Labre-Laurits

Labre-Laurits — CS2 Stats

76561198114076433[U:1:153810705]Steam profile ↗✓ No bans

397Tracked matches37%Win rate2021Tracked since
CSDB Rating3.4 LearningSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 397 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,925 -1,631 7 Aug – 15 Jan · 43 days played
9,55213,042peak 13,0427 Aug15 Jan
13,307Peak Premier in tracked matches
55Days played since 2025-08-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim32
Positioning41
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY40–58–2Last 10040%Win rateLLLLWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −1.7pp headshot accuracy · +20ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 658ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 632ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim3.2
Utility4.7
Positioning4.1
Opening Duels1.3
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.1
Utility4.7
Mechanics4.9
Opening Duels1.0
Win Impact0.6

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time618ms−57ms
first ⅓ avg 675ms → last ⅓ avg 618ms
Headshot accuracy12.5%+1.0%
first ⅓ avg 11.5% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · overpass, 3 Aug →
28%Best headshot accuracy · 4–13 · dust2, 30 Nov →
383msFastest reaction time · 0–13 · inferno, 18 Oct →
13–1Biggest win · ancient, 27 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
7–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 56% over 25dust2Weakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2612–1446%-0.02
nukeA2514–1156%-0.01
ancientC228–1436%-0.03
overpassC145–936%-0.02
dust2D91–811%-0.04
train—20–20%-0.03
anubis—10–10%0.02
office—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
55%Win rate
0.69Avg K/D
66.5ADR
37%Headshot %

Clutches & streaks

25%1v1 clutch win
10%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient520%0.6210.6
Nuke580%0.7513.6
Dust2450%0.609.5
Inferno4100%0.789.8
Mirage425%0.6810.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
26.9%Accuracy (enemy spotted)
30.4%Spray accuracy
72.3%Counter-strafing
11.1°Preaim
619msReaction time
37.2%T opening success
31.1%CT opening success
0.49Enemies flashed / flash
5.3%Flash assists
13.20HE damage / grenade
5.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4771% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.488 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2487% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno14–160.0514%30 Aug →
inferno8–13-0.038%15 Jun →
nuke3–13-0.059%15 Jun →
nuke8–13-0.0110%30 Apr →
ancient13–11-0.0312%8 Apr →
inferno13–7-0.0213%5 Apr →
nuke13–100.029%16 Feb →
ancient5–13-0.0214%5 Feb →
ancient13–60.1017%15 Jan →
dust26–13-0.0422%5 Jan →
inferno13–11-0.048%1 Jan →
inferno13–80.0724%1 Jan →
overpass5–80.035%26 Dec →
dust27–13-0.067%26 Dec →
nuke13–80.007%20 Dec →
anubis6–130.0213%14 Dec →
ancient8–13-0.0717%14 Dec →
dust24–13-0.0228%30 Nov →
nuke2–13-0.0811%28 Nov →
dust26–13-0.0825%28 Nov →
inferno9–13-0.050%7 Nov →
nuke13–100.0619%7 Nov →
dust25–13-0.0113%25 Oct →
ancient13–90.028%24 Oct →
nuke13–6-0.015%19 Oct →
ancient7–13-0.067%19 Oct →
inferno4–130.0112%18 Oct →
nuke13–9-0.0010%18 Oct →
inferno0–13-0.0921%18 Oct →
inferno6–13-0.038%17 Oct →
inferno4–13-0.037%17 Oct →
ancient13–90.0312%17 Oct →
nuke13–10-0.0014%16 Oct →
dust210–13-0.0215%16 Oct →
inferno10–13-0.064%15 Oct →
nuke6–130.0225%15 Oct →
ancient6–13-0.0611%15 Oct →
nuke8–13-0.0114%11 Oct →
overpass9–13-0.0617%11 Oct →
dust213–6-0.023%11 Oct →
ancient10–13-0.0320%30 Sept →
ancient13–10-0.0615%28 Sept →
office9–13-0.039%28 Sept →
inferno13–60.0518%23 Sept →
overpass10–13-0.0213%23 Sept →
nuke8–13-0.0111%17 Sept →
inferno13–10-0.0413%15 Sept →
nuke4–13-0.0416%15 Sept →
nuke13–10-0.0612%15 Sept →
ancient15–150.0416%13 Sept →
inferno7–13-0.056%12 Sept →
overpass9–13-0.007%11 Sept →
nuke16–14-0.0110%11 Sept →
overpass12–8-0.0519%10 Sept →
inferno13–8-0.0314%10 Sept →
overpass13–9-0.0316%7 Sept →
ancient10–130.0120%6 Sept →
train2–13-0.0311%6 Sept →
train15–15-0.0319%4 Sept →
dust25–13-0.0324%4 Sept →
ancient16–140.0112%1 Sept →
inferno9–130.0016%31 Aug →
overpass3–13-0.076%30 Aug →
inferno13–30.0220%30 Aug →
overpass11–13-0.0512%30 Aug →
nuke13–9-0.0220%28 Aug →
overpass5–13-0.110%28 Aug →
inferno9–13-0.039%27 Aug →
ancient13–10.0413%27 Aug →
inferno11–13-0.0011%26 Aug →
nuke6–130.019%26 Aug →
nuke13–40.0811%25 Aug →
inferno13–10-0.0216%24 Aug →
dust27–13-0.094%21 Aug →
nuke2–13-0.0813%17 Aug →
ancient4–13-0.0710%17 Aug →
ancient16–13-0.0315%16 Aug →
inferno13–6-0.0214%16 Aug →
inferno11–13-0.0412%16 Aug →
ancient9–13-0.0411%13 Aug →
overpass7–13-0.0520%12 Aug →
nuke10–13-0.0312%12 Aug →
overpass8–13-0.0318%11 Aug →
inferno13–30.0110%11 Aug →
ancient6–13-0.082%11 Aug →
nuke13–10-0.0011%11 Aug →
inferno13–7-0.0118%11 Aug →
inferno13–9-0.0512%10 Aug →
inferno5–13-0.026%10 Aug →
overpass10–10.0119%10 Aug →
ancient9–13-0.077%7 Aug →
nuke13–11-0.023%7 Aug →
ancient8–13-0.0913%6 Aug →
ancient0–13-0.1111%6 Aug →
ancient4–13-0.085%5 Aug →
nuke13–11-0.0419%5 Aug →
nuke13–11-0.0118%5 Aug →
overpass13–40.0313%3 Aug →
overpass13–90.119%3 Aug →
nuke11–13-0.039%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.