SMX 神

SMX 神 — CS2 Stats

JP76561198046075706[U:1:85809978]Steam profile ↗✓ No bans

2,507Tracked matches41%Win rate2020Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating26,730Top 5% of 215,386 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8298 of 261507 tracked
FaceitLevel 10 · 2,354 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,730 +1,027 14 May – 13 Nov · 32 days played
24,99928,047peak 28,04714 May13 Nov
Faceit ELO: 2,354 +0 31 Aug – 3 Nov · 4 observations
2,3542,354peak 2,35431 Aug3 Nov
28,274Peak Premier in tracked matches
2,354Highest Faceit ELO seen on CSDB
52Days played since 2026-05-04

Faceit ELO

  • At peak — 2,354
  • Next: 2,500 ELO at 2,500 — 146 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 1,317 below peak (28,047)
  • +1,731 over 90 days
  • Next: Gold band at 30,000 — 3,270 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-19
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSMX 神FACEITLevel 10 · 2,354 ELOSTANDINGTop 12.4% of rankedPREMIER26,730 · Red bandPEAK ELO2,354csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning64
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLLLLWLWLWW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −0.5pp headshot accuracy · −17ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 577ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.3
Utility5.7
Positioning6.4
Opening Duels3.5
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.4
Utility5.7
Mechanics5.1
Opening Duels5.8
Win Impact2.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time588ms−16ms
first ⅓ avg 604ms → last ⅓ avg 588ms
Headshot accuracy21.8%−1.0%
first ⅓ avg 22.8% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · mirage, 29 Aug →
38%Best headshot accuracy · 13–1 · mirage, 29 Aug →
367msFastest reaction time · 13–8 · dust2, 31 Oct →
13–1Biggest win · ancient, 24 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L4Current streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 75% over 20nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
ancientS2619–773%0.01
dust2S2015–575%-0.00
mirageD195–1426%-0.01
cacheC94–544%0.03
nukeD81–713%-0.05
infernoB84–450%0.00
anubis—32–167%-0.01
train—33–0100%0.07
vertigo—21–150%0.03
overpass—20–20%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,024Matches
51%Win rate
1.05Avg K/D
76.4ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient23054%1.0816.0
Dust213452%0.9614.8
Nuke9862%1.0115.2
Inferno9547%1.0214.7
Mirage7145%0.9615.1
Train5159%0.9915.3
Cache4365%1.1515.5
Overpass2552%0.9913.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.0%Spray accuracy
72.7%Counter-strafing
9.5°Preaim
581msReaction time
49.8%T opening success
56.4%CT opening success
0.59Enemies flashed / flash
10.0%Flash assists
8.04HE damage / grenade
10.13Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0220%13 Nov →
cache8–13-0.0123%11 Nov →
nuke4–13-0.0318%7 Nov →
mirage11–13-0.0624%7 Nov →
ancient13–110.0318%6 Nov →
mirage2–13-0.1011%31 Oct →
dust213–8-0.0925%31 Oct →
cache8–13-0.0125%31 Oct →
cache13–70.0422%30 Oct →
dust213–10-0.0334%30 Oct →
cache15–150.0725%30 Oct →
mirage5–130.0523%30 Oct →
dust28–13-0.0414%30 Oct →
dust211–13-0.0231%26 Oct →
mirage13–20.0215%26 Oct →
ancient13–110.0418%25 Oct →
mirage6–130.0327%25 Oct →
nuke8–13-0.0817%22 Oct →
ancient4–13-0.0628%21 Oct →
cache8–130.0427%21 Oct →
cache6–13-0.0023%12 Oct →
inferno13–90.0118%12 Oct →
train13–80.1021%9 Oct →
train13–20.0234%9 Oct →
dust218–22-0.0115%8 Oct →
nuke7–13-0.0326%30 Sept →
ancient13–11-0.0013%26 Sept →
vertigo5–13-0.0333%24 Sept →
vertigo5–00.0829%24 Sept →
ancient13–10.0713%24 Sept →
inferno10–13-0.0121%24 Sept →
mirage13–5-0.0121%23 Sept →
nuke13–11-0.057%17 Sept →
dust28–13-0.0211%12 Sept →
dust225–230.0016%12 Sept →
dust213–10-0.0219%9 Sept →
dust213–100.0722%29 Aug →
ancient13–70.0413%29 Aug →
mirage13–10.1438%29 Aug →
ancient16–120.0318%21 Aug →
dust213–110.0518%14 Aug →
ancient13–60.0933%14 Aug →
inferno13–60.0529%14 Aug →
nuke6–13-0.0616%14 Aug →
ancient4–13-0.0216%9 Aug →
cache13–9-0.0030%25 Jul →
mirage11–13-0.0337%25 Jul →
ancient16–120.0625%24 Jul →
mirage0–7-0.150%23 Jul →
dust213–3-0.0225%23 Jul →
mirage3–13-0.0731%23 Jul →
cache13–60.0816%18 Jul →
ancient13–20.0023%18 Jul →
mirage2–130.0128%1 Jul →
dust213–80.0338%1 Jul →
ancient13–8-0.0216%1 Jul →
dust213–1-0.0333%28 Jun →
ancient13–50.0128%27 Jun →
ancient14–160.0222%26 Jun →
inferno13–8-0.0223%26 Jun →
ancient13–6-0.0618%26 Jun →
anubis13–110.0424%24 Jun →
mirage9–13-0.0124%23 Jun →
ancient13–40.0416%23 Jun →
dust213–50.0825%23 Jun →
ancient13–9-0.0322%19 Jun →
dust213–70.0428%19 Jun →
nuke10–13-0.0629%18 Jun →
nuke14–16-0.0814%17 Jun →
inferno11–13-0.0520%17 Jun →
ancient13–7-0.0510%17 Jun →
ancient13–6-0.0526%17 Jun →
inferno10–13-0.0123%17 Jun →
dust213–10.0232%17 Jun →
mirage16–13-0.0025%16 Jun →
mirage8–13-0.0523%16 Jun →
ancient15–15-0.0115%12 Jun →
ancient7–130.0331%12 Jun →
mirage9–4-0.0435%11 Jun →
ancient13–60.0221%10 Jun →
ancient13–20.1324%10 Jun →
mirage12–160.0119%6 Jun →
mirage5–13-0.0332%6 Jun →
dust22–130.0234%6 Jun →
mirage10–13-0.0423%5 Jun →
dust213–6-0.0133%5 Jun →
mirage11–130.0521%5 Jun →
anubis13–8-0.0521%4 Jun →
overpass5–13-0.0626%4 Jun →
ancient9–4-0.0423%4 Jun →
nuke6–13-0.0112%29 May →
inferno2–13-0.0517%29 May →
overpass13–16-0.0113%25 May →
dust213–7-0.0116%22 May →
train13–60.0925%15 May →
dust213–9-0.0420%15 May →
inferno13–90.0925%14 May →
cache13–110.0625%13 May →
ancient8–13-0.0221%5 May →
ancient4–13-0.0317%4 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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