jesus™ — CS2 Stats

76561198280427050[U:1:320161322]✓ No bans

1,709Tracked matches40%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating19,692Purple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#12515 of 28802 tracked
Ladder ranks via Leetify

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CSDB.GGjesus™PREMIER19,692 · Purple bandcsdb.gg/stats

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Performance scores

Aim93
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

COLD51454Last 10051%Win rateWLLLWLLLLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression6.8
Utility3.4
Positioning4.9
Opening Duels2.3
Clutch3.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.9
Utility3.4
Mechanics8.8
Opening Duels2.3
Win Impact1.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time538ms−18ms
first ⅓ avg 556ms → last ⅓ avg 538ms
Headshot accuracy17.3%−1.0%
first ⅓ avg 18.3% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–4
130Biggest win — inferno
7Longest win streak
48In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 80% over 5nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB27141352%0.03
ancientA159660%0.01
mirageB157847%-0.02
nukeD134931%0.00
anubisB137654%0.04
dust2B115645%-0.01
infernoS54180%0.05
overpass110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,004Matches
50%Win rate
1.12Avg K/D
83.8ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno19157%1.1617.0
Mirage18945%1.0716.4
Ancient17644%1.1016.6
Anubis14351%1.1117.2
Nuke10750%1.1517.4
Vertigo5058%1.1917.0
Dust24844%1.0715.7
Overpass4766%1.1616.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
42.3%Accuracy (enemy spotted)
48.7%Spray accuracy
89.5%Counter-strafing
8.6°Preaim
543msReaction time
42.8%T opening success
35.4%CT opening success
0.33Enemies flashed / flash
8.3%Flash assists
7.97HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3327 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.4204% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–60.029%29 Aug
nuke10–13-0.0124%5 Aug
nuke12–160.0133%4 Aug
nuke13–16-0.0617%4 Aug
nuke13–110.0321%23 Jul
dust25–130.0419%23 Jul
anubis5–130.0619%23 Jul
anubis10–13-0.0127%23 Jul
cache10–130.0419%23 Jul
ancient13–30.0820%23 Jul
mirage10–130.0116%23 Jul
nuke6–13-0.0319%23 Jul
mirage14–16-0.0618%23 Jul
dust214–16-0.0113%23 Jul
nuke13–80.0210%21 Jul
ancient6–13-0.039%21 Jul
anubis13–20.1317%21 Jul
mirage16–12-0.028%18 Jul
ancient4–13-0.0319%18 Jul
anubis10–13-0.0313%18 Jul
ancient13–4-0.0030%18 Jul
cache7–13-0.0612%18 Jul
nuke13–80.009%18 Jul
cache11–130.0217%18 Jul
inferno13–00.1628%18 Jul
dust213–80.0415%18 Jul
mirage13–8-0.0213%18 Jul
cache13–3-0.0225%18 Jul
nuke13–160.0522%16 Jul
dust25–13-0.0715%16 Jul
anubis15–150.0111%11 Jul
dust210–13-0.0211%11 Jul
ancient13–50.0111%11 Jul
anubis13–40.0423%11 Jul
anubis13–80.0316%10 Jul
dust23–13-0.0521%10 Jul
ancient6–130.0520%10 Jul
mirage13–100.0526%10 Jul
dust213–6-0.0211%10 Jul
cache13–2-0.0516%10 Jul
mirage13–7-0.0316%10 Jul
ancient6–130.0319%10 Jul
dust213–60.0020%10 Jul
inferno13–7-0.0314%9 Jul
mirage13–100.0219%9 Jul
nuke7–13-0.0314%9 Jul
inferno7–130.0317%9 Jul
anubis11–130.0823%9 Jul
cache14–16-0.0130%9 Jul
mirage7–13-0.0716%9 Jul
dust25–2-0.060%9 Jul
ancient13–7-0.0114%9 Jul
ancient13–6-0.0213%6 Jul
ancient13–90.0117%2 Jul
mirage7–13-0.0221%2 Jul
ancient11–13-0.0610%2 Jul
mirage7–13-0.045%2 Jul
dust211–130.0829%2 Jul
mirage6–13-0.0011%2 Jul
ancient13–50.0415%22 Jun
nuke3–13-0.0813%22 Jun
anubis13–90.0113%14 Jun
mirage3–13-0.0911%14 Jun
inferno13–90.1044%9 Jun
cache13–16-0.0114%9 Jun
cache13–30.0918%7 Jun
cache4–130.0725%7 Jun
dust213–10-0.0123%6 Jun
cache12–120.0229%2 Jun
cache6–13-0.0113%30 May
cache6–13-0.0212%30 May
cache13–60.0417%30 May
nuke7–13-0.024%30 May
mirage13–2-0.0133%30 May
inferno13–11-0.0221%29 May
ancient8–130.0122%29 May
nuke13–100.0915%29 May
anubis13–60.0530%27 May
mirage0–13-0.0722%27 May
cache16–130.0326%22 May
nuke15–150.0415%19 May
ancient13–60.0210%19 May
overpass13–60.039%19 May
mirage13–90.0017%19 May
cache12–120.0819%17 May
cache5–13-0.039%17 May
anubis6–130.0315%16 May
anubis13–7-0.009%10 May
anubis13–30.0718%10 May
cache22–200.0015%9 May
cache13–50.0730%9 May
cache11–130.0220%8 May
cache9–13-0.0129%8 May
cache9–4-0.0218%8 May
cache13–110.0411%4 May
cache13–60.0317%4 May
cache13–30.0834%4 May
cache13–40.2012%4 May
cache13–30.1318%3 May
cache13–40.0313%3 May

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →