Crimson

Crimson — CS2 Stats

US76561198073324274[U:1:113058546]Steam profile ↗✓ No bans

491Tracked matches46%Win rate2022Tracked since
295Hours in CS
CSDB Rating3.5 Learning
Ladder ranks via Leetify

Performance scores

Aim33
Positioning47
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY404713Last 10040%Win rateLWLTLLWWWT

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim3.3
Aggression4.1
Utility3.7
Positioning4.7
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.7
Utility3.7
Mechanics3.5
Opening Duels1.3
Win Impact3.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time675ms+36ms
first ⅓ avg 639ms → last ⅓ avg 675ms
Headshot accuracy14.2%+1.4%
first ⅓ avg 12.8% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — vertigo 13–6
131Biggest win — cache
4Longest win streak
25In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 64% over 11infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC2181338%-0.03
dust2D1641225%-0.04
nukeB136746%-0.06
infernoD1221017%-0.05
ancientD113827%-0.05
mirageA117464%-0.05
overpassA95456%-0.04
vertigo32167%-0.01
anubis220100%-0.04
thera110100%0.04
mills1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,875Lifetime kills
0.72K/D
967Matches
49.9%Match win rate · Top 25% of tracked players
42.2%Headshot %
11.7%Shot accuracy
1,075MVPs
295Hours (in match)
912Bombs planted
143Bombs defused

Most-used weapons

Lifetime map wins

1,409nuke
1,136dust2
1,085inferno
641vertigo
123office
62train
29lake
21bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
31.0%Accuracy (enemy spotted)
32.5%Spray accuracy
65.6%Counter-strafing
10.4°Preaim
701msReaction time
28.7%T opening success
40.1%CT opening success
0.52Enemies flashed / flash
4.5%Flash assists
8.96HE damage / grenade
2.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.0301ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5491 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7392% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.1215%19 Jun
overpass13–8-0.0718%13 Jun
ancient9–13-0.0214%13 Jun
dust212–120.0512%11 Jun
cache10–130.0218%11 Jun
inferno3–13-0.070%1 Jun
mirage13–6-0.069%31 May
mirage13–10-0.0514%18 May
cache13–50.0420%16 May
cache12–12-0.0520%12 May
cache13–9-0.0014%11 May
cache12–12-0.1014%11 May
cache13–1-0.1029%9 May
cache4–13-0.0821%9 May
cache12–12-0.0420%9 May
cache6–13-0.1011%9 May
cache12–12-0.0322%7 May
cache13–80.0012%5 May
cache9–13-0.0713%5 May
cache13–50.0317%3 May
cache13–50.0116%1 May
cache11–13-0.028%1 May
cache13–8-0.0413%1 May
cache12–120.0025%1 May
cache7–130.0416%1 May
cache8–13-0.1114%29 Apr
cache13–9-0.0313%29 Apr
cache7–13-0.057%29 Apr
overpass10–13-0.0510%27 Apr
ancient8–13-0.0618%27 Apr
dust26–13-0.0611%27 Apr
ancient0–2-0.000%26 Apr
dust29–13-0.047%26 Apr
nuke5–1-0.0450%26 Apr
nuke13–50.0415%26 Apr
mirage12–12-0.0711%26 Apr
dust27–13-0.0610%26 Apr
anubis13–1-0.064%24 Apr
overpass13–9-0.096%22 Apr
dust213–30.008%22 Apr
ancient13–8-0.0113%13 Apr
mirage12–12-0.056%13 Apr
dust213–8-0.065%13 Apr
anubis13–10-0.038%5 Apr
ancient11–13-0.0415%5 Apr
dust28–13-0.0912%5 Apr
mirage13–20.0224%3 Apr
nuke13–10-0.0610%14 Mar
ancient12–12-0.0913%14 Mar
overpass12–12-0.0215%14 Mar
inferno13–80.0413%10 Mar
mirage13–7-0.086%10 Mar
overpass13–60.0212%31 Dec
inferno4–13-0.0925%31 Dec
ancient13–8-0.094%31 Dec
ancient0–13-0.110%15 Aug
dust210–13-0.1016%26 Jul
nuke3–13-0.0822%26 Jul
ancient13–8-0.0421%26 Jul
mirage13–11-0.0413%26 Jul
overpass10–13-0.065%26 Jul
nuke4–9-0.0921%6 Jul
dust213–80.0117%6 Jul
inferno4–13-0.0818%15 Jun
dust210–13-0.0515%15 Jun
mirage13–6-0.025%25 May
dust29–13-0.0312%25 May
overpass10–2-0.009%23 May
dust29–13-0.0815%23 May
nuke7–13-0.0712%23 May
dust25–13-0.120%17 May
inferno12–12-0.0613%15 May
mirage9–13-0.0618%15 May
overpass13–70.0334%13 May
inferno10–13-0.0714%13 May
inferno11–13-0.1013%4 Sept
inferno6–13-0.0524%4 Sept
vertigo1–13-0.0716%4 Sept
overpass1–13-0.0810%4 Sept
mirage12–7-0.054%30 Aug
dust27–13-0.0816%30 Aug
inferno8–13-0.035%30 Aug
vertigo13–11-0.0518%30 Aug
ancient15–15-0.0410%29 Aug
dust25–13-0.0410%29 Aug
nuke13–6-0.0211%6 Aug
nuke6–10.0412%6 Aug
inferno12–12-0.073%5 Aug
vertigo13–60.0821%30 Jul
inferno13–10-0.038%27 Jul
nuke8–13-0.0416%27 Jul
ancient3–13-0.025%26 Jul
nuke13–3-0.1418%24 Jul
inferno9–13-0.0512%24 Jul
nuke11–13-0.0716%22 Jul
mirage8–13-0.0315%20 Jul
thera13–30.0416%19 Jul
nuke10–13-0.116%19 Jul
dust213–80.0812%14 Jul
mills8–13-0.0712%6 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →