BigManJohn00

BigManJohn00 — CS2 Stats

AF76561198107895074[U:1:147629346]Steam profile ↗✓ No bans

1,171Tracked matches43%Win rate2020Tracked since
4,461Hours in CS18Hrs last 2 wks
CSDB Rating4.5 Developing
Premier CS Rating16,018Purple band · top ~24.3% of ranked players (population est.)
CSDB Leaderboard#9177 of 14832 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBigManJohn00FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,018 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning53
Utility24

0–100 skill scores via Leetify.

Recent form

COLD43534Last 10043%Win rateLLLLLLWLLW

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Aim5.9
Aggression7.5
Utility2.4
Positioning5.3
Opening Duels3.3
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.3
Utility2.4
Mechanics4.7
Opening Duels3.3
Win Impact2.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time631ms+31ms
first ⅓ avg 599ms → last ⅓ avg 631ms
Headshot accuracy27.1%+5.0%
first ⅓ avg 22.1% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — ancient 13–9
131Biggest win — mirage
3Longest win streak
L6Current streak
108In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 50% over 10nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB1991047%0.02
ancientC1871139%0.01
dust2C1881044%0.01
cacheB136746%-0.00
nukeD113827%0.01
infernoB105550%0.00
anubisB63350%-0.01
train31233%-0.05
fachwerk1010%0.10
overpass110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,336Lifetime kills
0.94K/D
6,002Matches
49.3%Match win rate · Top 50% of tracked players
46.0%Headshot %
15.3%Shot accuracy · Top 50% of tracked players
17,474MVPs
2,510Hours (in match)
7,460Bombs planted
1,465Bombs defused

Most-used weapons

AK-4730,413
AWP13,079
P2506,812
P906,781
MAC-103,411
Negev3,037

Lifetime map wins

7,398inferno
7,088dust2
3,153cbble
2,590train
1,700nuke
1,121vertigo
657lake
209office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

254Matches
55%Win rate
1.02Avg K/D
78.7ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2255%0.9416.6
Dust21844%0.9813.8
Ancient1173%1.1516.6
Anubis650%0.7611.3
Cache633%0.7011.7
Inferno450%1.0514.8
Nuke450%1.0415.3
Overpass3100%1.1017.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
30.1%Accuracy (enemy spotted)
31.9%Spray accuracy
71.3%Counter-strafing
10.6°Preaim
618msReaction time
37.6%T opening success
49.2%CT opening success
0.38Enemies flashed / flash
4.1%Flash assists
5.39HE damage / grenade
8.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3765 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5513% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0424%26 Aug
inferno5–130.0525%26 Aug
ancient4–13-0.0711%25 Aug
train3–13-0.0226%19 Aug
anubis8–130.0423%18 Aug
train10–13-0.0519%17 Aug
ancient13–90.1443%16 Aug
mirage1–30.1150%15 Aug
cache1–13-0.0536%15 Aug
anubis13–60.0128%15 Aug
cache13–5-0.0325%14 Aug
cache3–13-0.0325%14 Aug
inferno13–9-0.0037%13 Aug
mirage13–8-0.0250%13 Aug
train13–11-0.0729%8 Aug
mirage4–13-0.0435%8 Aug
ancient2–13-0.0127%8 Aug
mirage9–130.0728%3 Aug
ancient13–50.0824%3 Aug
mirage13–6-0.0422%3 Aug
dust212–160.0523%3 Aug
inferno13–30.0429%3 Aug
cache1–13-0.0338%3 Aug
dust213–80.0320%3 Aug
nuke7–130.0231%1 Aug
anubis2–13-0.0310%1 Aug
mirage16–130.0424%1 Aug
dust213–80.0624%31 Jul
dust213–8-0.0018%31 Jul
mirage4–13-0.0725%31 Jul
dust213–110.0020%29 Jul
anubis13–11-0.0428%29 Jul
anubis11–13-0.0518%29 Jul
cache13–50.0326%29 Jul
mirage11–130.0216%29 Jul
cache10–13-0.0214%28 Jul
mirage13–10.1427%28 Jul
anubis13–70.0336%28 Jul
inferno13–90.0534%26 Jul
cache10–13-0.0326%26 Jul
inferno13–5-0.0519%26 Jul
ancient13–110.0214%25 Jul
cache7–130.0026%24 Jul
nuke5–130.0320%23 Jul
mirage13–8-0.0019%22 Jul
ancient13–110.0217%20 Jul
dust213–100.0211%19 Jul
nuke7–130.0126%18 Jul
ancient9–130.0128%18 Jul
mirage13–9-0.0023%18 Jul
inferno13–16-0.0817%18 Jul
nuke15–15-0.0217%17 Jul
dust213–90.0426%17 Jul
cache13–11-0.0120%15 Jul
cache13–60.0426%14 Jul
mirage11–13-0.0124%14 Jul
inferno1–130.0418%13 Jul
cache9–130.0926%11 Jul
ancient9–130.0228%10 Jul
nuke13–160.0020%10 Jul
dust211–13-0.0219%10 Jul
fachwerk12–120.1032%9 Jul
dust211–130.0332%9 Jul
mirage10–130.0927%9 Jul
cache13–90.0218%9 Jul
mirage11–130.0217%8 Jul
dust215–15-0.0224%5 Jul
inferno4–9-0.0153%5 Jul
dust27–13-0.0721%5 Jul
ancient4–100.000%4 Jul
ancient5–13-0.0318%3 Jul
ancient13–8-0.0019%1 Jul
nuke16–140.0611%1 Jul
dust25–13-0.0426%29 Jun
mirage13–6-0.0227%29 Jun
ancient7–13-0.0226%29 Jun
dust213–100.0824%29 Jun
dust21–70.000%28 Jun
dust29–130.0212%28 Jun
dust22–13-0.0915%28 Jun
nuke4–9-0.077%27 Jun
mirage16–140.0520%27 Jun
ancient8–13-0.0519%26 Jun
overpass13–90.0633%25 Jun
mirage13–11-0.0121%22 Jun
ancient10–13-0.0422%21 Jun
inferno13–5-0.0218%21 Jun
nuke11–130.0435%20 Jun
ancient13–20.0731%20 Jun
mirage2–130.0424%20 Jun
ancient12–120.0833%20 Jun
dust216–120.0721%19 Jun
inferno9–130.0330%19 Jun
dust27–130.000%19 Jun
nuke13–5-0.0515%19 Jun
nuke8–130.0124%18 Jun
mirage8–130.0332%18 Jun
cache13–6-0.0233%18 Jun
nuke13–100.0535%15 Jun
ancient13–11-0.0126%14 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →