󠁳⁧⁧ kurt1

󠁳⁧⁧ kurt1 — CS2 Stats

76561198057054114[U:1:96788386]Steam profile ↗VAC banned · 1 game ban

2,185Tracked matches58%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating19,696Purple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#6791 of 14331 tracked
FaceitLevel 8 · 1,549 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GG󠁳⁧⁧ kurt1FACEITLevel 8 · 1,549 ELOSTANDINGTop 31.2% of rankedPREMIER19,696 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning44
Utility39

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression6.8
Utility3.9
Positioning4.4
Opening Duels2.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.4
Utility3.9
Mechanics7.5
Opening Duels2.4
Win Impact7.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

849Matches
51%Win rate
1.04Avg K/D
77.0ADR
50%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust220050%0.9714.8
Ancient15943%0.9915.3
Anubis11553%1.0816.1
Cache9764%1.1216.4
Inferno8944%1.0115.8
Mirage7547%1.0816.1
Nuke6359%1.1215.7
Train1362%1.0213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.1%Spray accuracy
83.5%Counter-strafing
9.2°Preaim
633msReaction time
33.3%T opening success
46.2%CT opening success
0.28Enemies flashed / flash
3.1%Flash assists
7.38HE damage / grenade
8.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2827 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3233% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →