Modderator — CS2 Stats

76561198201739367[U:1:241473639]

483Tracked matches43%Win rate2024Tracked since
401Hours in CS13Hrs last 2 wks
CSDB Rating4.6 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim63
Positioning57
Utility7

0–100 skill scores via Leetify.

Recent form

COLD42526Last 10042%Win rateLLLWLLWTWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression6.2
Utility0.7
Positioning5.7
Opening Duels3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.7
Utility0.7
Mechanics5.8
Opening Duels3.6
Win Impact2.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time575ms−30ms
first ⅓ avg 605ms → last ⅓ avg 575ms
Headshot accuracy15.7%+2.8%
first ⅓ avg 13.0% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — cache 13–2
131Biggest win — nuke
6Longest win streak
L3Current streak
79In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 48% over 23mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeC54223241%0.05
cacheB23111248%0.06
mirageC135838%0.04
inferno42250%0.03
ancient31233%-0.01
dust221150%-0.03
overpass1010%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,170Lifetime kills
1.33K/D · Top 10% of tracked players
585Matches
51.5%Match win rate · Top 25% of tracked players
38.0%Headshot %
0.3%Shot accuracy
1,736MVPs
209Hours (in match)
502Bombs planted
167Bombs defused

Most-used weapons

Lifetime map wins

3,206nuke
207inferno
153dust2
47vertigo
16train
7italy
4office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.4%Spray accuracy
76.0%Counter-strafing
11.5°Preaim
568msReaction time
32.9%T opening success
55.8%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
5.95HE damage / grenade
0.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1386 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8565% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–12-0.0310%27 Aug
nuke4–130.047%27 Aug
nuke8–130.029%27 Aug
nuke13–110.048%26 Aug
nuke8–130.0714%25 Aug
mirage7–130.115%24 Aug
nuke13–110.0219%23 Aug
nuke12–120.0915%22 Aug
nuke10–30.0613%22 Aug
nuke6–130.0421%21 Aug
nuke13–30.1116%20 Aug
nuke8–130.1313%20 Aug
nuke13–60.1313%19 Aug
inferno12–120.1015%19 Aug
nuke13–40.0124%19 Aug
nuke13–50.0634%18 Aug
nuke13–60.0920%18 Aug
nuke9–130.0614%18 Aug
inferno10–13-0.059%16 Aug
nuke2–13-0.0314%16 Aug
nuke3–13-0.0329%16 Aug
mirage2–130.0616%14 Aug
nuke4–13-0.0516%12 Aug
nuke11–130.0816%30 Jul
nuke3–50.0124%29 Jul
nuke3–130.0616%28 Jul
nuke13–110.018%28 Jul
nuke13–80.2020%25 Jul
nuke13–10.0715%25 Jul
nuke13–80.0216%15 Jul
nuke12–120.1815%14 Jul
mirage2–130.0515%13 Jul
nuke13–70.1421%13 Jul
mirage3–90.1115%10 Jul
nuke13–100.0420%10 Jul
cache3–13-0.0820%10 Jul
nuke13–80.1318%10 Jul
nuke11–13-0.068%7 Jul
nuke8–130.0510%26 Jun
mirage5–30.0328%26 Jun
nuke13–40.1014%5 Jun
cache3–130.0815%5 Jun
nuke11–130.0812%4 Jun
cache11–130.1218%4 Jun
mirage13–60.2218%4 Jun
cache12–120.0520%4 Jun
nuke7–13-0.0313%3 Jun
nuke7–130.0221%3 Jun
mirage10–130.0611%1 Jun
nuke13–50.1514%1 Jun
nuke11–130.0311%31 May
nuke11–13-0.0220%29 May
mirage10–13-0.0710%28 May
ancient15–15-0.0212%28 May
overpass15–150.0615%28 May
mirage0–13-0.0967%27 May
nuke16–14-0.0316%27 May
ancient0–13-0.069%22 May
nuke7–13-0.0310%22 May
nuke7–30.056%22 May
nuke9–130.0814%20 May
nuke9–130.0720%20 May
nuke1–130.0315%20 May
nuke1–50.006%20 May
mirage13–9-0.0024%19 May
mirage13–70.0517%19 May
nuke13–40.0614%19 May
nuke2–130.0812%19 May
nuke11–130.1215%18 May
cache2–9-0.0913%18 May
nuke13–60.0718%18 May
nuke13–90.0413%18 May
nuke8–13-0.0517%18 May
cache13–70.0712%16 May
cache7–130.0114%16 May
cache13–90.1722%15 May
nuke3–130.0912%15 May
cache4–13-0.0114%13 May
cache2–130.017%13 May
cache13–40.0923%11 May
cache13–70.0920%11 May
dust213–50.0510%11 May
inferno13–80.0220%10 May
inferno13–100.037%10 May
ancient16–120.0515%10 May
cache11–130.0711%9 May
cache13–110.0614%8 May
cache13–70.1015%7 May
cache13–20.2320%6 May
cache2–13-0.0012%6 May
cache13–70.079%6 May
dust20–5-0.110%6 May
nuke5–13-0.0220%6 May
cache4–130.038%5 May
cache13–100.1810%5 May
cache7–130.017%4 May
mirage7–13-0.067%4 May
cache13–40.0512%3 May
mirage13–100.0711%3 May
cache13–110.0510%3 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →