Ruski

Ruski — CS2 Stats

AU76561198133139402[U:1:172873674]Steam profile ↗✓ No bans

4,078Tracked matches41%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating17,671Purple band · top ~17.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,671 -1,653 30 Aug – 9 Oct · 16 days played
17,67119,892peak 19,89230 Aug9 Oct
19,999Peak Premier in tracked matches
22Days played since 2026-08-30

Premier CS Rating

  • 2,221 below peak (19,892)
  • -1,903 over 30 days · declining
  • Next: Pink band at 20,000 — 2,329 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRuskiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,671 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning56
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY41–47–12Last 10041%Win rateTLLWWWLLLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −1.9pp headshot accuracy · −113ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 556ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 581ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim6.4
Utility6.8
Positioning5.6
Opening Duels1.3
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.6
Utility6.8
Mechanics5.9
Opening Duels2.1
Win Impact1.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time605ms+37ms
first ⅓ avg 568ms → last ⅓ avg 605ms
Headshot accuracy27.6%+1.7%
first ⅓ avg 25.9% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–16 · mirage, 9 Oct →
100%Best headshot accuracy · 0–8 · train, 3 Oct →
383msFastest reaction time · 7–13 · inferno, 27 Sept →
13–1Biggest win · overpass, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 63% over 8trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD196–1332%0.01
nukeC188–1044%0.00
mirageC177–1041%0.02
dust2C125–742%0.01
anubisA85–363%0.02
trainD51–420%-0.01
cacheA53–260%0.02
vertigoD51–420%-0.00
overpass—42–250%0.03
office—43–175%-0.01
ancient—20–20%-0.01
rush_001—10–10%0.10

Across the last 100 tracked matches.

Faceit stats

Combat

994Matches
49%Win rate
0.99Avg K/D
75.2ADR
41%Headshot %

Clutches & streaks

32%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4648%1.0915.3
Anubis3944%0.9715.2
Ancient3063%1.0514.2
Inferno2744%1.0916.6
Nuke2035%0.9515.3
Vertigo944%0.7814.0
Dust2650%1.019.8
Overpass425%1.0217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
32.1%Accuracy (enemy spotted)
30.9%Spray accuracy
76.5%Counter-strafing
10.9°Preaim
600msReaction time
45.2%T opening success
31.5%CT opening success
0.66Enemies flashed / flash
4.2%Flash assists
14.60HE damage / grenade
19.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.5476% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
train12–12-0.0227%10 Oct →
inferno7–130.0823%10 Oct →
mirage13–160.1538%9 Oct →
train13–20.0316%9 Oct →
overpass13–10.0331%9 Oct →
nuke13–100.0326%9 Oct →
dust25–13-0.0424%8 Oct →
mirage5–13-0.0219%7 Oct →
inferno1–13-0.0939%5 Oct →
dust213–90.1436%5 Oct →
nuke9–13-0.0219%4 Oct →
dust211–130.0522%4 Oct →
dust27–13-0.0231%4 Oct →
nuke9–13-0.0715%3 Oct →
mirage13–70.0121%3 Oct →
rush_0016–80.106%3 Oct →
train0–8-0.07100%3 Oct →
nuke15–150.0118%2 Oct →
dust213–7-0.0617%2 Oct →
nuke12–120.0550%2 Oct →
dust25–13-0.0130%2 Oct →
cache13–110.0325%2 Oct →
overpass11–13-0.0217%1 Oct →
mirage13–40.0019%1 Oct →
mirage6–13-0.0822%1 Oct →
mirage13–110.0123%1 Oct →
inferno10–130.0224%1 Oct →
nuke3–130.0339%30 Sept →
inferno13–50.1114%30 Sept →
vertigo1–13-0.0518%30 Sept →
office13–10-0.0529%30 Sept →
office13–4-0.0450%30 Sept →
mirage10–130.0424%30 Sept →
inferno12–12-0.0418%30 Sept →
anubis7–13-0.0848%29 Sept →
mirage10–130.0619%29 Sept →
mirage7–130.0021%29 Sept →
dust213–50.019%29 Sept →
anubis13–9-0.0122%29 Sept →
inferno12–120.0038%29 Sept →
cache12–12-0.0227%29 Sept →
inferno7–130.0217%29 Sept →
nuke15–15-0.0420%28 Sept →
cache13–110.028%28 Sept →
inferno13–10-0.0413%28 Sept →
dust23–10-0.0325%28 Sept →
office8–13-0.0338%27 Sept →
anubis13–6-0.0013%27 Sept →
vertigo4–130.0221%27 Sept →
nuke13–7-0.0116%27 Sept →
overpass13–90.0420%27 Sept →
nuke13–90.0236%27 Sept →
mirage13–11-0.0116%27 Sept →
inferno7–13-0.0233%27 Sept →
dust26–13-0.0327%27 Sept →
mirage7–130.0120%27 Sept →
mirage13–110.0336%27 Sept →
inferno10–130.0827%26 Sept →
anubis13–80.0416%26 Sept →
mirage11–130.0821%26 Sept →
vertigo13–60.0711%26 Sept →
inferno13–7-0.0015%26 Sept →
inferno6–13-0.1013%24 Sept →
ancient8–13-0.0316%24 Sept →
nuke12–120.0323%24 Sept →
office13–60.0918%24 Sept →
dust213–110.0613%24 Sept →
cache13–50.0320%24 Sept →
vertigo12–120.0316%24 Sept →
ancient10–130.0132%23 Sept →
inferno9–13-0.0020%23 Sept →
dust24–30.0214%23 Sept →
inferno14–16-0.0216%22 Sept →
mirage13–60.0231%22 Sept →
inferno11–130.0425%22 Sept →
nuke12–120.0117%22 Sept →
train4–130.0423%22 Sept →
anubis12–120.0123%22 Sept →
nuke13–11-0.0121%22 Sept →
vertigo9–13-0.0819%21 Sept →
nuke13–70.0626%21 Sept →
anubis7–130.0921%21 Sept →
dust213–110.0633%21 Sept →
train5–13-0.0023%21 Sept →
nuke10–13-0.0228%21 Sept →
mirage7–13-0.0345%20 Sept →
mirage13–30.0315%20 Sept →
inferno13–10.0922%20 Sept →
cache5–130.0335%19 Sept →
inferno13–11-0.0228%19 Sept →
inferno13–60.0226%18 Sept →
nuke7–13-0.0319%18 Sept →
inferno9–13-0.0234%18 Sept →
anubis13–50.0722%18 Sept →
nuke13–10.0578%17 Sept →
nuke13–6-0.0022%17 Sept →
nuke13–8-0.0932%17 Sept →
anubis13–100.0017%17 Sept →
overpass12–120.0635%17 Sept →
mirage6–130.0517%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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