MongolFPS — CS2 Stats

76561198090369259[U:1:130103531]

2,053Tracked matches43%Win rate2025Tracked since
2,139Hours in CS4Hrs last 2 wks
CSDB Rating6.8 SolidEntry Fragger
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate51.9%44.2%44.9%above
Shot accuracy4.8%11.2%11.8%7.1% short
Kill/death ratio0.981.041.040.06 short
Match win rate55.0%45.3%45.3%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMongolFPSFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim85
Positioning68
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY47458Last 10047%Win rateLLWWLLWWWL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.5
Aggression10.0
Utility4.6
Positioning6.8
Opening Duels6.2
Clutch0.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.8
Utility4.6
Mechanics8.6
Opening Duels6.2
Win Impact2.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time581ms−6ms
first ⅓ avg 587ms → last ⅓ avg 581ms
Headshot accuracy18.5%+2.6%
first ⅓ avg 15.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–3
130Biggest win — inferno
4Longest win streak
L2Current streak
88In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 100% over 5infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C24101442%0.02
mirageB21111052%0.02
infernoC1761135%0.01
ancientA159660%0.04
nukeB84450%-0.02
cacheC52340%0.06
overpassS550100%0.10
vertigo2020%-0.02
warden1010%0.00
anubis1010%0.02
poseidon1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,412Lifetime kills
0.98K/D
3,041Matches
55.0%Match win rate · Top 5% of Level 5 players
51.9%Headshot % · Top 25% of Level 5 players
4.8%Shot accuracy
8,691MVPs
2,852Hours (in match)
2,687Bombs planted
837Bombs defused

Most-used weapons

AK-4734,399
AWP8,201
MAC-101,699
MP91,434
P901,047

Lifetime map wins

10,163dust2
6,318inferno
4,098nuke
1,076train
316vertigo
116office
111militia
56italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
0.88Avg K/D
79.0ADR
67%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.0014.0
Dust21100%1.0716.0
Anubis10%0.466.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
37.9%Accuracy (enemy spotted)
41.4%Spray accuracy
88.7%Counter-strafing
8.6°Preaim
587msReaction time
50.1%T opening success
59.9%CT opening success
0.49Enemies flashed / flash
4.4%Flash assists
9.16HE damage / grenade
5.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4892 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0215%19 Aug
mirage0–13-0.0650%19 Aug
mirage13–10.1412%19 Aug
dust213–70.1425%16 Aug
dust210–13-0.0614%15 Aug
mirage8–13-0.0118%15 Aug
mirage13–40.0218%4 Aug
ancient13–60.0816%29 Jul
dust213–90.0320%29 Jul
ancient7–13-0.0122%29 Jul
mirage13–30.1016%26 Jul
ancient13–90.0420%22 Jul
cache11–13-0.0124%22 Jul
dust26–130.0617%22 Jul
mirage13–70.0328%21 Jul
cache7–130.0410%17 Jul
mirage11–13-0.0025%17 Jul
dust210–130.0318%16 Jul
cache13–60.0818%6 Jul
cache12–120.0814%6 Jul
dust215–150.0024%2 Jul
ancient7–130.0513%30 Jun
ancient13–50.1130%25 Jun
dust213–50.1518%16 Jun
warden6–130.000%16 Jun
dust22–13-0.0522%16 Jun
mirage5–13-0.0310%16 Jun
ancient13–80.0214%16 Jun
mirage9–13-0.0118%8 Jun
nuke11–13-0.0412%8 Jun
dust213–30.0917%8 Jun
vertigo4–13-0.084%8 Jun
mirage13–10.0928%27 May
inferno13–00.0722%26 May
dust213–90.0516%26 May
ancient4–70.1114%25 May
inferno9–20.030%22 May
overpass13–50.0721%22 May
ancient13–11-0.0410%22 May
dust29–130.0231%21 May
mirage13–90.0321%21 May
inferno10–130.0118%21 May
dust28–13-0.0313%20 May
mirage13–110.0514%20 May
mirage13–50.0324%20 May
inferno3–130.0222%20 May
dust28–13-0.0332%20 May
ancient13–100.0916%19 May
overpass13–30.1620%19 May
dust26–130.0221%19 May
mirage13–110.0526%18 May
dust216–140.0019%18 May
overpass9–50.0910%18 May
inferno6–90.0015%18 May
overpass9–30.0813%18 May
inferno7–90.0714%18 May
ancient9–110.0519%18 May
dust25–130.0218%18 May
mirage9–130.019%18 May
dust213–0-0.0323%18 May
mirage13–40.0213%18 May
nuke10–130.0324%17 May
nuke16–12-0.0024%16 May
inferno10–130.0422%16 May
anubis15–150.0216%16 May
dust213–00.0928%16 May
inferno13–60.0812%16 May
dust213–60.0221%15 May
ancient13–40.0111%15 May
ancient10–130.0720%15 May
mirage13–70.0628%15 May
overpass13–30.1032%15 May
dust215–150.0122%15 May
ancient2–4-0.0420%14 May
mirage3–13-0.0715%14 May
dust212–16-0.0622%13 May
nuke13–10-0.0225%13 May
nuke8–13-0.0430%13 May
mirage10–13-0.0525%11 May
ancient13–70.0319%11 May
dust213–10.1122%11 May
mirage11–130.0419%11 May
mirage8–13-0.026%11 May
inferno5–9-0.065%11 May
nuke9–4-0.055%11 May
nuke9–40.065%11 May
inferno9–70.080%10 May
ancient13–110.0514%10 May
dust27–13-0.119%10 May
vertigo8–80.035%10 May
poseidon8–80.086%9 May
inferno4–9-0.0714%9 May
nuke6–9-0.0625%8 May
inferno6–9-0.105%8 May
inferno9–70.0415%8 May
inferno9–7-0.1219%8 May
inferno8–8-0.0310%7 May
inferno8–80.0625%7 May
inferno7–9-0.0213%7 May
cache13–40.1314%7 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →