myhre

myhre — CS2 Stats

76561198150440055[U:1:190174327]Steam profile ↗✓ No bans

675Tracked matches50%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating26,316Top 10% of 44,590 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#3734 of 57521 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGmyhreFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,316 · Red bandcsdb.gg/stats

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Performance scores

Aim78
Positioning42
Utility43

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateLLWLLWLLLW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression6.0
Utility4.3
Positioning4.2
Opening Duels2.0
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.2
Utility4.3
Mechanics6.0
Opening Duels2.5
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time543ms−51ms
first ⅓ avg 594ms → last ⅓ avg 543ms
Headshot accuracy17.4%−0.4%
first ⅓ avg 17.9% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — mirage 13–4
130Biggest win — cache
6Longest win streak
L2Current streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 75% over 12nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.00
dust2A169756%-0.00
cacheA138562%0.03
infernoS129375%0.03
nukeC114736%-0.00
anubisB63350%0.05
ancientC52340%0.01
train31233%0.01
stronghold21150%0.12
overpass220100%0.07
italy1010%0.09
alpine110100%0.11
warden110100%0.03
office1010%0.01
vertigo1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,138Matches
54%Win rate
1.10Avg K/D
81.9ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2361%1.0016.6
Inferno2268%1.1318.4
Dust22259%1.2217.6
Ancient1861%1.2115.4
Mirage1369%1.3017.1
Nuke1145%0.8913.6
Vertigo729%1.0620.3
Cache743%0.9116.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
39.2%Spray accuracy
77.2%Counter-strafing
7.8°Preaim
527msReaction time
26.4%T opening success
49.7%CT opening success
0.54Enemies flashed / flash
4.9%Flash assists
4.33HE damage / grenade
6.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3535% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.1010%25 Aug
cache8–130.0218%22 Aug
dust213–8-0.047%20 Aug
nuke0–130.0120%20 Aug
ancient2–13-0.0922%20 Aug
ancient13–10.0317%20 Aug
mirage2–13-0.0517%20 Aug
nuke8–130.0320%19 Aug
mirage11–13-0.0712%18 Aug
inferno3–10.0819%17 Aug
mirage7–13-0.0518%17 Aug
dust213–1-0.0714%17 Aug
ancient13–50.0413%16 Aug
mirage13–7-0.0620%16 Aug
train9–130.0017%16 Aug
anubis13–80.0724%16 Aug
ancient4–13-0.0316%16 Aug
dust211–13-0.0119%16 Aug
mirage0–4-0.080%15 Aug
inferno13–70.1018%15 Aug
cache11–130.0516%13 Aug
dust20–13-0.0426%13 Aug
mirage13–6-0.1516%12 Aug
dust213–1-0.0523%12 Aug
nuke13–6-0.0712%11 Aug
inferno13–10.0320%11 Aug
dust213–50.0112%11 Aug
inferno13–10.0040%11 Aug
cache11–13-0.067%9 Aug
cache13–1-0.069%9 Aug
mirage13–5-0.0529%9 Aug
mirage8–13-0.0330%9 Aug
mirage13–6-0.0217%8 Aug
inferno7–13-0.0219%8 Aug
dust216–12-0.0622%8 Aug
mirage13–80.0114%8 Aug
cache13–30.0615%8 Aug
mirage12–120.0420%8 Aug
inferno13–90.0211%6 Aug
nuke6–13-0.0320%6 Aug
cache13–110.0720%4 Aug
mirage13–90.089%29 Jul
inferno8–130.0617%28 Jul
mirage7–130.0719%28 Jul
anubis8–130.0118%25 Jul
inferno13–40.0415%25 Jul
mirage13–100.0210%25 Jul
inferno13–80.0220%21 Jul
dust213–40.1425%30 Jun
nuke13–70.0931%28 Jun
cache13–00.1818%28 Jun
mirage0–13-0.03100%28 Jun
cache13–100.0821%25 Jun
mirage7–130.0035%25 Jun
stronghold12–120.1217%22 Jun
italy7–130.0916%20 Jun
train13–60.0328%20 Jun
ancient2–130.0711%20 Jun
mirage13–40.2130%18 Jun
dust210–13-0.0411%16 Jun
stronghold13–40.1122%14 Jun
dust213–00.1020%14 Jun
train9–130.000%13 Jun
mirage13–60.0123%13 Jun
nuke4–13-0.0224%13 Jun
inferno13–50.0117%13 Jun
dust213–10-0.0113%11 Jun
cache13–80.1120%10 Jun
nuke7–13-0.0126%8 Jun
mirage13–60.0224%5 Jun
alpine13–50.1119%5 Jun
warden13–70.0311%5 Jun
anubis3–130.0111%5 Jun
mirage13–90.0124%5 Jun
office10–130.0120%31 May
dust210–130.0220%31 May
anubis13–50.1118%31 May
mirage7–130.0625%31 May
cache13–110.0220%31 May
cache13–10-0.079%30 May
mirage5–13-0.0623%30 May
nuke13–11-0.0716%25 May
anubis13–50.0522%25 May
dust210–13-0.076%25 May
nuke13–7-0.0112%25 May
dust213–10-0.0415%25 May
mirage13–60.0111%25 May
dust210–130.1118%24 May
overpass13–30.1520%24 May
inferno13–70.0615%24 May
nuke9–130.048%24 May
dust29–130.0318%24 May
anubis9–130.0410%23 May
cache2–13-0.0517%17 May
inferno3–13-0.0216%17 May
mirage10–130.0118%17 May
overpass13–9-0.0018%17 May
vertigo4–13-0.0529%9 May
cache12–120.0627%9 May
nuke4–130.0024%3 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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