kurkotyrni

kurkotyrni — CS2 Stats

FI76561198258035697[U:1:297769969]Steam profile ↗✓ No bans

1,996Tracked matches47%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating22,400Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#51454 of 260013 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,400 +2,401 1 Sept – 27 Sept · 4 days played
19,99922,502peak 22,5021 Sept27 Sept
22,502Peak Premier in tracked matches
1,346Highest Faceit ELO seen on CSDB
30Days played since 2026-09-01

Premier CS Rating

  • 102 below peak (22,502)
  • +2,401 over 30 days · improving
  • Next: Red band at 25,000 — 2,600 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGkurkotyrniFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER22,400 · Pink bandPEAK ELO1,346csdb.gg/stats

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Performance scores

Aim51
Positioning58
Utility71

0–100 skill scores via Leetify.

Recent form

COLD59–38–3Last 10059%Win rateLLLWLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +2.0pp headshot accuracy · −23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 533ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 497ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 508ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim5.1
Utility7.1
Positioning5.8
Opening Duels2.6
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 67% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.8
Utility7.1
Mechanics3.6
Opening Duels3.2
Win Impact3.9

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time522ms−30ms
first ⅓ avg 551ms → last ⅓ avg 522ms
Headshot accuracy10.3%−1.3%
first ⅓ avg 11.6% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–2 · poseidon, 16 Oct →
26%Best headshot accuracy · 13–2 · mirage, 17 Oct →
328msFastest reaction time · 13–9 · inferno, 3 Oct →
13–2Biggest win · mirage, 17 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
6–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5cacheWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA2415–963%0.00
ancientA1912–763%-0.01
mirageA1810–856%0.01
infernoC146–843%-0.00
cacheC125–742%-0.01
anubisS54–180%0.01
dust2—32–167%-0.03
train—22–0100%0.00
poseidon—11–0100%0.34
overpass—11–0100%-0.03
vertigo—11–0100%-0.07

Across the last 100 tracked matches.

Faceit stats

Combat

167Matches
54%Win rate
1.06Avg K/D
79.2ADR
29%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1867%1.1514.3
Nuke1782%1.2216.5
Mirage1443%0.9413.0
Cache1338%0.8614.1
Inferno1242%0.9514.6
Dust22100%0.639.5
Anubis1100%1.0011.0
Vertigo1100%0.359.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.0%Headshot accuracy
35.9%Accuracy (enemy spotted)
34.9%Spray accuracy
66.0%Counter-strafing
10.8°Preaim
525msReaction time
43.2%T opening success
42.5%CT opening success
0.76Enemies flashed / flash
12.6%Flash assists
14.24HE damage / grenade
10.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.0247% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.024%1 Nov →
cache6–13-0.018%1 Nov →
nuke7–13-0.0918%1 Nov →
nuke13–80.0610%26 Oct →
inferno7–13-0.0119%26 Oct →
train13–8-0.0110%25 Oct →
ancient7–13-0.0211%25 Oct →
nuke13–80.0312%25 Oct →
mirage2–13-0.0617%23 Oct →
mirage7–130.036%23 Oct →
cache13–70.017%18 Oct →
inferno3–13-0.077%18 Oct →
mirage9–130.0711%18 Oct →
cache14–160.057%18 Oct →
ancient5–13-0.075%18 Oct →
nuke13–60.035%17 Oct →
cache13–5-0.0013%17 Oct →
ancient6–13-0.068%17 Oct →
mirage13–20.0726%17 Oct →
mirage13–70.056%17 Oct →
ancient13–3-0.014%16 Oct →
cache6–13-0.0411%16 Oct →
mirage13–50.0715%16 Oct →
dust213–50.048%16 Oct →
inferno11–13-0.015%16 Oct →
nuke13–70.016%16 Oct →
ancient7–13-0.116%16 Oct →
poseidon9–20.3417%16 Oct →
nuke10–13-0.0116%16 Oct →
inferno13–90.1116%16 Oct →
ancient13–70.059%15 Oct →
inferno13–10-0.0113%13 Oct →
dust213–7-0.106%8 Oct →
nuke16–13-0.0110%7 Oct →
cache6–13-0.079%7 Oct →
ancient13–90.012%7 Oct →
ancient16–12-0.0410%7 Oct →
nuke13–100.0316%5 Oct →
mirage16–12-0.019%5 Oct →
ancient13–8-0.012%5 Oct →
overpass13–7-0.035%5 Oct →
anubis13–6-0.037%5 Oct →
vertigo16–14-0.078%4 Oct →
inferno13–16-0.013%4 Oct →
nuke13–60.0816%4 Oct →
inferno13–90.0213%3 Oct →
cache13–4-0.0020%29 Sept →
mirage11–60.0013%29 Sept →
nuke13–9-0.0510%29 Sept →
mirage6–13-0.058%29 Sept →
nuke12–12-0.072%27 Sept →
dust20–2-0.030%27 Sept →
train13–80.0214%27 Sept →
ancient13–2-0.024%27 Sept →
mirage13–30.015%27 Sept →
nuke13–70.097%27 Sept →
nuke13–30.077%27 Sept →
cache11–13-0.0210%27 Sept →
inferno5–13-0.073%25 Sept →
inferno10–13-0.0021%24 Sept →
mirage7–13-0.0519%24 Sept →
cache13–9-0.0210%24 Sept →
ancient13–40.027%24 Sept →
ancient13–110.0212%23 Sept →
nuke12–120.0521%23 Sept →
cache10–13-0.0519%21 Sept →
mirage13–70.0311%21 Sept →
nuke13–7-0.0113%21 Sept →
cache11–130.0214%21 Sept →
nuke4–13-0.0318%21 Sept →
nuke13–30.0714%21 Sept →
ancient13–50.058%21 Sept →
mirage13–10-0.0212%20 Sept →
inferno6–130.0218%20 Sept →
nuke13–11-0.0212%20 Sept →
ancient13–50.0115%18 Sept →
nuke13–10-0.0018%18 Sept →
mirage9–13-0.045%18 Sept →
mirage8–13-0.0914%17 Sept →
inferno13–11-0.018%14 Sept →
mirage13–80.1114%14 Sept →
anubis13–7-0.008%11 Sept →
ancient13–2-0.037%11 Sept →
inferno13–110.012%11 Sept →
anubis13–60.039%11 Sept →
nuke9–13-0.0417%11 Sept →
anubis16–13-0.0213%11 Sept →
ancient4–13-0.0313%11 Sept →
inferno13–3-0.0215%10 Sept →
ancient15–15-0.056%9 Sept →
inferno7–130.008%9 Sept →
anubis9–130.099%9 Sept →
mirage13–160.0014%9 Sept →
nuke13–9-0.048%7 Sept →
nuke8–13-0.0111%6 Sept →
cache13–10-0.0316%6 Sept →
nuke9–13-0.069%6 Sept →
ancient13–80.1022%6 Sept →
mirage13–110.019%1 Sept →
nuke4–13-0.015%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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