Scarhands — CS2 Stats

76561198082602089[U:1:122336361]

3,092Tracked matches47%Win rate2020Tracked since
CSDB Rating4.0 Developing
FaceitLevel 10 · 2,344 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGScarhandsFACEITLevel 10 · 2,344 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim47
Positioning40
Utility45

0–100 skill scores via Leetify.

Recent form

HOT55432Last 10055%Win rateWLWWLWLWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating

Player DNA

Aim4.7
Aggression2.7
Utility4.5
Positioning4.0
Opening Duels1.1
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.0
Utility4.5
Mechanics3.7
Opening Duels1.4
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time610ms−22ms
first ⅓ avg 632ms → last ⅓ avg 610ms
Headshot accuracy19.0%−0.1%
first ⅓ avg 19.1% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 13–2
130Biggest win — ancient
10Longest win streak
127In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 71% over 7dust2Weakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
dust2C2281436%-0.00
infernoB21111052%-0.01
nukeS1913668%-0.02
mirageA1710759%-0.01
ancientS75271%0.02
overpassS64267%0.03
anubisA53260%-0.02
cache31233%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,537Matches
50%Win rate
1.00Avg K/D
71.8ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage30549%1.0114.8
Dust227848%0.8813.2
Ancient18651%0.9914.2
Nuke18253%0.9313.9
Anubis17551%1.0114.2
Inferno17151%1.0114.9
Overpass10054%0.9813.5
Vertigo7851%1.1015.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
30.2%Accuracy (enemy spotted)
35.5%Spray accuracy
66.7%Counter-strafing
11.2°Preaim
603msReaction time
27.8%T opening success
41.0%CT opening success
0.42Enemies flashed / flash
3.1%Flash assists
6.70HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.424 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7861% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0525%28 Aug
anubis3–13-0.0014%28 Aug
nuke13–110.0427%26 Aug
mirage13–70.0130%26 Aug
mirage2–13-0.0817%24 Aug
nuke13–80.0219%24 Aug
nuke8–13-0.0418%23 Aug
inferno16–130.0120%23 Aug
ancient13–90.028%23 Aug
anubis13–80.0024%23 Aug
dust213–70.0011%22 Aug
inferno5–130.019%22 Aug
nuke4–13-0.0214%21 Aug
anubis13–4-0.0722%21 Aug
mirage9–13-0.0621%19 Aug
mirage13–11-0.0320%17 Aug
dust25–13-0.0422%17 Aug
inferno6–13-0.0414%8 Aug
inferno9–13-0.0723%7 Aug
dust24–13-0.0618%6 Aug
anubis13–10-0.0023%6 Aug
inferno13–50.059%4 Aug
inferno10–13-0.0223%3 Aug
nuke13–11-0.0420%30 Jul
nuke8–13-0.0832%29 Jul
mirage19–170.0015%29 Jul
mirage7–13-0.0728%29 Jul
inferno13–16-0.0413%27 Jul
inferno6–13-0.0510%27 Jul
dust29–13-0.0332%26 Jul
mirage14–160.0321%26 Jul
inferno13–11-0.0411%26 Jul
cache13–7-0.0616%25 Jul
nuke13–60.0620%25 Jul
dust213–11-0.0110%20 Jul
inferno13–11-0.0320%20 Jul
mirage16–130.0416%19 Jul
mirage13–20.093%19 Jul
inferno13–70.0415%19 Jul
mirage13–8-0.0121%18 Jul
dust213–110.0220%17 Jul
ancient3–13-0.0138%13 Jul
ancient10–13-0.049%13 Jul
nuke9–13-0.0710%12 Jul
dust28–13-0.0624%12 Jul
ancient13–00.0328%12 Jul
mirage6–13-0.0511%11 Jul
nuke13–100.0218%10 Jul
mirage13–90.0526%10 Jul
inferno16–14-0.0718%9 Jul
nuke13–3-0.026%6 Jul
nuke13–20.0914%6 Jul
inferno13–20.0416%5 Jul
overpass13–80.0619%4 Jul
mirage13–6-0.0212%3 Jul
inferno13–110.0116%3 Jul
dust210–13-0.0216%3 Jul
mirage13–7-0.0317%3 Jul
overpass13–30.0124%3 Jul
nuke13–9-0.0415%3 Jul
overpass13–10.0915%3 Jul
nuke13–3-0.0213%2 Jul
dust214–16-0.0824%2 Jul
nuke13–4-0.0819%2 Jul
mirage13–40.0629%2 Jul
dust213–70.0118%2 Jul
cache0–7-0.0125%1 Jul
dust212–120.0317%1 Jul
mirage11–13-0.0417%30 Jun
dust213–3-0.0520%30 Jun
dust213–110.0314%30 Jun
inferno13–10.0715%30 Jun
nuke13–90.0317%29 Jun
ancient16–120.0217%28 Jun
dust211–130.0322%27 Jun
dust28–130.0118%25 Jun
cache14–16-0.0613%25 Jun
overpass14–16-0.0217%24 Jun
ancient16–130.0220%24 Jun
nuke9–13-0.0216%24 Jun
dust28–13-0.0125%23 Jun
nuke8–13-0.0622%22 Jun
nuke13–7-0.0216%22 Jun
dust23–13-0.0416%22 Jun
inferno13–16-0.0316%21 Jun
inferno13–70.0629%21 Jun
dust211–13-0.0019%20 Jun
mirage10–13-0.0315%20 Jun
inferno7–13-0.0019%19 Jun
overpass13–40.0320%18 Jun
anubis15–15-0.0111%17 Jun
dust213–80.0733%14 Jun
dust210–13-0.0035%14 Jun
inferno6–13-0.0113%13 Jun
dust213–80.0925%13 Jun
inferno13–11-0.0134%12 Jun
overpass7–13-0.0110%12 Jun
inferno9–13-0.0218%12 Jun
ancient13–50.0719%12 Jun
dust27–130.0114%10 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches10-Win Streak
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