bun — CS2 Stats

76561198199048213[U:1:238782485]

2,411Tracked matches40%Win rate2024Tracked since
2,559Hours in CS52Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating20,110Pink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#8380 of 19712 tracked
FaceitLevel 8 · 1,790 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbunFACEITLevel 8 · 1,790 ELOSTANDINGTop 31.2% of rankedPREMIER20,110 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning61
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateLLLWLWWLWW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression10.0
Utility4.0
Positioning6.1
Opening Duels5.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility4.0
Mechanics7.2
Opening Duels5.1
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time610ms−25ms
first ⅓ avg 635ms → last ⅓ avg 610ms
Headshot accuracy25.9%+2.4%
first ⅓ avg 23.5% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — nuke 2–0
130Biggest win — inferno
9Longest win streak
L3Current streak
59In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 75% over 20nukeWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageS2015575%0.01
nukeD1641225%0.04
infernoC1661038%-0.00
cacheC1661038%0.02
dust2A106460%0.02
ancientA95456%0.01
anubisS75271%0.00
overpass31233%-0.01
vertigo21150%-0.00
office1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,299Lifetime kills
0.98K/D
3,352Matches
46.0%Match win rate
49.5%Headshot % · Top 50% of Pink band
3.2%Shot accuracy
6,909MVPs
1,698Hours (in match)
3,165Bombs planted
1,021Bombs defused

Most-used weapons

AK-4724,289
AWP2,576
MP92,023
MAC-101,524
Knife1,160

Lifetime map wins

6,434dust2
4,153inferno
3,400nuke
727vertigo
641train
181cbble
160office
20safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,332Matches
49%Win rate
1.10Avg K/D
81.2ADR
52%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage36947%1.0715.2
Ancient19147%1.0615.0
Dust218845%1.1015.5
Inferno18454%1.1115.5
Anubis13846%1.0714.7
Nuke12356%1.2516.4
Overpass4860%1.2416.6
Train3348%1.0815.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.6%Spray accuracy
82.3%Counter-strafing
11.7°Preaim
607msReaction time
44.1%T opening success
56.5%CT opening success
0.31Enemies flashed / flash
4.3%Flash assists
11.72HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3062 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–130.0626%27 Aug
inferno11–13-0.0123%23 Aug
dust214–160.0019%22 Aug
mirage13–50.0129%22 Aug
mirage4–13-0.0336%21 Aug
ancient13–6-0.0127%21 Aug
cache13–70.0429%20 Aug
nuke4–130.0021%20 Aug
mirage13–100.0232%20 Aug
mirage13–80.0327%20 Aug
anubis13–40.0119%20 Aug
vertigo13–70.0135%20 Aug
inferno13–70.0736%20 Aug
mirage13–100.0126%20 Aug
dust213–50.0127%19 Aug
inferno9–130.0626%18 Aug
cache13–70.0326%18 Aug
cache13–5-0.0029%18 Aug
inferno9–130.0140%16 Aug
cache8–13-0.0020%15 Aug
office3–13-0.0618%14 Aug
vertigo4–13-0.0115%14 Aug
mirage8–13-0.0227%13 Aug
inferno1–13-0.0922%7 Aug
nuke10–13-0.0328%5 Aug
dust210–13-0.0726%4 Aug
nuke12–16-0.0220%4 Aug
nuke13–16-0.0222%4 Aug
ancient8–130.0425%4 Aug
inferno8–130.0128%3 Aug
cache14–16-0.0131%3 Aug
inferno11–13-0.0118%3 Aug
mirage13–70.0519%1 Aug
cache1–13-0.0341%25 Jul
nuke6–130.0222%25 Jul
inferno9–13-0.0025%25 Jul
inferno0–13-0.0616%24 Jul
mirage13–2-0.0314%24 Jul
nuke13–16-0.0424%24 Jul
cache11–130.0940%24 Jul
mirage13–110.0116%24 Jul
mirage9–13-0.0232%22 Jul
cache8–130.0523%22 Jul
nuke2–00.33100%22 Jul
cache2–130.0222%22 Jul
mirage16–120.0231%18 Jul
ancient4–13-0.037%18 Jul
anubis10–13-0.0322%18 Jul
dust213–70.0323%18 Jul
inferno13–80.0116%18 Jul
ancient13–4-0.0124%18 Jul
cache7–130.0231%18 Jul
nuke13–80.0520%18 Jul
cache11–130.0321%18 Jul
inferno13–00.018%18 Jul
dust213–8-0.0129%18 Jul
mirage13–80.0727%18 Jul
cache13–30.0126%18 Jul
nuke13–16-0.0223%16 Jul
dust25–130.0035%16 Jul
dust23–13-0.0123%10 Jul
ancient6–130.0133%10 Jul
mirage13–10-0.0213%10 Jul
dust213–60.1243%10 Jul
cache13–20.0029%10 Jul
mirage13–70.0128%10 Jul
ancient6–13-0.0126%10 Jul
dust213–60.0428%10 Jul
inferno13–70.0412%9 Jul
mirage13–100.1025%9 Jul
nuke7–130.0720%9 Jul
inferno7–13-0.0329%9 Jul
anubis11–130.0425%9 Jul
cache14–160.0246%9 Jul
mirage7–130.0619%9 Jul
dust25–20.0327%9 Jul
ancient13–70.0314%9 Jul
nuke8–13-0.0127%6 Jul
mirage13–90.0421%3 Jul
nuke13–70.1025%3 Jul
mirage13–9-0.0125%3 Jul
overpass4–13-0.0913%1 Jul
nuke8–130.0219%1 Jul
inferno16–120.0013%30 Jun
mirage2–13-0.0415%30 Jun
inferno10–13-0.0328%16 Jun
nuke6–130.0122%16 Jun
ancient13–90.0124%16 Jun
cache11–13-0.0029%15 Jun
anubis13–9-0.0320%15 Jun
overpass15–190.0119%15 Jun
anubis13–9-0.0122%14 Jun
mirage13–11-0.0125%13 Jun
ancient13–110.0618%13 Jun
anubis13–7-0.0025%13 Jun
overpass13–110.0320%13 Jun
anubis13–100.0420%13 Jun
nuke13–90.0333%10 Jun
cache13–5-0.0128%9 Jun
inferno13–9-0.0242%9 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →