Lysop

Lysop — CS2 Stats

76561198024964840[U:1:64699112]Steam profile ↗✓ No bans

3,117Tracked matches61%Win rate2020Tracked since
17,015Hours in CS14Hrs last 2 wks
CSDB Rating8.2 StrongPositional Player
Premier CS Rating26,293Top 10% of 185,711 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10258 of 232234 tracked
FaceitLevel 10 · 2,418 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+1176Premier CS Rating · 25,117 → 26,293
0Faceit ELO · 2,418 → 2,418
+25Tracked matches · now 3,117
+4.0ppWin rate · 56.7% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 29 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,117 +0 29 Aug30 Aug · 2 observations
25,11725,117peak 25,11729 Aug30 Aug
Faceit ELO: 2,418 +0 29 Aug30 Aug · 2 observations
2,4182,418peak 2,41829 Aug30 Aug
26,293Peak Premier on CSDB
2,418Highest Faceit ELO seen on CSDB
2Days observed since 2026-08-29

Faceit ELO

  • At peak — 2,418
  • Next: 2,500 ELO at 2,500 82 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • At peak — 26,293
  • Next: Gold band at 30,000 3,707 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate64.6%51.0%
Shot accuracy19.5%13.7%
Kill/death ratio1.001.09
Match win rate52.0%48.4%

Share this profile

CSDB.GGLysopFACEITLevel 10 · 2,418 ELOSTANDINGTop 12.4% of rankedPREMIER26,293 · Red bandPEAK ELO2,418csdb.gg/stats

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Performance scores

Aim96
Positioning71
Utility55

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim9.6
Utility5.5
Positioning7.1
Opening Duels6.4
Clutch3.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning7.1
Utility5.5
Mechanics8.7
Opening Duels5.3
Win Impact8.6

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

609,547Lifetime kills
1.00K/D
16,200Matches
52.0%Match win rate · Top 25% of Level 10 players
64.6%Headshot % · Top 10% of Level 10 players
19.5%Shot accuracy · Top 10% of Level 10 players
55,025MVPs
24,886Hours (in match)
18,356Bombs planted
6,990Bombs defused

Most-used weapons

AK-47269,494
AWP66,331
Glock-1817,162
Knife11,730
MP911,104
P2509,643
MAC-108,802

Lifetime map wins

76,592dust2
31,591inferno
13,798cbble
13,625train
12,877nuke
3,675vertigo
2,007aztec
372lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,406Matches
54%Win rate
1.05Avg K/D
76.6ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient21954%0.9815.5
Anubis17455%0.9514.8
Mirage15856%1.1015.9
Dust29041%1.0417.1
Inferno8358%1.0014.6
Nuke8358%0.9915.5
Overpass5056%1.0215.8
Vertigo2162%1.0315.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
41.6%Accuracy (enemy spotted)
48.2%Spray accuracy
89.2%Counter-strafing
8.3°Preaim
507msReaction time
41.6%T opening success
60.5%CT opening success
0.48Enemies flashed / flash
10.0%Flash assists
8.16HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4833 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →