Merghan — CS2 Stats

76561198122317417[U:1:162051689]✓ No bans

1,541Tracked matches54%Win rate2021Tracked since
CSDB Rating5.9 SolidPassive Rifler
Premier CS Rating18,323Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#4699 of 8637 tracked
Ladder ranks via Leetify

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CSDB.GGMerghanPREMIER18,323 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning41
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateWWTLLTWWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim9.0
Aggression3.0
Utility2.4
Positioning4.1
Opening Duels0.0
Clutch4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 49 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.1
Utility2.4
Mechanics9.3
Opening Duels0.4
Win Impact6.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time552ms−95ms
first ⅓ avg 647ms → last ⅓ avg 552ms
Headshot accuracy18.9%−0.9%
first ⅓ avg 19.8% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–7
132Biggest win — mirage
4Longest win streak
W2Current streak
614In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 73% over 11dust2Weakest map · 42% over 33
MapGradePlayedRecordWin rateAvg rating
dust2C33141942%-0.01
mirageB20101050%-0.01
ancientS118373%0.00
anubisB115645%-0.01
cacheA106460%0.03
nukeA106460%-0.03
inferno42250%-0.03
train110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 33). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

184Matches
48%Win rate
1.00Avg K/D
79.0ADR
50%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust24654%1.0016.0
Mirage3563%1.0116.1
Ancient1362%0.9513.5
Inferno1233%1.3017.4
Cache1118%0.8814.4
Overpass1070%1.1216.1
Nuke933%0.9015.0
Anubis757%1.2116.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
44.0%Spray accuracy
91.9%Counter-strafing
8.1°Preaim
555msReaction time
33.5%T opening success
26.0%CT opening success
0.26Enemies flashed / flash
5.4%Flash assists
8.40HE damage / grenade
2.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2578 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5006% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–110.0320%27 Aug
ancient13–5-0.0210%27 Aug
mirage15–15-0.0316%27 Aug
anubis11–13-0.0526%27 Aug
dust214–16-0.0213%27 Aug
anubis15–150.048%25 Aug
inferno13–9-0.0722%25 Aug
mirage13–50.0918%25 Aug
anubis16–14-0.0317%25 Aug
inferno2–13-0.0617%25 Aug
ancient15–150.0114%24 Aug
cache10–130.0934%23 Aug
cache10–130.0817%23 Aug
dust211–130.0218%23 Aug
dust213–6-0.0317%23 Aug
mirage13–2-0.068%23 Aug
nuke13–3-0.0414%23 Aug
dust22–3-0.0525%23 Aug
mirage11–13-0.0729%23 Aug
anubis13–110.0124%23 Aug
cache13–6-0.0219%23 Aug
dust211–13-0.0616%23 Aug
nuke13–3-0.0417%23 Aug
dust213–9-0.0332%23 Aug
mirage15–150.0122%23 Aug
nuke10–13-0.0311%23 Aug
dust213–20.0513%23 Aug
anubis9–13-0.0623%23 Aug
anubis13–50.0525%22 Aug
nuke11–13-0.0517%22 Aug
mirage13–70.0616%22 Aug
dust26–130.0029%22 Aug
dust213–50.0022%22 Aug
mirage11–13-0.0217%22 Aug
inferno13–40.0512%22 Aug
mirage5–130.0118%21 Aug
ancient13–10-0.0522%21 Aug
nuke13–11-0.0223%21 Aug
dust216–12-0.0327%21 Aug
mirage13–100.0719%21 Aug
cache6–13-0.0317%20 Aug
ancient13–100.0119%20 Aug
dust213–20.0326%20 Aug
nuke13–5-0.0243%20 Aug
anubis9–13-0.0220%19 Aug
dust215–150.0020%19 Aug
ancient13–100.0820%19 Aug
mirage13–7-0.0114%18 Aug
dust213–16-0.0427%18 Aug
dust213–70.1335%18 Aug
mirage16–13-0.0129%17 Aug
dust213–8-0.0229%17 Aug
dust213–160.0526%17 Aug
cache13–40.1219%17 Aug
ancient13–160.0527%14 Aug
dust211–13-0.0421%14 Aug
nuke11–13-0.0322%14 Aug
cache13–70.0119%14 Aug
dust25–13-0.0610%14 Aug
anubis13–10-0.0122%14 Aug
dust27–13-0.0429%14 Aug
mirage9–130.0127%13 Aug
anubis9–130.0514%13 Aug
dust210–130.0220%12 Aug
nuke13–6-0.049%12 Aug
mirage12–12-0.0611%12 Aug
cache13–100.0520%12 Aug
dust27–13-0.0637%12 Aug
dust29–130.0524%12 Aug
mirage11–13-0.109%10 Aug
mirage13–6-0.009%9 Aug
ancient13–9-0.0616%3 Aug
dust213–6-0.0221%3 Aug
dust210–13-0.0629%3 Aug
ancient13–70.0819%2 Aug
mirage5–13-0.058%2 Aug
anubis13–2-0.0016%31 Jul
cache11–13-0.0221%31 Jul
dust22–13-0.129%31 Jul
dust211–130.0519%31 Jul
mirage13–60.0412%31 Jul
cache13–30.0512%31 Jul
nuke7–13-0.0515%30 Jul
dust213–80.0523%30 Jul
mirage16–13-0.0121%30 Jul
dust213–6-0.0318%30 Jul
dust28–13-0.0126%29 Jul
ancient13–11-0.0727%29 Jul
inferno8–13-0.0319%29 Jul
cache13–4-0.0217%29 Jul
dust25–13-0.0725%29 Jul
anubis15–15-0.0615%28 Jul
dust213–30.0314%28 Jul
ancient14–16-0.0121%28 Jul
nuke13–8-0.0219%28 Jul
mirage6–13-0.0221%28 Jul
dust213–5-0.0225%28 Jul
mirage13–80.0120%27 Jul
dust213–60.0139%27 Jul
train13–110.0227%27 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →