köpykkä

köpykkä — CS2 Stats

VG76561198271888582[U:1:311622854]Steam profile ↗✓ No bans

637Tracked matches62%Win rate2022Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#34043 of 56442 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGköpykkäFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning54
Utility36

0–100 skill scores via Leetify.

Recent form

HOT51445Last 10051%Win rateWLWLLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.09 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression6.2
Utility3.6
Positioning5.4
Opening Duels2.2
Clutch6.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.4
Utility3.6
Mechanics5.0
Opening Duels2.2
Win Impact9.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time560ms−45ms
first ⅓ avg 605ms → last ⅓ avg 560ms
Headshot accuracy22.5%+3.7%
first ⅓ avg 18.9% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–6
132Biggest win — cache
6Longest win streak
55In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 59% over 17ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA23131057%-0.00
cacheB22101245%0.00
infernoA1710759%0.00
dust2B136746%-0.00
ancientD93633%-0.02
nukeB84450%-0.00
anubis42250%-0.04
overpass21150%0.05
train110100%0.11
vertigo110100%0.14

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

70Matches
56%Win rate
0.85Avg K/D
62.0ADR
43%Headshot %

Clutches & streaks

53%1v1 clutch win
6%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke667%0.8912.5
Ancient633%0.9615.5
Mirage667%0.7411.0
Inferno250%0.7410.5
Cache250%0.9816.5
Overpass1100%0.6210.0
Anubis1100%0.447.0
Dust210%0.332.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
30.5%Accuracy (enemy spotted)
33.8%Spray accuracy
72.7%Counter-strafing
9.4°Preaim
556msReaction time
38.1%T opening success
39.2%CT opening success
0.43Enemies flashed / flash
8.0%Flash assists
8.02HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4281 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0954% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.1622%29 Aug
inferno10–130.0419%2 Aug
nuke13–100.1325%31 Jul
ancient14–160.0611%31 Jul
cache9–13-0.0425%31 Jul
inferno13–100.0122%31 Jul
inferno13–70.0939%31 Jul
mirage13–90.0128%31 Jul
ancient13–60.0115%31 Jul
mirage13–40.1224%31 Jul
mirage16–14-0.0115%30 Jul
inferno7–130.0427%30 Jul
inferno13–11-0.0124%30 Jul
ancient1–13-0.1040%30 Jul
cache7–13-0.106%30 Jul
cache13–10-0.0528%30 Jul
anubis7–13-0.0416%29 Jul
cache13–10-0.0227%29 Jul
ancient13–10-0.0216%29 Jul
cache6–13-0.0322%29 Jul
mirage10–130.0220%29 Jul
mirage13–70.0216%29 Jul
ancient15–150.0119%29 Jul
inferno13–50.0024%29 Jul
anubis13–7-0.0119%29 Jul
ancient13–16-0.0517%29 Jul
mirage13–50.0116%29 Jul
inferno13–9-0.0323%29 Jul
dust28–5-0.0624%28 Jul
dust24–13-0.108%27 Jul
nuke6–130.0431%24 Jul
nuke4–13-0.1054%24 Jul
inferno16–13-0.0122%23 Jul
dust210–130.0514%18 Jul
mirage16–130.0224%18 Jul
anubis5–13-0.0712%17 Jul
inferno13–50.0629%17 Jul
ancient9–13-0.0714%17 Jul
mirage9–13-0.0430%17 Jul
cache9–13-0.0822%17 Jul
inferno9–13-0.0531%17 Jul
anubis13–8-0.0419%17 Jul
cache11–13-0.0217%17 Jul
nuke13–10-0.0318%16 Jul
mirage9–3-0.0224%17 May
mirage12–12-0.0118%16 May
train13–50.1128%16 May
dust28–13-0.0114%16 May
inferno5–130.0018%16 May
cache12–120.0528%15 May
nuke13–70.0625%15 May
mirage7–130.017%15 May
inferno13–11-0.0414%15 May
nuke10–13-0.0325%15 May
vertigo13–70.1411%14 May
dust26–13-0.0312%14 May
dust25–10-0.0622%14 May
dust216–13-0.0421%13 May
ancient13–80.0221%13 May
cache13–11-0.0118%12 May
dust213–30.0621%12 May
cache8–13-0.0118%12 May
mirage13–3-0.0118%11 May
dust213–40.0917%11 May
mirage13–9-0.0010%11 May
dust213–100.0316%10 May
nuke13–8-0.0214%10 May
overpass13–100.0220%10 May
mirage3–13-0.0114%10 May
cache11–130.0615%9 May
inferno13–5-0.0216%9 May
overpass3–50.0736%9 May
cache13–70.0411%9 May
mirage13–80.1020%9 May
inferno6–13-0.0523%8 May
cache7–130.0217%8 May
cache13–10-0.0310%8 May
dust213–50.0622%8 May
mirage3–13-0.0826%8 May
dust210–13-0.039%7 May
dust211–13-0.0212%5 May
inferno12–120.0231%5 May
inferno10–13-0.0224%4 May
inferno13–80.0024%4 May
mirage1–5-0.090%4 May
cache13–80.0615%3 May
cache12–12-0.0127%3 May
cache13–20.108%3 May
mirage13–11-0.0314%29 Apr
cache16–130.0235%29 Apr
cache9–13-0.0115%29 Apr
cache8–130.0219%29 Apr
cache13–90.0822%29 Apr
cache13–80.0016%29 Apr
mirage8–13-0.0811%28 Apr
mirage13–10-0.0216%28 Apr
mirage2–13-0.0434%25 Apr
nuke4–13-0.0621%25 Apr
mirage7–13-0.0220%24 Apr
ancient5–13-0.0421%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →