Dan

Dan — CS2 Stats

76561198103763246[U:1:143497518]Steam profile ↗✓ No bans

3,824Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#11212 of 27166 tracked
FaceitLevel 10 · 2,227 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGDanFACEITLevel 10 · 2,227 ELOSTANDINGTop 12.4% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning60
Utility42

0–100 skill scores via Leetify.

Recent form

HOT57421Last 10057%Win rateLLWWWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression7.6
Utility4.2
Positioning6.0
Opening Duels2.6
Clutch2.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.0
Utility4.2
Mechanics6.1
Opening Duels2.6
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time523ms−29ms
first ⅓ avg 552ms → last ⅓ avg 523ms
Headshot accuracy23.2%+3.1%
first ⅓ avg 20.0% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — ancient 13–8
131Biggest win — nuke
6Longest win streak
L2Current streak
79In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 80% over 20infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
anubisA2415963%0.02
nukeS2016480%0.04
mirageC167944%0.02
ancientD1551033%0.01
dust2A106460%0.01
cacheA53260%0.07
infernoD51420%0.01
train220100%0.08
overpass21150%0.02
vertigo110100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,585Matches
51%Win rate
1.23Avg K/D
82.4ADR
40%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage29544%1.1216.8
Anubis29555%1.1917.2
Ancient24156%1.2017.4
Nuke16257%1.3218.6
Dust212333%1.0416.2
Vertigo8958%1.1919.2
Inferno7841%1.1316.7
Cache2952%1.7019.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.4%Spray accuracy
77.7%Counter-strafing
7.9°Preaim
508msReaction time
44.4%T opening success
36.6%CT opening success
0.47Enemies flashed / flash
3.6%Flash assists
9.20HE damage / grenade
6.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.642% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–130.0324%25 Aug
anubis11–13-0.0117%25 Aug
train13–110.0247%23 Aug
train5–00.1319%23 Aug
cache13–100.1028%23 Aug
mirage13–20.1327%23 Aug
dust213–3-0.0224%23 Aug
nuke5–130.0120%23 Aug
vertigo13–110.0614%22 Aug
cache16–130.0018%22 Aug
nuke13–90.0512%21 Aug
nuke16–130.0426%19 Aug
nuke13–30.1039%19 Aug
ancient8–130.0535%19 Aug
nuke13–10.0635%19 Aug
dust210–13-0.0022%19 Aug
ancient10–130.0118%19 Aug
mirage9–13-0.0717%14 Aug
dust27–130.0225%14 Aug
nuke13–90.0219%9 Aug
nuke13–90.1325%9 Aug
anubis13–80.0319%9 Aug
ancient7–13-0.0226%7 Aug
ancient13–80.1518%5 Aug
cache9–130.0415%4 Aug
anubis11–130.0726%3 Aug
inferno2–8-0.0520%2 Aug
mirage9–130.0317%2 Aug
mirage5–130.0024%2 Aug
nuke3–13-0.0014%1 Aug
dust29–13-0.0828%1 Aug
dust210–13-0.0031%30 Jul
ancient7–13-0.0215%30 Jul
mirage13–70.0832%30 Jul
anubis11–130.0616%29 Jul
anubis13–110.0713%28 Jul
ancient13–10-0.0121%28 Jul
anubis13–7-0.0316%28 Jul
mirage10–130.0232%28 Jul
ancient9–13-0.0713%26 Jul
anubis13–50.0620%26 Jul
anubis11–13-0.0615%25 Jul
anubis12–00.0423%25 Jul
nuke13–110.1030%22 Jul
anubis7–130.0117%21 Jul
ancient20–22-0.0118%21 Jul
mirage8–130.0325%19 Jul
mirage7–130.0131%17 Jul
dust213–110.0323%17 Jul
anubis13–100.0513%17 Jul
ancient16–130.0319%17 Jul
nuke16–140.0328%17 Jul
nuke13–80.0324%17 Jul
dust213–70.1231%17 Jul
inferno11–130.079%17 Jul
nuke16–130.0427%14 Jul
anubis13–10-0.0327%14 Jul
ancient13–160.0119%13 Jul
inferno13–20.0332%13 Jul
dust213–3-0.0129%13 Jul
anubis13–50.0225%13 Jul
cache13–70.1230%13 Jul
ancient1–13-0.0729%12 Jul
nuke13–100.0932%12 Jul
inferno11–130.0125%12 Jul
nuke13–30.1050%12 Jul
cache4–130.0727%12 Jul
dust213–100.0233%11 Jul
anubis9–130.0729%11 Jul
anubis9–13-0.0229%7 Jul
mirage8–130.0023%7 Jul
nuke13–90.0428%7 Jul
mirage9–130.0221%6 Jul
nuke3–00.0025%6 Jul
anubis13–70.0112%5 Jul
mirage7–13-0.0411%5 Jul
ancient10–13-0.0122%30 Jun
nuke13–50.0420%29 Jun
anubis13–2-0.0317%29 Jun
dust213–20.0118%29 Jun
anubis13–8-0.0347%20 Jun
ancient13–4-0.018%20 Jun
nuke4–13-0.0533%19 Jun
mirage13–3-0.0321%19 Jun
anubis11–130.0624%19 Jun
mirage13–3-0.039%19 Jun
mirage13–50.0229%18 Jun
nuke13–11-0.065%18 Jun
overpass5–13-0.0219%18 Jun
anubis13–60.0318%17 Jun
anubis13–80.0511%16 Jun
overpass16–130.0515%16 Jun
ancient15–150.0216%16 Jun
mirage13–50.0319%15 Jun
anubis11–13-0.0422%15 Jun
inferno10–13-0.0413%15 Jun
anubis13–80.1020%14 Jun
ancient13–90.143%14 Jun
mirage13–90.0921%14 Jun
anubis13–100.0619%14 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →