HK — CS2 Stats

76561198387323245[U:1:427057517]

755Tracked matches52%Win rate2020Tracked since
2,129Hours in CS28Hrs last 2 wks
CSDB Rating5.0 DevelopingAggressive Rifler
Premier CS Rating11,699Blue band · top ~45.9% of ranked players (population est.)
CSDB Leaderboard#17225 of 24304 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate41.5%42.1%42.1%meets
Shot accuracy13.0%12.9%12.1%above
Kill/death ratio0.901.000.990.09 short
Match win rate38.2%42.9%43.9%5.6% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHKFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,699 · Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning59
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWLTWWWWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression7.5
Utility0.8
Positioning5.9
Opening Duels3.6
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.9
Utility0.8
Mechanics5.6
Opening Duels3.6
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time586ms−74ms
first ⅓ avg 659ms → last ⅓ avg 586ms
Headshot accuracy24.3%+1.6%
first ⅓ avg 22.7% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 9–2
130Biggest win — ancient
8Longest win streak
76In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 73% over 11mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC1661038%0.00
nukeB168850%0.02
infernoB168850%0.04
dust2B158753%-0.00
ancientS118373%0.03
cacheA117464%0.02
anubisA106460%0.01
vertigo21150%0.08
train21150%0.02
office110100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,053Lifetime kills
0.90K/D
3,484Matches
38.2%Match win rate
41.5%Headshot %
13.0%Shot accuracy · Top 50% of Level 2 players
8,017MVPs
1,022Hours (in match)
2,145Bombs planted
484Bombs defused

Most-used weapons

AK-4713,029
AWP9,937
SSG 081,223
MP91,015
Knife859

Lifetime map wins

4,072inferno
2,192nuke
1,748vertigo
1,573dust2
1,450train
1,136office
342italy
216assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
6%Win rate
0.88Avg K/D
85.9ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage40%0.8215.0
Inferno20%1.4023.0
Nuke1100%2.3130.0
Ancient10%1.2222.0
Dust210%0.9519.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
35.8%Accuracy (enemy spotted)
36.8%Spray accuracy
75.3%Counter-strafing
10.5°Preaim
582msReaction time
35.5%T opening success
53.4%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
5.55HE damage / grenade
0.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1144 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4507% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0226%28 Aug
dust28–13-0.0422%28 Aug
nuke12–120.0229%27 Aug
anubis13–30.0339%27 Aug
inferno13–9-0.0121%27 Aug
inferno13–50.1849%27 Aug
nuke13–30.0833%27 Aug
nuke9–13-0.0314%26 Aug
ancient13–90.0416%26 Aug
anubis9–13-0.008%26 Aug
dust211–130.0121%25 Aug
mirage5–130.0336%25 Aug
anubis9–130.0117%25 Aug
nuke13–7-0.0119%25 Aug
ancient13–90.0013%25 Aug
inferno13–110.0421%25 Aug
anubis11–13-0.0224%25 Aug
mirage1–13-0.045%25 Aug
nuke2–9-0.0529%25 Aug
inferno9–20.219%25 Aug
nuke9–13-0.0331%24 Aug
ancient10–13-0.0223%24 Aug
anubis13–90.0121%24 Aug
nuke10–130.0350%24 Aug
inferno10–13-0.0320%24 Aug
office13–90.0723%24 Aug
nuke13–80.0148%15 Aug
mirage10–130.0013%15 Aug
cache14–160.0640%15 Aug
ancient13–50.0224%15 Aug
cache13–80.0230%15 Aug
cache13–90.0017%13 Aug
dust213–4-0.0010%13 Aug
dust211–13-0.0413%13 Aug
mirage4–13-0.0434%13 Aug
cache4–9-0.0931%13 Aug
inferno8–13-0.0523%13 Aug
ancient13–00.0822%13 Aug
mirage13–110.0327%13 Aug
cache13–80.0624%13 Aug
anubis13–60.0013%13 Aug
cache16–14-0.0237%13 Aug
inferno7–130.0219%13 Aug
ancient15–150.0211%13 Aug
anubis16–13-0.0322%13 Aug
inferno9–130.0725%13 Aug
nuke6–13-0.0617%13 Aug
nuke8–130.0625%11 Aug
mirage13–80.0422%11 Aug
nuke13–60.1032%11 Aug
mirage9–130.0222%10 Aug
inferno13–110.0426%10 Aug
mirage9–130.0219%10 Aug
nuke13–8-0.0410%10 Aug
cache7–130.0012%10 Aug
inferno13–5-0.0317%10 Aug
mirage13–40.0413%10 Aug
cache13–70.0729%10 Aug
ancient13–11-0.0237%8 Aug
ancient13–60.0343%8 Aug
dust213–4-0.0014%7 Aug
ancient13–90.0532%7 Aug
nuke13–8-0.0215%7 Aug
anubis8–13-0.0019%7 Aug
ancient11–130.0622%7 Aug
inferno14–160.0325%6 Aug
anubis13–60.0720%6 Aug
dust213–30.0620%6 Aug
cache13–100.0729%6 Aug
dust213–7-0.1338%2 Aug
mirage13–110.0010%2 Aug
dust27–130.0441%1 Aug
vertigo13–70.1534%1 Aug
dust216–130.0132%30 Jul
inferno4–130.0129%30 Jul
dust213–5-0.0312%30 Jul
vertigo10–13-0.0013%29 Jul
train13–60.0323%29 Jul
dust26–13-0.0512%29 Jul
cache13–20.0819%29 Jul
mirage13–16-0.049%29 Jul
ancient13–70.1019%29 Jul
dust24–130.0031%29 Jul
inferno13–20.1116%29 Jul
nuke13–110.1112%29 Jul
dust213–90.0535%29 Jul
mirage13–00.0840%29 Jul
inferno9–13-0.0614%28 Jul
mirage13–16-0.0521%28 Jul
inferno13–5-0.0315%27 Jul
dust27–130.0121%27 Jul
cache4–13-0.0223%27 Jul
anubis13–90.050%26 Jul
nuke13–3-0.0110%25 Jul
dust216–120.0827%25 Jul
mirage2–130.0125%25 Jul
train10–130.0029%25 Jul
inferno4–130.0723%25 Jul
nuke10–130.0721%25 Jul
mirage4–13-0.0448%25 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →