CarterGC — CS2 Stats

76561198108201591[U:1:147935863]

1,305Tracked matches57%Win rate2025Tracked since
1,112Hours in CS178Hrs last 2 wks
CSDB Rating5.0 Developing
Premier CS Rating19,915Purple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#8575 of 19180 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCarterGCFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,915 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning56
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateWWLLWWWWLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Aim5.4
Aggression6.8
Utility4.8
Positioning5.6
Opening Duels2.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.6
Utility4.8
Mechanics4.3
Opening Duels2.1
Win Impact7.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time571ms+40ms
first ⅓ avg 531ms → last ⅓ avg 571ms
Headshot accuracy15.4%−1.2%
first ⅓ avg 16.6% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–10
132Biggest win — mirage
5Longest win streak
W2Current streak
48In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 63% over 8nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%0.00
mirageA1810856%0.00
infernoC167944%0.02
nukeD1651131%0.01
anubisA116555%0.04
cacheA85363%0.01
ancientB84450%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,284Lifetime kills
1.08K/D · Top 50% of tracked players
1,460Matches
49.7%Match win rate · Top 25% of tracked players
43.4%Headshot %
0.9%Shot accuracy
3,215MVPs
594Hours (in match)
1,132Bombs planted
391Bombs defused

Most-used weapons

Lifetime map wins

2,807dust2
2,610nuke
2,443inferno
93train
41vertigo
37cbble
21office
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

304Matches
47%Win rate
1.05Avg K/D
79.9ADR
45%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust27949%1.0015.7
Mirage5646%1.0714.0
Inferno4040%1.0516.9
Cache3345%1.0614.0
Anubis3231%1.1318.2
Ancient3256%0.9715.6
Nuke3057%1.2016.1
Vertigo250%0.7016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.8%Spray accuracy
69.4%Counter-strafing
9.8°Preaim
558msReaction time
30.4%T opening success
46.0%CT opening success
0.62Enemies flashed / flash
4.9%Flash assists
9.59HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2662 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.427% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.0028%28 Aug
ancient13–11-0.018%28 Aug
dust25–13-0.077%28 Aug
inferno7–130.0518%28 Aug
dust213–8-0.0211%28 Aug
inferno13–30.0410%28 Aug
anubis9–30.1413%28 Aug
inferno13–100.1518%28 Aug
nuke11–130.0313%28 Aug
anubis8–130.0120%28 Aug
mirage5–130.0113%28 Aug
dust25–13-0.0524%28 Aug
nuke5–13-0.088%27 Aug
anubis10–130.0114%27 Aug
mirage13–2-0.047%27 Aug
inferno12–160.0217%27 Aug
mirage11–13-0.0314%27 Aug
dust213–20.0919%27 Aug
dust213–100.0515%26 Aug
ancient13–110.019%26 Aug
anubis13–30.057%26 Aug
mirage13–30.0218%26 Aug
dust26–13-0.0829%26 Aug
mirage13–10-0.0219%26 Aug
nuke16–14-0.0715%26 Aug
mirage13–40.0218%26 Aug
dust26–10.0417%26 Aug
nuke10–13-0.0027%26 Aug
inferno13–80.0227%26 Aug
mirage9–130.0411%26 Aug
dust27–130.0112%26 Aug
anubis3–13-0.0310%26 Aug
dust26–130.0514%25 Aug
nuke9–130.0631%25 Aug
dust216–19-0.0116%25 Aug
nuke13–70.0921%25 Aug
inferno9–130.0118%25 Aug
dust213–100.0221%25 Aug
dust213–7-0.0620%25 Aug
nuke15–15-0.0325%25 Aug
dust213–40.0018%25 Aug
inferno13–80.0127%25 Aug
anubis13–70.1212%25 Aug
dust23–130.0221%25 Aug
cache13–70.029%25 Aug
ancient14–16-0.0313%25 Aug
nuke9–13-0.0010%24 Aug
anubis8–13-0.0616%24 Aug
mirage15–15-0.0716%24 Aug
cache14–160.0519%24 Aug
anubis13–80.0820%24 Aug
inferno13–10-0.0214%24 Aug
mirage13–60.0223%24 Aug
mirage13–40.0514%24 Aug
dust28–130.0119%24 Aug
mirage8–130.0212%24 Aug
nuke8–13-0.0026%24 Aug
dust210–13-0.0527%24 Aug
inferno10–13-0.0317%23 Aug
cache13–60.0623%23 Aug
nuke13–40.0310%23 Aug
dust213–3-0.0121%23 Aug
mirage13–7-0.0212%23 Aug
mirage13–10-0.0211%23 Aug
inferno6–13-0.0610%23 Aug
inferno15–150.0215%23 Aug
nuke12–120.1014%23 Aug
ancient19–150.0612%23 Aug
nuke13–20.0217%23 Aug
inferno11–13-0.0214%23 Aug
mirage12–16-0.0424%22 Aug
dust215–150.0019%22 Aug
cache13–50.0619%22 Aug
cache3–10-0.060%22 Aug
inferno15–150.0520%22 Aug
cache7–13-0.0420%22 Aug
anubis13–30.1313%22 Aug
inferno13–80.0414%22 Aug
mirage13–110.0322%22 Aug
dust214–160.0918%22 Aug
anubis13–70.0921%22 Aug
nuke11–130.0024%22 Aug
ancient8–130.0614%22 Aug
mirage10–130.0520%22 Aug
nuke13–8-0.0121%22 Aug
nuke15–150.0316%21 Aug
ancient4–13-0.1012%21 Aug
ancient2–130.0413%21 Aug
cache13–80.0222%20 Aug
nuke13–16-0.0412%20 Aug
inferno9–10.0729%20 Aug
ancient13–90.0218%20 Aug
inferno4–130.0321%20 Aug
anubis1–13-0.0817%20 Aug
dust213–100.0621%20 Aug
mirage13–30.0910%19 Aug
dust25–13-0.0120%19 Aug
mirage11–13-0.049%19 Aug
dust213–40.0512%18 Aug
dust23–13-0.076%18 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →