Gonk

Gonk — CS2 Stats

US76561198194683607[U:1:234417879]Steam profile ↗

1,523Tracked matches55%Win rate2021Tracked since
1,930Hours in CS7Hrs last 2 wks
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating14,483Blue band · top ~31.1% of ranked players (population est.)
CSDB Leaderboard#13263 of 20185 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGGonkFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,483 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning41
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateWLLTWWLWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.3
Utility4.2
Positioning4.1
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.1
Utility4.2
Mechanics7.5
Opening Duels2.5
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.02
Reaction time663ms−81ms
first ⅓ avg 744ms → last ⅓ avg 663ms
Headshot accuracy20.6%−4.7%
first ⅓ avg 25.3% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–3
130Biggest win — dust2
6Longest win streak
911In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB1991047%-0.01
mirageC1881044%0.00
nukeB189950%0.02
anubisB136746%0.02
dust2C114736%-0.00
ancientS107370%0.03
infernoA106460%0.01
poseidon1010%-0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,747Lifetime kills
1.24K/D · Top 25% of tracked players
2,317Matches
43.3%Match win rate
53.4%Headshot % · Top 25% of tracked players
10.9%Shot accuracy
4,420MVPs
892Hours (in match)
2,337Bombs planted
556Bombs defused

Most-used weapons

Lifetime map wins

3,161dust2
2,451nuke
2,006inferno
1,143vertigo
413train
66lake
54office
49cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
38%Win rate
0.75Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo333%0.8214.0
Nuke10%0.508.0
Dust210%0.7613.0
Anubis10%0.459.0
Mirage1100%1.1317.0
Inferno1100%0.7014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
30.6%Accuracy (enemy spotted)
35.5%Spray accuracy
83.6%Counter-strafing
9.4°Preaim
671msReaction time
24.0%T opening success
50.2%CT opening success
0.41Enemies flashed / flash
6.9%Flash assists
14.20HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4148 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9976% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0417%28 Aug
anubis11–13-0.0217%28 Aug
mirage11–13-0.0521%27 Aug
anubis15–15-0.0515%26 Aug
ancient13–70.0228%21 Aug
mirage8–0-0.000%21 Aug
cache2–13-0.0933%21 Aug
nuke13–7-0.0119%21 Aug
nuke16–12-0.0115%14 Aug
cache7–13-0.0819%14 Aug
cache9–13-0.0429%13 Aug
anubis13–40.0116%13 Aug
inferno7–13-0.0310%13 Aug
dust24–13-0.1236%12 Aug
mirage5–13-0.0333%11 Aug
ancient13–10-0.0316%11 Aug
dust26–13-0.0310%11 Aug
nuke8–13-0.0119%11 Aug
cache4–13-0.0722%9 Aug
dust216–140.0519%9 Aug
mirage11–13-0.0617%9 Aug
cache13–20.0426%9 Aug
ancient13–10-0.0031%9 Aug
nuke5–13-0.0814%7 Aug
mirage4–00.0650%7 Aug
inferno13–70.0320%7 Aug
inferno13–5-0.0212%7 Aug
anubis16–130.0119%7 Aug
anubis13–100.0119%7 Aug
mirage13–110.0331%6 Aug
mirage11–130.0326%3 Aug
cache0–6-0.130%3 Aug
mirage1–13-0.1020%3 Aug
anubis13–110.0211%3 Aug
cache1–13-0.097%3 Aug
mirage8–13-0.0416%30 Jul
nuke13–100.0422%30 Jul
inferno13–90.0419%29 Jul
cache13–16-0.0211%29 Jul
mirage13–100.0518%29 Jul
nuke9–13-0.0426%29 Jul
nuke13–70.0925%25 Jul
cache13–9-0.0115%25 Jul
dust213–60.0435%25 Jul
nuke11–130.0720%25 Jul
mirage1–13-0.0416%23 Jul
anubis4–130.0715%23 Jul
cache13–90.0622%22 Jul
ancient13–10.1121%22 Jul
nuke13–80.0521%22 Jul
mirage7–6-0.0218%22 Jul
dust211–130.0231%20 Jul
dust213–00.000%20 Jul
mirage13–10-0.0414%20 Jul
ancient10–13-0.0021%20 Jul
nuke13–100.0122%19 Jul
dust23–13-0.0813%19 Jul
ancient13–40.0417%19 Jul
mirage10–13-0.0214%18 Jul
nuke15–150.0620%17 Jul
inferno7–13-0.0518%17 Jul
nuke13–110.0125%17 Jul
inferno6–9-0.0916%17 Jul
cache13–110.0512%17 Jul
cache13–70.0122%17 Jul
cache13–16-0.0320%16 Jul
nuke9–30.0325%16 Jul
inferno11–130.0617%16 Jul
inferno16–130.0314%16 Jul
cache11–13-0.0230%16 Jul
anubis13–30.0923%16 Jul
mirage13–30.2221%16 Jul
nuke15–15-0.0318%15 Jul
anubis13–80.1110%15 Jul
mirage13–110.0136%15 Jul
ancient12–40.0428%15 Jul
mirage13–110.0934%15 Jul
nuke15–15-0.0221%14 Jul
mirage6–13-0.0620%14 Jul
dust28–130.0417%14 Jul
dust29–13-0.0120%11 Jul
anubis4–13-0.0831%11 Jul
inferno9–60.0728%11 Jul
cache13–90.0122%10 Jul
cache13–40.0416%10 Jul
anubis1–2-0.05100%10 Jul
cache16–140.0214%10 Jul
ancient9–130.0724%9 Jul
nuke13–50.0313%9 Jul
nuke11–130.1019%9 Jul
cache9–130.0231%9 Jul
cache13–110.0619%9 Jul
poseidon4–9-0.1256%7 Jul
anubis10–130.1019%6 Jul
nuke5–130.0224%3 Jul
ancient13–50.0615%3 Jul
inferno13–70.0326%3 Jul
anubis9–130.0423%3 Jul
ancient9–130.0218%2 Jul
dust215–150.0524%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →