Jojj

Jojj — CS2 Stats

HM76561198035142266[U:1:74876538]Steam profile ↗✓ No bans

3,136Tracked matches43%Win rate2022Tracked since
CSDB Rating5.7 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 3,136
−10.0ppWin rate · 53.3% → 43.3%

Rating over time

Premier CS Rating: 25,402 -1,154 27 Jun – 2 Jul · 4 days played
25,00626,556peak 26,55627 Jun2 Jul
Faceit ELO: 2,187 +0 31 Aug – 1 Sept · 2 observations
2,1872,187peak 2,18731 Aug1 Sept
26,556Peak Premier in tracked matches
2,187Highest Faceit ELO seen on CSDB
45Days played since 2026-06-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJojjFACEITLevel 9STANDINGTop 20.7% of rankedPEAK ELO2,187csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning56
Utility52

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateWLLLLWLLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 526ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 520ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility5.2
Positioning5.6
Opening Duels2.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.6
Utility5.2
Mechanics6.8
Opening Duels1.6
Win Impact2.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time556ms−52ms
first ⅓ avg 608ms → last ⅓ avg 556ms
Headshot accuracy22.5%−4.2%
first ⅓ avg 26.7% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 8–13 · cache, 1 Oct →
100%Best headshot accuracy · 2–0 · cache, 19 Jul →
344msFastest reaction time · 2–0 · cache, 19 Jul →
13–0Biggest win · mirage, 13 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
9–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 60% over 20nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA3318–1555%0.02
infernoA2012–860%0.03
anubisB158–753%0.02
nukeD92–722%-0.00
mirageC73–443%0.03
dust2B63–350%0.03
ancientC52–340%0.03
overpass—41–325%0.01
train—10–10%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,230Matches
52%Win rate
1.49Avg K/D
79.0ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis7958%1.3417.9
Mirage6351%1.1817.6
Inferno5052%1.3317.3
Ancient3954%1.2617.6
Vertigo2854%1.3419.0
Overpass1958%1.4318.3
Dust21443%0.9914.4
Nuke1155%1.3419.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
35.2%Accuracy (enemy spotted)
38.9%Spray accuracy
80.5%Counter-strafing
10.9°Preaim
556msReaction time
35.9%T opening success
37.2%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
6.94HE damage / grenade
9.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4866 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9056% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.1530%12 Oct →
cache8–13-0.0218%2 Oct →
inferno10–130.0431%2 Oct →
cache8–130.1920%1 Oct →
mirage7–13-0.097%24 Aug →
nuke5–20.0516%24 Aug →
inferno2–13-0.1218%24 Aug →
nuke1–13-0.0218%23 Aug →
mirage8–13-0.0023%23 Aug →
cache4–13-0.0125%23 Aug →
inferno3–13-0.0022%23 Aug →
cache5–13-0.0131%23 Aug →
anubis3–13-0.0329%16 Aug →
cache7–13-0.0816%16 Aug →
inferno13–20.0119%9 Aug →
cache13–70.0518%9 Aug →
inferno2–13-0.0535%8 Aug →
anubis13–60.0513%4 Aug →
inferno7–20.0925%4 Aug →
nuke13–80.0315%4 Aug →
nuke12–16-0.0322%30 Jul →
cache11–13-0.0324%29 Jul →
anubis13–80.0123%29 Jul →
anubis13–80.1032%28 Jul →
ancient5–130.0216%28 Jul →
dust25–50.1326%28 Jul →
inferno4–130.0030%27 Jul →
anubis13–110.0728%26 Jul →
anubis13–30.0017%26 Jul →
cache13–110.1226%26 Jul →
cache13–50.0320%25 Jul →
cache13–90.0121%25 Jul →
inferno13–110.0125%24 Jul →
cache13–5-0.0631%23 Jul →
cache13–60.1124%22 Jul →
inferno13–40.0020%22 Jul →
ancient8–130.0132%21 Jul →
dust22–10-0.0731%20 Jul →
dust210–130.0021%20 Jul →
cache2–13-0.0418%20 Jul →
inferno5–10.078%20 Jul →
cache11–13-0.0215%20 Jul →
inferno13–70.0521%19 Jul →
inferno10–130.0627%19 Jul →
cache2–00.01100%19 Jul →
inferno13–3-0.0519%17 Jul →
cache13–70.0419%17 Jul →
nuke13–16-0.0111%16 Jul →
anubis13–30.0537%16 Jul →
inferno9–130.0114%15 Jul →
anubis13–70.0327%14 Jul →
anubis2–13-0.0914%13 Jul →
mirage13–00.0728%13 Jul →
ancient13–60.0932%12 Jul →
cache13–3-0.0432%9 Jul →
cache12–120.0423%9 Jul →
cache13–60.0024%2 Jul →
inferno13–110.1223%2 Jul →
nuke5–13-0.0715%1 Jul →
anubis9–13-0.0130%30 Jun →
inferno8–130.0420%30 Jun →
anubis10–130.0222%30 Jun →
overpass12–120.0323%28 Jun →
cache11–130.0317%27 Jun →
ancient13–100.0942%27 Jun →
nuke6–130.0228%27 Jun →
dust213–100.0825%27 Jun →
dust213–10-0.0132%25 Jun →
cache7–130.0231%25 Jun →
cache13–8-0.0031%25 Jun →
cache13–50.0524%25 Jun →
cache6–130.0229%24 Jun →
anubis3–13-0.0321%24 Jun →
cache8–130.0514%20 Jun →
train5–13-0.0111%20 Jun →
overpass1–5-0.0540%15 Jun →
cache13–80.0135%15 Jun →
mirage13–40.0422%15 Jun →
nuke10–130.0125%14 Jun →
cache4–13-0.0035%14 Jun →
anubis11–130.0425%14 Jun →
cache13–30.0520%13 Jun →
cache5–13-0.0723%12 Jun →
overpass5–13-0.0121%12 Jun →
anubis7–130.0424%12 Jun →
inferno13–60.1030%11 Jun →
ancient3–8-0.0440%10 Jun →
mirage5–130.0449%10 Jun →
overpass13–90.0521%10 Jun →
cache13–110.0520%10 Jun →
cache13–80.1241%10 Jun →
inferno13–40.0824%9 Jun →
cache13–40.0922%9 Jun →
mirage12–120.0930%9 Jun →
nuke5–130.0121%9 Jun →
dust23–130.0132%8 Jun →
mirage13–60.0618%8 Jun →
cache13–110.0222%8 Jun →
anubis13–00.0822%7 Jun →
inferno13–11-0.0327%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.