Joms

Joms — CS2 Stats

SL76561198098268177[U:1:138002449]Steam profile ↗✓ No bans

839Tracked matches45%Win rate2025Tracked since
CSDB Rating4.9 DevelopingSupport
Premier CS Rating16,838Purple band · top ~21.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,838 +736 10 Sept – 27 Oct · 9 days played
15,96817,377peak 17,37710 Sept27 Oct
17,377Peak Premier in tracked matches
31Days played since 2026-09-10

Premier CS Rating

  • 539 below peak (17,377)
  • +870 over 30 days · improving
  • Next: Pink band at 20,000 — 3,162 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJomsPREMIER16,838 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning54
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY50–43–7Last 10050%Win rateTWWWLWLLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.3pp headshot accuracy · +26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 588ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 595ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim5.6
Utility5.4
Positioning5.4
Opening Duels1.3
Clutch0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.4
Utility5.4
Mechanics5.0
Opening Duels2.5
Win Impact3.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time573ms+6ms
first ⅓ avg 567ms → last ⅓ avg 573ms
Headshot accuracy11.1%−1.1%
first ⅓ avg 12.2% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 12–5 · inferno, 30 Sept →
25%Best headshot accuracy · 8–3 · dust2, 10 Sept →
422msFastest reaction time · 13–5 · dust2, 10 Sept →
13–1Biggest win · nuke, 4 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
2–8In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 40% over 30
MapGradePlayedRecordWin rateAvg rating
dust2C3012–1840%0.02
mirageB2010–1050%0.01
cacheA148–657%-0.02
nukeB136–746%0.00
infernoA85–363%0.05
ancientA74–357%0.02
anubisS64–267%0.03
overpass—21–150%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
100%Win rate
1.14Avg K/D
76.6ADR
31%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
33.7%Spray accuracy
72.3%Counter-strafing
8.8°Preaim
566msReaction time
42.1%T opening success
37.6%CT opening success
0.80Enemies flashed / flash
6.0%Flash assists
8.06HE damage / grenade
4.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8039% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6305% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.026%12 Nov →
dust213–9-0.0621%12 Nov →
ancient13–60.0715%6 Nov →
ancient13–70.0814%5 Nov →
nuke10–13-0.029%5 Nov →
nuke13–10.068%4 Nov →
dust210–130.0113%3 Nov →
mirage11–13-0.0515%1 Nov →
dust210–130.0117%1 Nov →
dust27–13-0.044%28 Oct →
cache13–30.0112%28 Oct →
cache11–13-0.034%27 Oct →
cache6–13-0.055%27 Oct →
cache5–13-0.034%27 Oct →
cache13–8-0.0817%26 Oct →
cache13–10.018%26 Oct →
inferno13–16-0.037%26 Oct →
dust213–20.0712%26 Oct →
dust28–13-0.0011%25 Oct →
nuke13–60.1110%25 Oct →
dust25–13-0.0615%25 Oct →
mirage13–100.0518%21 Oct →
anubis6–13-0.0211%21 Oct →
mirage4–13-0.099%16 Oct →
dust28–130.0417%16 Oct →
nuke4–13-0.087%16 Oct →
inferno13–50.0310%15 Oct →
anubis13–100.027%15 Oct →
dust24–13-0.068%15 Oct →
cache13–110.069%14 Oct →
cache10–13-0.0113%14 Oct →
mirage13–100.0717%14 Oct →
mirage13–70.0814%13 Oct →
dust24–130.0510%13 Oct →
cache13–9-0.032%13 Oct →
inferno13–70.1211%7 Oct →
mirage6–20.020%7 Oct →
mirage13–40.087%7 Oct →
mirage12–120.015%7 Oct →
inferno13–70.024%7 Oct →
dust213–50.079%7 Oct →
cache13–6-0.027%6 Oct →
mirage12–120.0715%6 Oct →
inferno2–13-0.0213%5 Oct →
overpass12–12-0.027%5 Oct →
cache8–13-0.035%5 Oct →
dust211–13-0.016%5 Oct →
mirage1–13-0.0620%5 Oct →
ancient13–9-0.0319%4 Oct →
dust29–130.019%4 Oct →
mirage11–13-0.059%4 Oct →
nuke12–12-0.018%4 Oct →
nuke9–130.0015%4 Oct →
dust213–9-0.0114%3 Oct →
mirage13–90.0413%3 Oct →
mirage5–13-0.0112%3 Oct →
cache13–8-0.0515%1 Oct →
ancient10–13-0.031%1 Oct →
cache10–13-0.0110%30 Sept →
dust23–13-0.1216%30 Sept →
inferno12–50.1511%30 Sept →
dust29–130.0615%30 Sept →
nuke13–9-0.0111%30 Sept →
nuke13–10-0.0314%30 Sept →
mirage13–10-0.0321%29 Sept →
nuke13–50.0313%29 Sept →
nuke14–16-0.0011%29 Sept →
dust214–160.015%29 Sept →
mirage13–100.0613%29 Sept →
nuke12–120.0112%29 Sept →
anubis13–80.119%21 Sept →
anubis11–13-0.0220%21 Sept →
inferno13–10.0311%20 Sept →
dust213–20.0110%20 Sept →
nuke8–13-0.0411%18 Sept →
mirage6–13-0.0510%17 Sept →
anubis13–50.0812%17 Sept →
dust213–3-0.038%17 Sept →
dust27–130.1110%17 Sept →
inferno7–130.0719%17 Sept →
dust213–20.066%17 Sept →
dust210–130.059%16 Sept →
mirage6–13-0.0516%16 Sept →
dust25–13-0.0311%13 Sept →
dust213–80.0914%13 Sept →
ancient13–20.0613%11 Sept →
overpass13–50.0415%11 Sept →
cache13–60.0312%11 Sept →
nuke13–10.0317%11 Sept →
dust211–130.019%11 Sept →
ancient9–130.0311%11 Sept →
ancient2–13-0.0613%11 Sept →
mirage13–60.039%10 Sept →
dust213–50.0922%10 Sept →
dust213–20.0610%10 Sept →
anubis7–9-0.019%10 Sept →
dust28–3-0.0325%10 Sept →
mirage13–70.039%10 Sept →
dust212–120.0213%10 Sept →
dust213–90.1213%10 Sept →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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