Sung Jinwoo — CS2 Stats

76561198167093293[U:1:206827565]

157Tracked matches39%Win rate2020Tracked since
190Hours in CS
CSDB Rating4.1 Developing
Ladder ranks via Leetify

Performance scores

Aim51
Positioning62
Utility18

0–100 skill scores via Leetify.

Recent form

COLD33643Last 10033%Win rateWLLLWLWLLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim5.1
Aggression8.6
Utility1.8
Positioning6.2
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.2
Utility1.8
Mechanics3.6
Opening Duels4.0
Win Impact1.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time644ms−10ms
first ⅓ avg 654ms → last ⅓ avg 644ms
Headshot accuracy19.8%+5.6%
first ⅓ avg 14.1% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — cache 3–0
130Biggest win — inferno
6Longest win streak
36In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 57% over 14nukeWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD2241818%-0.00
infernoA148657%0.02
dust2C135838%0.02
ancientD103730%0.02
cacheD93633%0.06
overpassC94544%0.00
nukeD71614%-0.02
anubisD62433%-0.00
trainC52340%0.00
vertigo31233%-0.04
warden1010%-0.00
office1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,639Lifetime kills
0.98K/D
604Matches
41.6%Match win rate
36.0%Headshot %
9.4%Shot accuracy
886MVPs
190Hours (in match)
361Bombs planted
70Bombs defused

Most-used weapons

Lifetime map wins

647inferno
637dust2
476nuke
271train
189office
107vertigo
57italy
55cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
33.4%Accuracy (enemy spotted)
37.5%Spray accuracy
66.3%Counter-strafing
10.8°Preaim
646msReaction time
44.3%T opening success
47.7%CT opening success
0.40Enemies flashed / flash
1.1%Flash assists
6.77HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3976 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.1421%14 Jul
mirage4–130.0316%14 Jul
mirage11–130.0915%4 Jul
warden11–13-0.0019%24 Jun
ancient13–80.0221%22 Jun
ancient11–130.0922%22 Jun
dust213–40.0422%22 Jun
mirage7–13-0.0610%17 Jun
dust21–13-0.0921%17 Jun
cache6–130.0533%17 Jun
inferno8–8-0.0428%17 Jun
mirage5–13-0.0629%16 Jun
dust24–13-0.0621%14 Jun
mirage13–20.0829%14 Jun
office6–130.0323%12 Jun
inferno13–90.0219%7 Jun
anubis3–130.0120%7 Jun
nuke3–13-0.0919%5 Jun
ancient7–130.0419%5 Jun
mirage5–130.0114%4 Jun
cache3–00.2530%4 Jun
dust27–130.0213%4 Jun
nuke3–13-0.059%4 Jun
mirage12–120.0113%1 Jun
dust28–130.0829%1 Jun
dust213–100.0315%1 Jun
cache12–120.0226%31 May
ancient13–6-0.0119%31 May
dust213–20.0520%29 May
anubis13–100.1418%28 May
inferno13–00.1310%28 May
vertigo13–3-0.027%28 May
mirage13–100.0721%27 May
overpass6–130.0311%27 May
mirage5–13-0.045%26 May
vertigo3–13-0.0411%26 May
ancient4–130.0629%26 May
cache6–130.1326%26 May
cache3–13-0.0129%24 May
cache13–70.0115%24 May
inferno13–70.0720%24 May
vertigo6–13-0.0513%21 May
train3–13-0.0527%21 May
nuke13–90.0835%21 May
mirage13–110.0719%21 May
mirage3–13-0.0635%20 May
inferno2–13-0.0517%20 May
mirage11–130.1313%15 May
ancient5–130.0123%11 May
ancient11–130.0313%10 May
cache8–13-0.0115%4 May
mirage3–13-0.0910%4 May
cache9–13-0.0012%1 May
cache13–30.0622%1 May
dust28–13-0.0223%27 Apr
overpass13–60.0110%26 Apr
mirage4–13-0.0212%26 Apr
mirage4–13-0.096%24 Apr
dust29–130.0217%22 Apr
inferno12–16-0.0118%21 Apr
anubis7–13-0.0212%20 Apr
inferno6–13-0.0321%20 Apr
dust26–13-0.0224%20 Apr
mirage9–13-0.0413%20 Apr
dust210–130.0225%20 Apr
inferno13–60.0820%17 Apr
anubis13–8-0.0115%14 Apr
overpass13–30.0718%13 Apr
mirage4–13-0.087%20 Feb
overpass5–130.026%3 Feb
inferno13–80.007%2 Feb
mirage7–130.0811%2 Feb
overpass5–13-0.0018%2 Feb
nuke5–13-0.0020%1 Feb
overpass13–110.0018%1 Feb
mirage2–13-0.040%30 Jan
anubis10–13-0.049%30 Jan
ancient7–13-0.0414%30 Jan
inferno7–13-0.0526%27 Jan
anubis1–13-0.110%20 Jan
overpass13–11-0.038%20 Jan
train13–40.1211%20 Jan
train9–13-0.048%20 Jan
mirage13–10-0.0110%16 Jan
inferno13–40.0215%16 Jan
nuke6–13-0.038%16 Jan
dust213–70.016%12 Jan
overpass11–130.0111%12 Jan
train7–130.0121%12 Jan
ancient8–13-0.0610%12 Jan
overpass10–13-0.0613%29 Dec
train13–6-0.0317%29 Dec
inferno9–10.2222%27 Dec
ancient13–50.1029%21 Dec
mirage6–130.0113%19 Dec
inferno6–13-0.0024%19 Dec
nuke6–130.0215%18 Dec
mirage7–13-0.0519%18 Dec
inferno13–8-0.0731%15 Dec
nuke4–13-0.0521%15 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →