Fischermand

Fischermand — CS2 Stats

DK76561198092470949[U:1:132205221]Steam profile ↗community banned

2,306Tracked matches48%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating18,735Top 50% of 210,584 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,735 +5,049 27 Jul – 22 Oct · 39 days played
13,46719,211peak 19,21127 Jul22 Oct
19,510Peak Premier in tracked matches
39Days played since 2026-07-26

Premier CS Rating

  • 476 below peak (19,211)
  • +688 over 30 days · improving
  • +5,049 over 90 days
  • Next: Pink band at 20,000 — 1,265 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFischermandFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,735 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning71
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateWWWWLLLLWL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −1.1pp headshot accuracy · +30ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 14%
  • Avg reaction 538ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 578ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.3
Utility6.4
Positioning7.1
Opening Duels5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.3
Positioning7.1
Utility6.4
Mechanics5.2
Opening Duels4.6
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time547ms−31ms
first ⅓ avg 578ms → last ⅓ avg 547ms
Headshot accuracy12.1%+1.6%
first ⅓ avg 10.5% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 8–13 · mirage, 22 Sept →
30%Best headshot accuracy · 3–13 · inferno, 23 Aug →
406msFastest reaction time · 3–13 · inferno, 23 Aug →
13–2Biggest win · nuke, 22 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
5–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 71% over 24mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2616–1062%0.03
ancientC2611–1542%0.00
nukeS2417–771%0.04
anubisC125–742%0.00
mirageD82–625%0.00
dust2—30–30%0.03
cache—11–0100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

149Matches
52%Win rate
1.43Avg K/D
—ADR
25%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno650%2.0820.3
Ancient333%2.0319.3
Nuke2100%5.4412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
36.3%Accuracy (enemy spotted)
37.6%Spray accuracy
73.5%Counter-strafing
10.2°Preaim
538msReaction time
51.0%T opening success
46.0%CT opening success
0.47Enemies flashed / flash
2.2%Flash assists
11.31HE damage / grenade
15.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7166% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4658 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–20.1312%22 Oct →
nuke13–30.089%22 Oct →
inferno13–110.0511%22 Oct →
inferno13–30.1110%21 Oct →
dust27–130.0229%19 Oct →
nuke10–130.0115%18 Oct →
nuke6–130.0317%7 Oct →
inferno9–13-0.025%7 Oct →
nuke13–8-0.018%5 Oct →
ancient5–13-0.086%5 Oct →
inferno8–130.0319%5 Oct →
nuke5–130.078%4 Oct →
inferno10–130.1112%4 Oct →
inferno13–100.0412%3 Oct →
inferno13–90.1010%1 Oct →
dust211–130.0411%1 Oct →
dust21–130.0418%1 Oct →
mirage3–13-0.0418%28 Sept →
mirage16–12-0.045%28 Sept →
inferno13–80.0219%24 Sept →
ancient15–15-0.008%24 Sept →
cache13–30.0710%23 Sept →
inferno16–130.037%23 Sept →
mirage8–130.1511%22 Sept →
ancient9–13-0.0111%22 Sept →
anubis3–0-0.050%22 Sept →
nuke13–70.038%22 Sept →
anubis7–130.0123%21 Sept →
nuke8–130.039%21 Sept →
anubis13–70.0111%21 Sept →
inferno13–30.1124%20 Sept →
inferno13–6-0.049%20 Sept →
ancient13–100.0715%17 Sept →
inferno13–70.0111%17 Sept →
ancient11–130.0716%17 Sept →
ancient13–60.0414%14 Sept →
anubis13–50.028%14 Sept →
ancient13–80.0211%7 Sept →
nuke13–70.0612%7 Sept →
nuke16–130.0612%7 Sept →
nuke4–13-0.027%1 Sept →
inferno10–13-0.0311%1 Sept →
mirage4–13-0.039%30 Aug →
ancient5–13-0.0812%30 Aug →
ancient13–100.0324%26 Aug →
inferno13–70.0013%26 Aug →
ancient11–130.0312%26 Aug →
ancient13–70.1012%25 Aug →
mirage16–130.0410%25 Aug →
anubis10–130.0413%25 Aug →
ancient14–160.019%24 Aug →
mirage3–13-0.0410%24 Aug →
inferno13–3-0.0419%24 Aug →
inferno6–130.0410%23 Aug →
inferno3–130.0430%23 Aug →
inferno13–4-0.0422%23 Aug →
nuke13–20.1211%23 Aug →
nuke13–50.1110%20 Aug →
nuke13–10-0.059%20 Aug →
ancient14–16-0.0314%16 Aug →
ancient7–13-0.054%16 Aug →
inferno13–60.1210%16 Aug →
anubis4–130.049%16 Aug →
nuke13–90.0114%14 Aug →
nuke13–30.0616%14 Aug →
inferno15–150.0111%13 Aug →
anubis10–13-0.056%13 Aug →
nuke13–3-0.018%13 Aug →
ancient13–20.1014%12 Aug →
ancient13–8-0.048%12 Aug →
ancient10–13-0.0613%12 Aug →
ancient13–100.009%12 Aug →
ancient10–13-0.0613%12 Aug →
inferno13–90.0310%11 Aug →
inferno16–140.1211%11 Aug →
anubis13–100.0719%10 Aug →
inferno13–11-0.0013%10 Aug →
ancient13–160.0212%10 Aug →
nuke13–5-0.0015%10 Aug →
ancient9–13-0.062%10 Aug →
anubis11–13-0.007%10 Aug →
nuke15–150.074%9 Aug →
ancient10–130.037%9 Aug →
ancient13–70.039%5 Aug →
nuke13–110.109%5 Aug →
nuke13–100.058%3 Aug →
inferno4–13-0.0123%3 Aug →
nuke2–13-0.0213%3 Aug →
anubis9–13-0.0217%2 Aug →
nuke13–30.057%2 Aug →
ancient13–50.037%2 Aug →
ancient13–90.0113%30 Jul →
anubis13–110.0111%30 Jul →
anubis1–13-0.076%30 Jul →
inferno11–13-0.0012%28 Jul →
ancient6–130.0213%28 Jul →
nuke13–20.026%27 Jul →
mirage1–13-0.038%27 Jul →
mirage4–130.029%27 Jul →
inferno11–130.078%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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