txN. -

txN. - — CS2 Stats

76561198062344988[U:1:102079260]Steam profile ↗✓ No bans

1,206Tracked matches50%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating19,875Top 50% of 212,910 CSDB-tracked playersPurple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#88498 of 259675 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,875 -645 5 Jun – 27 Oct · 26 days played
18,74521,430peak 21,4305 Jun27 Oct
21,481Peak Premier in tracked matches
1,375Highest Faceit ELO seen on CSDB
41Days played since 2026-06-05

Faceit ELO

  • At peak — 1,375
  • Next: Level 8 at 1,531 — 156 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 1,555 below peak (21,430)
  • +888 over 90 days
  • Next: Pink band at 20,000 — 125 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGtxN. -PREMIER19,875 · Purple bandPEAK ELO1,375csdb.gg/stats

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Performance scores

Aim69
Positioning58
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLWLWLWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −2.2pp headshot accuracy · +45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 611ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim6.9
Utility2.2
Positioning5.8
Opening Duels3.3
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.8
Utility2.2
Mechanics5.4
Opening Duels3.8
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time632ms−17ms
first ⅓ avg 650ms → last ⅓ avg 632ms
Headshot accuracy18.9%+0.1%
first ⅓ avg 18.8% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · nuke, 5 Jul →
33%Best headshot accuracy · 1–13 · anubis, 13 Jul →
453msFastest reaction time · 9–13 · nuke, 23 Aug →
13–3Biggest win · cache, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 80% over 5dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
infernoA2012–860%0.00
dust2D186–1233%0.01
cacheC176–1135%-0.01
anubisB147–750%0.01
nukeA116–555%0.04
mirageD93–633%0.00
ancientS54–180%0.03
overpassA53–260%0.00
vertigo—11–0100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

382Matches
53%Win rate
0.93Avg K/D
67.7ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4052%0.9714.4
Anubis4068%1.0414.9
Ancient3247%0.8612.6
Mirage2450%0.8213.8
Dust22259%1.0114.7
Overpass2162%0.8211.3
Cache1242%0.8612.9
Nuke1155%1.0813.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
43.2%Spray accuracy
74.3%Counter-strafing
9.4°Preaim
633msReaction time
43.0%T opening success
47.7%CT opening success
0.26Enemies flashed / flash
5.1%Flash assists
7.41HE damage / grenade
1.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2625 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0521%27 Oct →
inferno13–8-0.0318%26 Oct →
cache2–13-0.0820%26 Oct →
nuke13–40.0315%26 Oct →
nuke7–130.0414%11 Oct →
inferno9–10.0228%10 Oct →
dust23–13-0.0913%10 Oct →
nuke16–130.0214%10 Oct →
cache13–9-0.0423%10 Oct →
inferno13–70.1223%9 Oct →
inferno13–100.0121%7 Oct →
mirage11–13-0.0319%7 Oct →
anubis10–130.0318%7 Oct →
nuke9–13-0.0023%23 Aug →
cache5–130.0631%22 Aug →
ancient13–9-0.0019%17 Aug →
cache13–3-0.0019%17 Aug →
cache6–13-0.0117%11 Aug →
inferno13–70.0327%11 Aug →
nuke4–13-0.0415%11 Aug →
mirage11–130.0319%10 Aug →
anubis16–120.0117%10 Aug →
cache13–90.0418%9 Aug →
cache13–9-0.0416%9 Aug →
inferno7–130.0015%8 Aug →
nuke10–13-0.0122%8 Aug →
dust28–13-0.0018%8 Aug →
anubis5–13-0.089%6 Aug →
ancient13–40.0920%6 Aug →
inferno13–80.0116%6 Aug →
ancient13–70.0318%6 Aug →
cache10–13-0.0519%5 Aug →
cache11–13-0.0722%4 Aug →
inferno13–70.0110%31 Jul →
anubis13–110.0320%31 Jul →
cache3–130.0118%31 Jul →
anubis6–13-0.0519%30 Jul →
dust213–90.0220%30 Jul →
cache8–13-0.0115%29 Jul →
cache4–13-0.0122%26 Jul →
nuke13–40.0822%26 Jul →
dust213–90.0518%23 Jul →
cache7–13-0.0011%23 Jul →
inferno13–70.0120%23 Jul →
dust27–13-0.0628%22 Jul →
mirage9–20.019%19 Jul →
inferno6–13-0.0215%19 Jul →
dust25–130.0728%19 Jul →
ancient5–13-0.0524%17 Jul →
anubis13–80.0314%17 Jul →
dust25–13-0.0713%17 Jul →
anubis13–160.0620%16 Jul →
ancient13–80.1124%16 Jul →
nuke4–130.0523%16 Jul →
dust28–130.1021%16 Jul →
inferno15–15-0.0316%15 Jul →
mirage13–10-0.0310%13 Jul →
anubis1–13-0.0733%13 Jul →
dust28–130.0015%13 Jul →
anubis13–70.1225%12 Jul →
cache13–30.0924%12 Jul →
mirage8–13-0.0321%12 Jul →
anubis12–120.0114%8 Jul →
dust216–130.0210%5 Jul →
overpass13–60.0121%5 Jul →
dust213–70.0731%5 Jul →
nuke13–60.1518%5 Jul →
inferno2–13-0.0710%4 Jul →
dust27–130.0425%4 Jul →
inferno13–70.0322%4 Jul →
mirage13–30.0412%4 Jul →
anubis7–130.0724%3 Jul →
cache6–130.0728%3 Jul →
cache13–110.0114%3 Jul →
overpass12–120.0315%3 Jul →
dust213–60.0811%3 Jul →
inferno13–100.0214%3 Jul →
mirage6–130.0519%29 Jun →
dust27–13-0.0117%29 Jun →
inferno2–13-0.0519%29 Jun →
overpass5–13-0.065%29 Jun →
inferno13–110.0327%25 Jun →
dust28–130.0231%25 Jun →
vertigo13–5-0.0421%25 Jun →
inferno5–13-0.1010%24 Jun →
anubis16–140.0519%24 Jun →
dust27–130.0324%21 Jun →
nuke16–14-0.0510%21 Jun →
mirage10–13-0.0321%20 Jun →
dust213–11-0.0119%20 Jun →
inferno8–13-0.0721%20 Jun →
inferno16–120.0422%12 Jun →
dust25–13-0.0230%12 Jun →
cache9–13-0.0414%11 Jun →
inferno8–130.0525%7 Jun →
overpass13–110.0516%7 Jun →
anubis13–9-0.0122%7 Jun →
overpass13–8-0.0020%5 Jun →
anubis13–5-0.0318%5 Jun →
nuke13–100.1218%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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