krees tee aan — CS2 Stats

76561198027272088[U:1:67006360]

124Tracked matches50%Win rate2023Tracked since
167Hours in CS
CSDB Rating3.5 Learning
Premier CS Rating8,512Light Blue band · top ~62% of ranked players (population est.)
CSDB Leaderboard#13614 of 18184 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGkrees tee aanPREMIER8,512 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning46
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLWWWLLWTWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim4.4
Aggression6.4
Utility2.8
Positioning4.6
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.6
Utility2.8
Mechanics3.6
Opening Duels2.4
Win Impact5.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time630ms−23ms
first ⅓ avg 653ms → last ⅓ avg 630ms
Headshot accuracy11.0%−1.8%
first ⅓ avg 12.8% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–2
131Biggest win — nuke
6Longest win streak
36In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 68% over 19nukeWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.00
nukeC2381535%0.01
ancientS1913668%0.01
dust2B168850%-0.01
infernoB158753%0.01
office1010%0.02
overpass110100%0.04
train110100%0.01
grail1010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,591Lifetime kills
0.95K/D
387Matches
49.6%Match win rate · Top 25% of tracked players
32.9%Headshot %
10.3%Shot accuracy
690MVPs
167Hours (in match)
403Bombs planted
69Bombs defused

Most-used weapons

Lifetime map wins

1,382dust2
618nuke
360inferno
23train
10office
9lake
4dust
1vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
1.03Avg K/D
76.8ADR
46%Headshot %

Clutches & streaks

11%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%0.7512.5
Anubis10%0.7512.0
Dust21100%1.2515.0
Mirage1100%1.6418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
44.6%Spray accuracy
66.2%Counter-strafing
13.1°Preaim
625msReaction time
38.8%T opening success
40.7%CT opening success
0.28Enemies flashed / flash
5.1%Flash assists
11.25HE damage / grenade
1.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0766° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8597% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2787 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office10–130.0216%4 Jul
overpass13–50.047%4 Jul
ancient13–7-0.047%3 Jul
dust213–60.1022%11 Jun
mirage5–13-0.0313%9 Jun
mirage9–130.017%8 Jun
ancient13–40.107%8 Jun
mirage15–15-0.0313%8 Jun
nuke13–10.0719%8 Jun
nuke12–16-0.0511%6 Jun
ancient13–80.0711%6 Jun
inferno13–110.004%6 Jun
ancient13–70.0814%6 Jun
nuke13–80.0310%6 Jun
nuke13–70.0312%6 Jun
inferno13–80.0310%6 Jun
mirage11–13-0.0214%6 Jun
nuke6–130.0615%5 Jun
dust22–13-0.0512%5 Jun
mirage10–130.0216%4 Jun
inferno13–10-0.034%4 Jun
dust213–20.0016%4 Jun
inferno1–100.030%4 Jun
mirage11–13-0.0320%4 Jun
nuke13–6-0.022%2 Jun
nuke4–13-0.0015%1 Jun
ancient5–13-0.0211%1 Jun
nuke15–150.016%30 May
dust25–13-0.062%28 May
inferno8–13-0.029%28 May
nuke13–100.0318%28 May
mirage5–13-0.0315%27 May
inferno5–13-0.077%27 May
nuke10–130.0010%26 May
ancient5–13-0.017%26 May
inferno16–120.0310%26 May
nuke13–70.0515%25 May
mirage10–13-0.0614%25 May
mirage10–5-0.0715%25 May
ancient13–40.0411%24 May
train13–100.014%24 May
mirage13–110.038%23 May
nuke6–130.1018%23 May
mirage1–13-0.0511%23 May
nuke10–130.037%22 May
inferno13–80.0416%22 May
dust24–13-0.0021%22 May
ancient13–90.058%22 May
mirage13–8-0.029%22 May
nuke13–10-0.0414%22 May
inferno6–130.0011%22 May
nuke5–13-0.0213%22 May
ancient13–4-0.037%22 May
dust213–6-0.0115%21 May
ancient4–13-0.0223%21 May
dust211–13-0.0217%21 May
nuke16–130.0613%21 May
inferno13–100.0014%20 May
ancient13–100.036%20 May
ancient13–11-0.0111%20 May
nuke9–130.017%18 May
dust213–40.0013%18 May
nuke3–13-0.0412%18 May
ancient13–70.047%18 May
ancient14–16-0.047%17 May
inferno13–60.039%17 May
mirage10–130.0012%17 May
dust212–16-0.0414%16 May
ancient16–120.0016%16 May
mirage13–20.1418%16 May
inferno9–130.0613%16 May
ancient2–13-0.058%16 May
ancient13–40.0511%16 May
mirage13–90.0118%14 May
nuke8–130.0112%13 May
mirage6–130.0221%12 May
grail12–120.019%12 May
mirage13–50.0911%11 May
mirage13–9-0.0115%11 May
mirage13–60.0415%10 May
inferno9–130.0010%7 May
mirage13–70.0521%5 May
mirage13–60.045%5 May
ancient11–13-0.0114%3 May
nuke9–13-0.0422%2 May
mirage8–13-0.0613%2 May
dust27–13-0.047%2 May
nuke12–160.0015%1 May
dust215–15-0.0110%26 Apr
inferno14–16-0.0111%26 Apr
inferno16–13-0.0115%26 Apr
dust213–40.0014%26 Apr
dust216–12-0.0214%25 Apr
mirage13–7-0.0614%25 Apr
nuke8–13-0.0212%24 Apr
dust213–100.0017%23 Apr
nuke4–13-0.035%22 Apr
dust213–7-0.025%22 Apr
ancient13–9-0.0411%22 Apr
dust23–13-0.068%22 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →