ben huckleberry — CS2 Stats
76561198119513781[U:1:159248053]Steam profile ↗✓ No bans
Rating over time
Faceit ELO
- At peak — 3,303
- Next: 3,500 ELO at 3,500 — 197 to go
- Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
- 3,000 ELO first seen 2026-08-28
- 2,500 ELO first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerStrong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like iM 95% playstyle similarity
Most alike: aim profile, opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.
Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.
T-side openings. Opening success drops from 61% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 963 | 50% | 1.13 | 17.0 |
| Dust2 | 636 | 53% | 1.13 | 17.8 |
| Anubis | 571 | 54% | 1.16 | 16.9 |
| Nuke | 473 | 59% | 1.25 | 17.6 |
| Ancient | 388 | 47% | 1.07 | 16.3 |
| Inferno | 232 | 52% | 1.19 | 16.5 |
| Overpass | 221 | 54% | 1.14 | 16.6 |
| Vertigo | 199 | 60% | 1.18 | 18.8 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 29.9204% — below the 40% mark we flag