僕のおちんちん小さい

僕のおちんちん小さい — CS2 Stats

JP76561198393747286[U:1:433481558]Steam profile ↗✓ No bans

300Tracked matches41%Win rate2023Tracked since
CSDB Rating2.7 LearningSupport
WingmanSilver I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim9
Positioning46
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY35587Last 10035%Win rateWWWWLWWLLL

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · +1.7pp headshot accuracy · +32ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 770ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 805ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 789ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim0.9
Utility5.7
Positioning4.6
Opening Duels2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 773ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning4.6
Utility5.7
Mechanics2.0
Opening Duels1.6
Win Impact2.1

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time775ms+2ms
first ⅓ avg 773ms → last ⅓ avg 775ms
Headshot accuracy10.1%+0.3%
first ⅓ avg 9.8% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · ancient, 1 May
33%Best headshot accuracy · 13–3 · cache, 25 Aug
500msFastest reaction time · 13–9 · mirage, 29 May
13–1Biggest win · overpass, 24 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
32In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 44% over 9cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC30111937%-0.01
nukeD1551033%-0.04
infernoD134931%-0.03
cacheD103730%-0.05
dust2D103730%-0.04
ancientC94544%-0.01
overpassC73443%0.01
anubisC52340%0.01
vertigo1010%-0.05

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
29.9%Accuracy (enemy spotted)
34.8%Spray accuracy
59.1%Counter-strafing
15.6°Preaim
773msReaction time
37.1%T opening success
36.0%CT opening success
0.65Enemies flashed / flash
8.6%Flash assists
10.51HE damage / grenade
7.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.567° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7379% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 773.4014ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0314%2 Sept
nuke13–2-0.063%30 Aug
cache13–3-0.0633%25 Aug
ancient13–30.018%25 Aug
nuke12–16-0.068%25 Aug
nuke13–8-0.0410%25 Aug
inferno13–7-0.029%20 Aug
dust24–130.017%31 Jul
dust25–13-0.0323%23 Jul
anubis3–13-0.075%8 Jul
nuke8–13-0.0412%2 Jul
mirage8–130.0211%2 Jul
mirage3–00.030%1 Jul
ancient10–130.0015%26 Jun
mirage7–13-0.0315%23 Jun
anubis7–130.0613%16 Jun
dust28–13-0.075%11 Jun
nuke2–11-0.048%10 Jun
nuke12–12-0.0412%7 Jun
nuke13–60.0213%5 Jun
mirage11–50.0413%5 Jun
inferno13–60.029%5 Jun
dust25–13-0.066%4 Jun
ancient6–13-0.124%4 Jun
cache9–13-0.130%4 Jun
inferno8–130.0013%4 Jun
mirage5–13-0.0110%3 Jun
anubis13–20.0911%3 Jun
mirage6–130.0415%2 Jun
nuke13–11-0.049%2 Jun
vertigo1–13-0.057%2 Jun
dust213–160.0311%31 May
mirage5–13-0.140%29 May
overpass12–12-0.035%29 May
inferno4–13-0.115%29 May
mirage13–9-0.045%29 May
mirage4–13-0.109%28 May
cache13–10-0.042%28 May
mirage10–13-0.0510%28 May
cache10–13-0.034%27 May
mirage12–12-0.0111%26 May
nuke6–13-0.0710%24 May
dust213–10-0.0216%24 May
mirage9–30.1013%24 May
mirage9–130.0610%23 May
anubis9–130.0213%22 May
cache2–13-0.0413%22 May
cache12–120.026%21 May
mirage13–60.079%19 May
mirage9–13-0.0211%14 May
mirage10–130.0712%14 May
cache9–13-0.055%12 May
ancient5–13-0.108%10 May
inferno8–130.0110%8 May
nuke8–130.066%8 May
cache6–13-0.076%7 May
cache13–10-0.076%1 May
ancient13–20.1314%1 May
cache8–13-0.0311%30 Apr
mirage13–10-0.075%28 Apr
overpass3–13-0.0318%28 Apr
overpass13–10.0610%24 Apr
mirage11–13-0.077%23 Apr
inferno9–13-0.086%23 Apr
dust25–13-0.068%21 Apr
nuke11–13-0.014%21 Apr
inferno3–13-0.0913%17 Apr
dust210–10-0.079%17 Apr
mirage12–120.0115%16 Apr
mirage13–60.029%16 Apr
mirage12–120.047%14 Apr
nuke7–13-0.056%10 Apr
inferno9–13-0.035%9 Apr
ancient13–90.0712%9 Apr
mirage12–12-0.046%9 Apr
inferno4–13-0.0423%7 Apr
ancient13–6-0.0219%7 Apr
mirage9–13-0.0314%7 Apr
mirage8–13-0.088%3 Apr
mirage13–11-0.0110%3 Apr
mirage13–70.0611%31 Mar
nuke9–13-0.0910%31 Mar
ancient7–130.0011%31 Mar
mirage5–13-0.077%31 Mar
mirage8–130.0012%31 Mar
overpass13–50.0716%27 Mar
inferno3–13-0.0216%27 Mar
mirage13–100.034%27 Mar
mirage13–100.028%27 Mar
anubis13–1-0.034%27 Mar
dust213–60.027%26 Mar
inferno11–20.0413%26 Mar
inferno13–9-0.046%24 Mar
dust23–13-0.104%24 Mar
nuke7–13-0.0512%20 Mar
ancient4–13-0.086%20 Mar
overpass1–130.0310%6 Mar
overpass13–2-0.028%6 Mar
overpass8–13-0.049%3 Mar
inferno3–9-0.058%3 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →