JR

JR — CS2 Stats

GB76561198124229065[U:1:163963337]Steam profile ↗✓ No bans

1,459Tracked matches43%Win rate2020Tracked since
CSDB Rating4.9 DevelopingPositional Player
CSDB Leaderboard#58141 of 258293 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 21,825 +978 16 Jun – 29 Sept · 2 days played
20,84721,825peak 21,82516 Jun29 Sept
21,825Peak Premier in tracked matches
33Days played since 2026-06-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJRFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim62
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateLLWLWLWWLL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −0.3pp headshot accuracy · −73ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 521ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.2
Utility4.7
Positioning5.6
Opening Duels2.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.6
Utility4.7
Mechanics4.6
Opening Duels2.2
Win Impact2.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time559ms−3ms
first ⅓ avg 562ms → last ⅓ avg 559ms
Headshot accuracy15.0%+1.5%
first ⅓ avg 13.5% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · nuke, 16 Jun →
31%Best headshot accuracy · 16–14 · mirage, 29 Jun →
359msFastest reaction time · 13–9 · inferno, 12 Jun →
13–2Biggest win · anubis, 29 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 88% over 8cacheWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
ancientA2414–1058%0.03
cacheD195–1426%-0.00
mirageB147–750%0.02
infernoC135–838%0.01
anubisA117–464%-0.01
nukeS87–188%0.06
dust2C73–443%-0.01
overpass—41–325%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

1,546Matches
52%Win rate
1.18Avg K/D
76.9ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10647%1.1416.4
Ancient9162%1.2016.4
Anubis7351%1.0615.3
Inferno6551%1.1615.9
Overpass3647%1.0716.7
Dust23135%1.1714.9
Nuke3057%1.0614.6
Vertigo2945%1.1114.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.4%Spray accuracy
70.5%Counter-strafing
9.2°Preaim
555msReaction time
33.3%T opening success
44.3%CT opening success
0.44Enemies flashed / flash
2.0%Flash assists
6.41HE damage / grenade
9.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7867% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4383 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3333% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.056%26 Oct →
cache9–13-0.0919%17 Oct →
cache13–110.0316%29 Sept →
dust24–13-0.0428%29 Sept →
anubis13–2-0.0418%29 Sept →
cache6–13-0.0314%2 Sept →
mirage13–80.029%2 Sept →
nuke13–60.0724%2 Sept →
cache12–16-0.045%27 Aug →
mirage9–13-0.0214%27 Aug →
nuke16–12-0.0317%27 Aug →
cache4–130.0121%8 Aug →
nuke13–40.159%8 Aug →
dust27–13-0.0120%8 Aug →
cache6–130.0014%5 Aug →
nuke13–90.0713%3 Aug →
cache11–130.0616%3 Aug →
anubis13–8-0.0214%3 Aug →
mirage6–13-0.008%24 Jul →
cache4–130.0125%24 Jul →
ancient13–70.0717%20 Jul →
dust210–13-0.0212%20 Jul →
cache6–130.0118%19 Jul →
inferno4–13-0.0217%19 Jul →
inferno8–13-0.036%19 Jul →
anubis16–13-0.053%15 Jul →
ancient13–70.0417%15 Jul →
anubis6–13-0.0320%14 Jul →
inferno13–70.0622%14 Jul →
inferno13–90.0917%14 Jul →
cache4–130.0511%14 Jul →
cache13–10-0.0118%14 Jul →
ancient13–50.068%9 Jul →
nuke13–9-0.007%9 Jul →
cache13–110.0418%9 Jul →
inferno13–90.0422%9 Jul →
ancient16–140.0711%9 Jul →
ancient7–13-0.019%8 Jul →
mirage14–160.0814%7 Jul →
ancient7–13-0.065%7 Jul →
ancient13–30.046%7 Jul →
cache11–13-0.0611%7 Jul →
mirage13–8-0.0210%2 Jul →
inferno7–130.0010%2 Jul →
mirage10–130.0117%2 Jul →
ancient16–130.0722%1 Jul →
mirage16–190.0417%1 Jul →
mirage6–13-0.0415%1 Jul →
mirage13–70.0919%1 Jul →
anubis13–40.0527%1 Jul →
ancient13–160.0018%30 Jun →
anubis13–80.026%29 Jun →
mirage16–140.0231%29 Jun →
ancient9–13-0.0223%29 Jun →
anubis13–80.0617%29 Jun →
inferno8–13-0.0522%28 Jun →
cache5–13-0.019%28 Jun →
overpass11–13-0.0317%28 Jun →
dust213–100.137%28 Jun →
nuke12–16-0.0416%27 Jun →
mirage13–6-0.0012%27 Jun →
ancient13–80.0416%27 Jun →
cache11–13-0.0312%27 Jun →
nuke13–90.0616%27 Jun →
ancient19–22-0.0118%25 Jun →
cache16–140.0421%25 Jun →
dust213–110.0225%24 Jun →
anubis11–130.0114%24 Jun →
overpass5–13-0.039%24 Jun →
inferno5–13-0.0513%22 Jun →
inferno17–19-0.0216%21 Jun →
anubis4–13-0.0811%21 Jun →
ancient13–100.089%20 Jun →
ancient9–13-0.0414%20 Jun →
mirage6–13-0.0212%20 Jun →
anubis19–17-0.0314%20 Jun →
anubis10–13-0.0110%17 Jun →
ancient13–110.0919%17 Jun →
ancient13–110.0616%16 Jun →
inferno5–13-0.0414%16 Jun →
inferno13–70.1011%16 Jun →
inferno8–8-0.026%16 Jun →
nuke13–30.2320%16 Jun →
ancient13–80.0618%15 Jun →
ancient14–160.0417%15 Jun →
mirage13–9-0.018%14 Jun →
dust213–9-0.0817%14 Jun →
ancient13–11-0.0014%14 Jun →
ancient13–110.0314%14 Jun →
overpass1–13-0.0926%14 Jun →
ancient9–130.0217%14 Jun →
ancient10–13-0.0419%14 Jun →
ancient10–130.088%13 Jun →
mirage13–90.0515%13 Jun →
cache9–13-0.028%12 Jun →
cache6–13-0.1115%12 Jun →
cache13–40.075%12 Jun →
inferno13–90.0316%12 Jun →
overpass13–70.0013%12 Jun →
ancient13–110.058%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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