colbarr

colbarr — CS2 Stats

US76561198796672074[U:1:836406346]Steam profile ↗

647Tracked matches66%Win rate2020Tracked since
CSDB Rating6.6 SolidHybrid Rifler
Premier CS Rating25,990Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#2606 of 29556 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGcolbarrPREMIER25,990 · Red bandcsdb.gg/stats

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Performance scores

Aim79
Positioning50
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY59374Last 10059%Win rateWLLWWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression5.5
Utility4.3
Positioning5.0
Opening Duels1.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility4.3
Mechanics7.8
Opening Duels1.2
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time568ms−13ms
first ⅓ avg 581ms → last ⅓ avg 568ms
Headshot accuracy22.1%+3.0%
first ⅓ avg 19.2% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–1
130Biggest win — inferno
5Longest win streak
86In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 80% over 15mirageWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
mirageC2281436%-0.00
cacheB189950%0.03
nukeS1612475%0.01
infernoS1512380%0.01
dust2A138562%0.03
ancientS86275%0.03
anubisC73443%0.04
overpass110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

103Matches
60%Win rate
1.27Avg K/D
88.6ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1457%1.7418.9
Mirage1464%1.3420.9
Dust21050%1.1017.5
Anubis956%1.2616.3
Ancient667%1.3819.5
Train3100%1.9519.0
Inferno367%1.2616.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
35.8%Accuracy (enemy spotted)
38.6%Spray accuracy
85.2%Counter-strafing
10.9°Preaim
565msReaction time
29.2%T opening success
39.5%CT opening success
0.35Enemies flashed / flash
6.8%Flash assists
11.50HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3495 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1986% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–90.0423%12 Aug
nuke8–13-0.0619%12 Aug
cache6–13-0.0512%12 Aug
nuke13–110.0621%11 Aug
nuke13–70.0622%9 Aug
dust213–90.0929%9 Aug
cache4–13-0.0140%9 Aug
mirage7–130.0746%7 Aug
dust213–100.0219%7 Aug
anubis13–11-0.0414%31 Jul
mirage15–15-0.0516%31 Jul
inferno13–80.0020%30 Jul
nuke16–130.0317%29 Jul
mirage4–13-0.0115%29 Jul
nuke6–13-0.0119%29 Jul
cache14–160.0429%26 Jul
inferno13–60.0210%26 Jul
inferno13–11-0.0324%26 Jul
nuke6–13-0.0817%26 Jul
mirage13–2-0.014%26 Jul
cache13–60.0337%26 Jul
cache5–130.0534%26 Jul
nuke13–90.0640%26 Jul
mirage16–13-0.0318%25 Jul
cache13–7-0.0531%25 Jul
mirage13–10-0.0313%23 Jul
nuke7–130.0217%23 Jul
mirage13–90.0522%23 Jul
dust213–40.0618%23 Jul
inferno13–11-0.0219%22 Jul
dust213–70.0018%22 Jul
nuke13–60.0521%22 Jul
dust215–150.0827%22 Jul
mirage11–130.039%22 Jul
anubis11–130.0320%22 Jul
mirage6–13-0.0424%21 Jul
cache5–13-0.0418%21 Jul
anubis13–90.1012%21 Jul
mirage6–13-0.0418%21 Jul
mirage9–130.0117%21 Jul
mirage11–130.0012%21 Jul
ancient9–00.0015%21 Jul
nuke13–11-0.0125%21 Jul
nuke13–8-0.0320%21 Jul
cache13–40.0223%21 Jul
ancient6–130.0437%20 Jul
inferno13–7-0.0643%19 Jul
nuke16–120.0725%19 Jul
dust24–130.0020%18 Jul
ancient13–9-0.0211%18 Jul
nuke5–20.0125%18 Jul
cache15–150.0730%18 Jul
dust216–120.0217%18 Jul
inferno9–13-0.0520%18 Jul
anubis11–130.0631%18 Jul
cache13–90.0127%18 Jul
inferno11–130.0321%18 Jul
nuke13–11-0.0427%13 Jul
dust23–13-0.0426%13 Jul
cache13–20.1718%13 Jul
inferno13–100.0131%13 Jul
dust213–60.0326%11 Jul
cache13–20.0537%11 Jul
cache7–130.0036%11 Jul
anubis8–130.0327%11 Jul
ancient13–100.0926%11 Jul
mirage6–130.0020%10 Jul
inferno13–90.0123%10 Jul
mirage13–50.0124%10 Jul
cache13–90.0520%10 Jul
inferno13–00.0243%10 Jul
cache13–10.1720%10 Jul
mirage7–13-0.0413%10 Jul
cache8–13-0.0016%10 Jul
cache13–30.1020%10 Jul
mirage8–13-0.0414%10 Jul
ancient13–110.0819%24 Jun
mirage13–50.0431%24 Jun
cache12–120.0114%24 Jun
dust213–90.0620%23 Jun
nuke13–7-0.0514%23 Jun
inferno9–13-0.0340%23 Jun
anubis10–130.0319%23 Jun
mirage13–7-0.0415%23 Jun
ancient13–100.0214%12 Jun
inferno13–50.0720%12 Jun
inferno13–50.0215%12 Jun
mirage3–13-0.0214%12 Jun
dust210–13-0.0421%12 Jun
mirage16–13-0.0114%11 Jun
dust213–90.0121%11 Jun
mirage9–130.087%10 Jun
nuke13–80.0914%10 Jun
overpass13–6-0.0224%10 Jun
ancient13–16-0.0318%10 Jun
ancient13–100.0821%8 Jun
mirage12–160.0319%8 Jun
inferno16–140.0719%8 Jun
dust28–130.0313%7 Jun
inferno13–100.0317%5 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →