OneTapped545 — CS2 Stats

76561198748390330[U:1:788124602]

511Tracked matches53%Win rate2026Tracked since
366Hours in CS
CSDB Rating6.2 SolidEntry Fragger
Premier CS Rating11,298Blue band · top ~48% of ranked players (population est.)
CSDB Leaderboard#27110 of 38578 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

11,298Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 11,298
  • Next: Purple band at 15,000 3,702 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.4%47.0%48.5%9.2% short
Shot accuracy0.0%12.7%13.3%13.3% short
Kill/death ratio1.121.071.07above
Match win rate46.2%46.4%47.0%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOneTapped545FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER11,298 · Blue bandcsdb.gg/stats

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Performance scores

Aim87
Positioning64
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY5842Last 10058%Win rateLLLWWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.10 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility1.6
Positioning6.4
Opening Duels6.2
Clutch3.2

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.4
Utility1.6
Mechanics8.1
Opening Duels6.2
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.05
first ⅓ avg 0.00 → last ⅓ avg 0.06
Reaction time574ms−74ms
first ⅓ avg 648ms → last ⅓ avg 574ms
Headshot accuracy19.0%+6.2%
first ⅓ avg 12.8% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — mirage 13–4
130Biggest win — dust2
6Longest win streak
L3Current streak
98In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2415963%0.03
mirageA23131057%0.02
nukeA159660%0.05
ancientA127558%0.04
anubisS96367%0.05
infernoC83538%0.03
cacheB84450%0.02
overpass110100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,963Lifetime kills
1.12K/D · Top 50% of Level 8 players
820Matches
46.2%Match win rate
39.4%Headshot %
0.0%Shot accuracy
2,102MVPs
366Hours (in match)
325Bombs planted
159Bombs defused

Most-used weapons

Lifetime map wins

2,314dust2
839nuke
815inferno
61train
46vertigo
17office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

385Matches
50%Win rate
1.12Avg K/D
86.1ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9747%1.1116.0
Dust29555%1.2317.6
Ancient4342%1.0315.7
Inferno4048%1.0516.5
Cache3557%1.1917.4
Nuke3250%1.1116.9
Anubis3050%0.9916.2
Overpass1250%1.0918.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
40.0%Accuracy (enemy spotted)
36.3%Spray accuracy
86.3%Counter-strafing
8.0°Preaim
561msReaction time
44.2%T opening success
65.5%CT opening success
0.28Enemies flashed / flash
5.3%Flash assists
8.94HE damage / grenade
1.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2846 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0115%15 Aug
mirage5–130.0738%14 Aug
dust25–130.1128%12 Aug
anubis13–90.2020%12 Aug
inferno13–60.0925%9 Aug
inferno10–130.0716%9 Aug
nuke16–130.0016%9 Aug
nuke13–110.1426%8 Aug
dust213–40.1917%7 Aug
mirage13–40.3328%7 Aug
nuke13–110.1023%5 Aug
ancient10–130.0218%5 Aug
mirage13–110.0513%4 Aug
nuke11–13-0.0117%4 Aug
cache9–130.0310%4 Aug
ancient13–90.057%25 Jul
anubis3–13-0.059%25 Jul
ancient13–110.0315%25 Jul
mirage7–130.0119%23 Jul
dust213–0-0.0033%23 Jul
mirage10–130.0216%15 Jul
anubis13–80.1017%14 Jul
mirage8–130.0520%12 Jul
cache12–160.0520%12 Jul
dust216–13-0.0228%12 Jul
cache13–11-0.0342%11 Jul
dust25–13-0.049%11 Jul
anubis13–50.018%11 Jul
dust210–130.0514%11 Jul
dust213–30.0814%11 Jul
mirage9–13-0.0011%10 Jul
nuke10–130.1214%10 Jul
dust20–13-0.0020%10 Jul
nuke13–00.1338%9 Jul
dust28–10.050%9 Jul
inferno3–130.1127%6 Jul
mirage13–90.0417%6 Jul
mirage5–130.0222%5 Jul
mirage3–13-0.0921%5 Jul
mirage13–2-0.0814%5 Jul
inferno6–13-0.0314%4 Jul
ancient13–50.0517%4 Jul
inferno1–130.008%4 Jul
dust213–40.0619%3 Jul
anubis13–50.1914%3 Jul
dust213–90.0321%3 Jul
dust213–4-0.0027%3 Jul
nuke7–130.0815%30 Jun
dust213–11-0.0016%30 Jun
nuke13–30.0822%30 Jun
cache13–7-0.0217%28 Jun
cache13–70.1119%28 Jun
cache11–130.018%27 Jun
ancient11–130.0116%24 Jun
dust27–130.0314%24 Jun
mirage13–9-0.0322%23 Jun
mirage13–20.0115%22 Jun
overpass13–20.0210%21 Jun
dust211–130.0825%21 Jun
dust213–60.0929%21 Jun
ancient10–130.0519%21 Jun
nuke13–90.0817%21 Jun
ancient16–130.039%17 Jun
mirage10–130.0012%17 Jun
nuke13–8-0.0516%14 Jun
nuke1–13-0.0311%14 Jun
nuke13–10.0727%13 Jun
mirage13–80.0415%13 Jun
cache13–10-0.0413%13 Jun
dust213–7-0.0119%12 Jun
mirage13–10-0.0414%12 Jun
anubis13–30.0610%11 Jun
nuke7–130.0110%11 Jun
ancient13–80.096%10 Jun
inferno13–8-0.0213%9 Jun
ancient13–10-0.0113%8 Jun
dust27–130.0219%8 Jun
dust213–10-0.0410%7 Jun
ancient13–40.096%6 Jun
anubis12–16-0.0517%6 Jun
nuke16–140.018%6 Jun
ancient1–80.017%6 Jun
mirage13–110.0312%4 Jun
inferno13–7-0.0111%1 Jun
dust213–7-0.0314%1 Jun
dust213–100.0419%31 May
cache8–130.0617%26 May
inferno11–13-0.018%26 May
anubis13–70.0415%25 May
ancient11–130.0410%25 May
mirage13–20.0528%25 May
dust211–130.0319%25 May
mirage8–13-0.028%25 May
nuke10–13-0.0819%25 May
mirage13–4-0.029%25 May
mirage13–5-0.017%24 May
dust213–11-0.0313%20 May
mirage13–3-0.0114%18 May
dust27–13-0.0113%11 May
anubis8–13-0.055%10 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →