pookie ookie wookie dookie bear — CS2 Stats

76561198411065843[U:1:450800115]

1,732Tracked matches71%Win rate2023Tracked since
CSDB Rating6.5 SolidHybrid Rifler
Premier CS Rating16,712Purple band · top ~21.6% of ranked players (population est.)
CSDB Leaderboard#15857 of 27850 tracked
FaceitLevel 5 · 1,057 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGpookie ookie wookie dooki…FACEITLevel 5 · 1,057 ELOSTANDINGTop 67.6% of rankedPREMIER16,712 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning63
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateWLWLTTWWWW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression8.9
Utility7.3
Positioning6.3
Opening Duels4.0
Clutch2.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.3
Utility7.3
Mechanics6.1
Opening Duels4.0
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time584ms+19ms
first ⅓ avg 565ms → last ⅓ avg 584ms
Headshot accuracy15.7%+2.3%
first ⅓ avg 13.3% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–4
130Biggest win — cache
8Longest win streak
410In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 90% over 10infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA28171161%0.01
ancientA1610663%0.01
cacheB147750%0.04
dust2A138562%0.04
anubisS109190%0.03
nukeD93633%0.01
infernoD71614%-0.09
train2020%-0.03
debris1010%-0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

113Matches
50%Win rate
1.10Avg K/D
87.5ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3560%1.0915.3
Anubis2143%1.1717.9
Dust21753%1.1213.2
Inferno1527%0.9015.5
Ancient1450%1.2918.9
Nuke743%1.1818.6
Train2100%0.518.0
Overpass10%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
33.3%Accuracy (enemy spotted)
33.3%Spray accuracy
77.5%Counter-strafing
9.6°Preaim
582msReaction time
35.6%T opening success
56.1%CT opening success
0.74Enemies flashed / flash
4.3%Flash assists
15.23HE damage / grenade
9.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6395% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.0214%29 Aug
cache9–13-0.0421%29 Aug
ancient13–90.048%29 Aug
mirage10–13-0.0417%29 Aug
mirage15–15-0.0218%29 Aug
dust215–150.0517%29 Aug
cache13–10.0512%28 Aug
anubis13–10-0.0510%28 Aug
mirage13–70.0115%28 Aug
mirage13–70.0929%28 Aug
cache9–130.0718%28 Aug
anubis13–60.068%28 Aug
anubis13–40.1514%28 Aug
dust213–110.0618%28 Aug
ancient6–130.0018%28 Aug
nuke9–6-0.044%28 Aug
mirage13–80.0823%27 Aug
cache13–00.1116%27 Aug
ancient13–11-0.0315%27 Aug
mirage13–1-0.0424%27 Aug
mirage16–13-0.0213%27 Aug
ancient13–40.0314%27 Aug
mirage8–13-0.0114%27 Aug
dust213–40.0517%27 Aug
cache3–130.0616%27 Aug
anubis16–13-0.0016%26 Aug
anubis13–60.0022%26 Aug
dust213–7-0.0014%26 Aug
cache13–90.0617%26 Aug
mirage11–130.1019%26 Aug
cache9–13-0.0319%26 Aug
ancient14–160.0510%26 Aug
mirage13–10.039%26 Aug
dust213–50.0525%25 Aug
mirage13–16-0.0611%25 Aug
cache8–130.0514%25 Aug
ancient7–130.0028%25 Aug
anubis13–100.0421%25 Aug
debris1–9-0.177%24 Aug
inferno0–9-0.239%24 Aug
inferno4–9-0.0919%24 Aug
mirage6–13-0.0115%22 Aug
anubis13–60.0719%22 Aug
mirage13–90.0221%22 Aug
mirage13–50.0314%22 Aug
ancient6–130.0313%22 Aug
mirage13–11-0.017%21 Aug
ancient13–40.0213%21 Aug
mirage10–13-0.0420%20 Aug
inferno11–13-0.095%20 Aug
dust213–20.0515%20 Aug
anubis13–90.0319%20 Aug
mirage13–80.015%20 Aug
mirage11–130.079%20 Aug
mirage13–50.0916%20 Aug
nuke13–10-0.038%19 Aug
dust212–12-0.0722%19 Aug
dust213–80.0918%19 Aug
ancient13–100.0013%19 Aug
cache13–70.0325%19 Aug
dust213–70.0813%19 Aug
cache13–70.1214%19 Aug
inferno13–3-0.0415%19 Aug
mirage13–00.0011%18 Aug
cache13–80.0924%18 Aug
nuke11–130.0215%18 Aug
ancient13–6-0.0515%18 Aug
cache7–13-0.047%17 Aug
nuke11–13-0.0311%17 Aug
ancient8–13-0.0210%17 Aug
dust213–100.0817%17 Aug
inferno5–9-0.1310%17 Aug
nuke10–130.0718%16 Aug
cache13–50.0611%15 Aug
nuke11–130.019%15 Aug
anubis16–13-0.0218%15 Aug
ancient13–80.0216%15 Aug
mirage7–130.0214%15 Aug
ancient13–100.0820%14 Aug
nuke13–70.0812%14 Aug
mirage10–13-0.0310%14 Aug
dust28–130.0116%14 Aug
mirage3–13-0.122%14 Aug
inferno3–13-0.0519%13 Aug
dust214–160.0511%12 Aug
mirage13–6-0.0424%12 Aug
inferno14–16-0.0313%12 Aug
ancient13–8-0.027%12 Aug
train7–13-0.0516%11 Aug
dust212–120.0227%11 Aug
nuke8–130.0411%11 Aug
ancient8–13-0.049%10 Aug
mirage13–110.1011%10 Aug
nuke3–130.0211%9 Aug
ancient13–60.0111%9 Aug
cache10–130.0017%9 Aug
train11–13-0.0119%9 Aug
mirage13–20.029%8 Aug
anubis7–13-0.0310%8 Aug
mirage13–40.0412%8 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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