INFILTRVTE — CS2 Stats

76561198098614001[U:1:138348273]✓ No bans

775Tracked matches52%Win rate2020Tracked since
463Hours in CS
CSDB Rating4.2 Developing
Premier CS Rating10,116Blue band · top ~54.3% of ranked players (population est.)
CSDB Leaderboard#12666 of 17305 tracked
Ladder ranks via Leetify

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CSDB.GGINFILTRVTEPREMIER10,116 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning36
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY41545Last 10041%Win rateLLWWWWWLWL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Aim4.4
Aggression4.7
Utility5.8
Positioning3.6
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.6
Utility5.8
Mechanics5.9
Opening Duels1.1
Win Impact5.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time633ms+23ms
first ⅓ avg 610ms → last ⅓ avg 633ms
Headshot accuracy12.6%−2.3%
first ⅓ avg 14.8% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 13–8
132Biggest win — dust2
5Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 48% over 44mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2B44212348%-0.03
mirageD1861233%-0.03
nukeD124833%-0.04
infernoB115645%-0.04
ancientC52340%-0.03
anubis42250%-0.04
overpass41325%-0.02
vertigo1010%-0.05
train1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,640Lifetime kills
0.91K/D
1,107Matches
44.8%Match win rate
33.6%Headshot %
13.4%Shot accuracy · Top 50% of tracked players
2,327MVPs
463Hours (in match)
1,168Bombs planted
209Bombs defused

Most-used weapons

Lifetime map wins

4,379dust2
1,316inferno
669nuke
311vertigo
45cbble
30train
21office
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.6%Accuracy (enemy spotted)
36.5%Spray accuracy
76.8%Counter-strafing
12.4°Preaim
628msReaction time
28.2%T opening success
38.8%CT opening success
0.87Enemies flashed / flash
13.9%Flash assists
9.93HE damage / grenade
2.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4192° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3968% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5688 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0810%11 Jun
dust29–13-0.0510%11 Jun
dust213–5-0.0631%10 Jun
dust29–3-0.0013%9 Jun
dust213–10-0.0116%9 Jun
dust213–7-0.0120%9 Jun
dust213–8-0.0111%8 Jun
dust211–13-0.1115%8 Jun
dust213–8-0.0219%8 Jun
inferno5–13-0.069%8 Jun
dust213–20.0511%8 Jun
dust213–40.0321%7 Jun
dust28–13-0.059%6 Jun
nuke12–12-0.0111%6 Jun
dust213–8-0.039%5 Jun
nuke8–13-0.089%5 Jun
dust213–3-0.029%5 Jun
anubis13–70.0510%5 Jun
mirage3–13-0.0613%5 Jun
ancient13–3-0.0213%5 Jun
dust29–13-0.055%5 Jun
inferno4–13-0.098%5 Jun
nuke11–13-0.034%4 Jun
mirage5–13-0.0917%4 Jun
dust28–130.0314%4 Jun
mirage13–110.0617%3 Jun
dust213–11-0.0416%3 Jun
dust29–130.0013%2 Jun
dust213–6-0.083%2 Jun
dust210–13-0.049%1 Jun
dust29–13-0.1011%1 Jun
mirage13–110.045%1 Jun
dust213–90.0023%1 Jun
inferno7–13-0.0614%31 May
nuke13–8-0.0711%31 May
dust26–130.0114%30 May
overpass9–13-0.0413%30 May
nuke11–130.0111%30 May
inferno13–100.0419%30 May
dust213–4-0.0620%30 May
mirage13–60.0419%30 May
ancient13–4-0.018%29 May
overpass11–13-0.059%29 May
mirage15–150.0116%29 May
overpass7–130.0018%29 May
anubis13–9-0.068%28 May
mirage4–13-0.000%28 May
dust211–130.0118%28 May
nuke11–13-0.069%28 May
dust23–13-0.0814%28 May
dust21–13-0.030%28 May
nuke10–13-0.069%28 May
nuke5–13-0.0510%27 May
dust27–13-0.0315%27 May
inferno13–11-0.0110%27 May
anubis9–13-0.0910%27 May
dust23–13-0.0713%27 May
ancient10–13-0.0317%27 May
nuke12–16-0.0416%26 May
nuke13–7-0.076%26 May
dust22–13-0.0314%26 May
vertigo11–13-0.056%26 May
nuke13–7-0.084%26 May
dust213–7-0.0214%26 May
inferno3–13-0.0316%26 May
anubis14–16-0.0510%25 May
mirage12–120.016%25 May
mirage13–10-0.089%24 May
dust25–13-0.0029%24 May
dust29–13-0.0716%24 May
dust27–130.0322%23 May
dust213–80.0925%23 May
mirage13–11-0.0213%23 May
dust213–50.0227%23 May
nuke13–40.069%23 May
dust22–13-0.1215%23 May
train10–130.0010%23 May
mirage9–13-0.0814%23 May
overpass13–9-0.0010%23 May
dust213–8-0.0015%23 May
dust24–13-0.1012%23 May
mirage7–13-0.0311%23 May
dust213–8-0.049%22 May
inferno13–9-0.0324%22 May
mirage6–13-0.054%22 May
inferno13–7-0.070%22 May
mirage10–13-0.0315%22 May
dust25–13-0.0720%22 May
inferno13–10-0.056%22 May
ancient7–13-0.0620%21 May
mirage1–13-0.0328%21 May
inferno6–13-0.0613%21 May
mirage1–13-0.0924%21 May
dust26–13-0.0118%21 May
mirage13–20.0316%21 May
dust213–11-0.0914%21 May
inferno12–120.023%21 May
ancient15–15-0.0323%21 May
dust29–13-0.069%20 May
dust213–11-0.068%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →