maqueenya

maqueenya — CS2 Stats

DE76561198082657530[U:1:122391802]Steam profile ↗✓ No bans

3,668Tracked matches40%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating21,178Top 50% of 204,316 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#65039 of 251456 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,178 +1,055 15 Aug – 10 Oct · 22 days played
20,12323,182peak 23,18215 Aug10 Oct
23,182Peak Premier in tracked matches
29Days played since 2026-08-15

Premier CS Rating

  • 2,004 below peak (23,182)
  • -978 over 30 days · declining
  • Next: Red band at 25,000 — 3,822 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmaqueenyaFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,178 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning64
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWLWWWLLWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −2.8pp headshot accuracy · +16ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 591ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 582ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.9
Utility5.9
Positioning6.4
Opening Duels3.9
Clutch1.4

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 97% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.4
Utility5.9
Mechanics7.5
Opening Duels5.9
Win Impact1.7

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time578ms+45ms
first ⅓ avg 533ms → last ⅓ avg 578ms
Headshot accuracy19.8%+0.4%
first ⅓ avg 19.4% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 7–9 · inferno, 20 Aug →
50%Best headshot accuracy · 11–13 · dust2, 4 Sept →
406msFastest reaction time · 9–13 · ancient, 8 Sept →
13–0Biggest win · dust2, 22 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–13In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 73% over 11infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B4522–2349%-0.00
ancientC187–1139%-0.01
infernoD133–1023%-0.01
cacheS118–373%-0.00
mirageC52–340%-0.02
nuke—42–250%-0.00
anubis—10–10%-0.06
train—11–0100%0.06
office—11–0100%0.00
vertigo—10–10%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,352Matches
51%Win rate
1.03Avg K/D
73.5ADR
35%Headshot %

Clutches & streaks

27%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust28160%1.0514.5
Ancient6557%0.9314.3
Mirage4648%0.8815.0
Inferno2556%1.0815.0
Anubis1844%1.0413.9
Cache1669%1.2017.4
Overpass650%1.0016.5
Nuke667%0.9414.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
40.4%Accuracy (enemy spotted)
38.3%Spray accuracy
83.9%Counter-strafing
6.2°Preaim
582msReaction time
58.7%T opening success
48.9%CT opening success
0.83Enemies flashed / flash
13.2%Flash assists
10.38HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6958 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.0114%13 Oct →
cache16–120.0332%10 Oct →
inferno8–13-0.049%10 Oct →
ancient13–70.0315%10 Oct →
dust213–100.0312%9 Oct →
dust213–100.0229%9 Oct →
dust27–130.0218%9 Oct →
cache10–13-0.0425%9 Oct →
dust213–7-0.0024%9 Oct →
anubis7–13-0.065%7 Oct →
dust210–130.0218%7 Oct →
mirage16–12-0.0312%7 Oct →
ancient14–16-0.0220%7 Oct →
dust213–3-0.0420%7 Oct →
inferno2–9-0.1427%6 Oct →
ancient9–130.0515%6 Oct →
dust213–70.0424%6 Oct →
mirage4–130.0224%6 Oct →
dust27–13-0.0324%6 Oct →
dust23–130.0327%6 Oct →
dust26–13-0.0613%2 Oct →
nuke7–13-0.0422%2 Oct →
dust29–130.0739%2 Oct →
dust29–130.0414%2 Oct →
ancient13–60.0227%30 Sept →
train13–100.0631%30 Sept →
dust210–130.0227%30 Sept →
dust211–13-0.0515%30 Sept →
dust25–13-0.0619%27 Sept →
dust210–130.0528%27 Sept →
nuke13–30.033%26 Sept →
inferno13–70.069%26 Sept →
cache11–13-0.0013%26 Sept →
cache13–60.0229%26 Sept →
ancient13–50.0615%25 Sept →
dust23–13-0.0413%25 Sept →
dust213–110.0525%23 Sept →
ancient7–13-0.0316%23 Sept →
ancient2–130.0131%23 Sept →
cache13–80.0321%22 Sept →
dust213–10-0.0021%22 Sept →
dust213–00.037%22 Sept →
dust29–130.0228%21 Sept →
inferno11–13-0.0813%21 Sept →
cache13–80.0628%21 Sept →
dust27–130.0133%21 Sept →
ancient7–13-0.0314%19 Sept →
dust216–14-0.0430%19 Sept →
dust213–80.0622%19 Sept →
dust26–130.0224%19 Sept →
inferno11–13-0.0315%18 Sept →
inferno13–60.0416%18 Sept →
dust213–6-0.0625%18 Sept →
dust212–120.0121%15 Sept →
ancient9–13-0.0517%8 Sept →
dust213–30.0325%8 Sept →
cache13–5-0.0022%8 Sept →
mirage13–110.0014%8 Sept →
inferno4–13-0.0324%8 Sept →
dust213–9-0.0717%8 Sept →
office11–70.0016%6 Sept →
dust25–13-0.0817%6 Sept →
ancient14–160.019%5 Sept →
inferno11–13-0.0118%5 Sept →
ancient10–13-0.0716%5 Sept →
inferno4–130.0016%4 Sept →
dust211–13-0.0450%4 Sept →
cache13–9-0.0126%2 Sept →
dust213–100.0322%2 Sept →
ancient13–9-0.0414%2 Sept →
ancient13–3-0.017%2 Sept →
dust213–70.0726%2 Sept →
inferno9–13-0.0314%1 Sept →
dust213–9-0.0620%1 Sept →
inferno15–150.0315%1 Sept →
ancient13–3-0.0326%1 Sept →
dust28–13-0.0333%28 Aug →
nuke17–19-0.0119%26 Aug →
dust23–13-0.0920%26 Aug →
dust213–60.0213%23 Aug →
dust26–13-0.0714%23 Aug →
mirage2–13-0.0635%23 Aug →
ancient14–16-0.0310%22 Aug →
inferno9–10.0318%22 Aug →
dust210–13-0.0119%22 Aug →
dust213–11-0.0520%21 Aug →
vertigo10–130.0014%21 Aug →
ancient11–13-0.0311%21 Aug →
ancient15–15-0.0317%20 Aug →
cache11–13-0.0615%20 Aug →
inferno7–90.1013%20 Aug →
cache16–13-0.0119%20 Aug →
dust213–110.0023%20 Aug →
cache13–3-0.039%20 Aug →
ancient13–90.0122%20 Aug →
dust213–7-0.0315%15 Aug →
dust27–130.0120%15 Aug →
dust213–6-0.0323%15 Aug →
dust213–80.0331%15 Aug →
mirage4–13-0.0338%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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