160.0424%10 Aug
ancient13–8-0.0116%10 Aug
dust213–60.0317%9 Aug
cache13–40.0213%9 Aug
mirage13–10-0.0034%8 Aug
nuke13–100.0313%8 Aug
ancient13–70.1217%4 Aug
inferno9–130.0418%4 Aug
mirage13–60.0216%2 Aug
dust211–13-0.0221%2 Aug
dust216–140.0413%2 Aug
nuke9–20.087%2 Aug
cache11–130.0125%2 Aug
cache8–1-0.0321%2 Aug
inferno8–13-0.0313%2 Aug
dust213–80.0111%2 Aug
ancient16–130.0217%2 Aug
ancient16–12-0.0113%2 Aug
mirage13–90.0728%2 Aug
nuke13–70.0323%2 Aug
ancient14–160.0622%1 Aug
dust213–7-0.0019%1 Aug
anubis10–130.0311%1 Aug
mirage13–30.1018%1 Aug
cache6–130.0823%1 Aug
inferno9–6-0.0830%30 Jul
nuke9–70.0020%30 Jul
inferno7–130.0623%29 Jul
nuke16–130.0724%29 Jul
inferno11–13-0.0220%29 Jul
inferno13–8-0.0118%28 Jul
nuke13–30.0725%28 Jul
ancient13–60.0017%28 Jul
mirage11–130.0718%28 Jul
dust213–90.0716%27 Jul
inferno13–60.1734%27 Jul
nuke13–80.0825%27 Jul
cache13–11-0.0234%25 Jul
dust210–13-0.0119%25 Jul
inferno12–12-0.0116%25 Jul
nuke13–10.1829%25 Jul
dust213–110.0221%25 Jul
mirage1–130.0238%19 Jul
cache11–130.0123%19 Jul
nuke13–110.0616%19 Jul
ancient13–60.0824%19 Jul
dust213–80.0624%19 Jul
inferno13–20.0422%19 Jul
cache13–70.0939%19 Jul
dust213–100.0922%17 Jul
mirage13–50.0423%17 Jul
nuke13–60.1628%17 Jul
dust211–130.0531%17 Jul
cache10–13-0.0219%16 Jul
anubis10–13-0.0438%16 Jul
dust26–13-0.0125%16 Jul
ancient16–130.0619%16 Jul
cache13–60.0829%16 Jul
ancient8–130.0217%15 Jul
inferno11–13-0.0116%15 Jul
dust27–13-0.0824%15 Jul
cache4–13-0.0520%15 Jul
ancient6–13-0.0713%12 Jul
dust212–12-0.0420%12 Jul
train13–00.1119%12 Jul
italy13–10.1728%12 Jul
inferno13–40.0418%12 Jul
cache13–11-0.0218%12 Jul
inferno11–13-0.0615%12 Jul
nuke13–110.0123%12 Jul
dust28–130.0229%12 Jul
dust213–20.1324%8 Jul
mirage13–6-0.0126%7 Jul
ancient13–90.0316%7 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →