phrawgpulp — CS2 Stats

76561198020882158[U:1:60616430]

215Tracked matches55%Win rate2021Tracked since
1,833Hours in CS9Hrs last 2 wks
CSDB Rating4.6 DevelopingEntry Fragger
Premier CS Rating6,849Light Blue band · top ~70% of ranked players (population est.)
CSDB Leaderboard#15802 of 20847 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGphrawgpulpPREMIER6,849 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning65
Utility4

0–100 skill scores via Leetify.

Recent form

STEADY42508Last 10042%Win rateWLLWWLWLLW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim5.5
Aggression10.0
Utility0.4
Positioning6.5
Opening Duels6.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.5
Utility0.4
Mechanics5.7
Opening Duels6.3
Win Impact6.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.08
first ⅓ avg -0.04 → last ⅓ avg 0.04
Reaction time685ms−55ms
first ⅓ avg 740ms → last ⅓ avg 685ms
Headshot accuracy21.2%+9.1%
first ⅓ avg 12.1% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 5–0
130Biggest win — dust2
4Longest win streak
39In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 48% over 65palaisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB65313448%0.03
dust2B178947%-0.04
palaisD61517%-0.03
office3030%-0.07
whistle31233%-0.02
inferno2020%-0.11
train110100%0.03
dogtown1010%-0.12
nuke1010%-0.10
vertigo1010%-0.06

Across the last 100 tracked matches.

Lifetime stats

50,033Lifetime kills
1.12K/D · Top 50% of tracked players
2,616Matches
39.6%Match win rate
34.9%Headshot %
16.7%Shot accuracy · Top 25% of tracked players
7,727MVPs
931Hours (in match)
2,201Bombs planted
528Bombs defused

Most-used weapons

AWP10,694
AK-478,497
Negev1,399
SCAR-201,381
Knife1,310
P2501,250

Lifetime map wins

8,256dust2
2,403lake
1,006office
486assault
289inferno
285militia
255italy
182nuke

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
34.5%Accuracy (enemy spotted)
32.9%Spray accuracy
75.7%Counter-strafing
11.7°Preaim
674msReaction time
46.5%T opening success
63.9%CT opening success
0.04Enemies flashed / flash
4.2%Flash assists
4.14HE damage / grenade
0.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0419 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.1428%29 Aug
cache9–13-0.0325%25 Aug
dust22–13-0.1213%25 Aug
cache13–30.0836%25 Aug
cache13–100.0221%25 Aug
cache9–130.0740%22 Aug
dust213–8-0.0126%22 Aug
cache8–130.0128%22 Aug
cache5–130.0717%22 Aug
cache13–20.1421%21 Aug
cache13–40.0320%20 Aug
cache3–13-0.0731%13 Aug
cache11–130.1223%12 Aug
cache13–8-0.0124%12 Aug
cache10–10.0421%12 Aug
cache13–60.1219%12 Aug
cache11–13-0.0122%12 Aug
cache13–100.0923%12 Aug
cache13–70.0821%12 Aug
dust28–13-0.0418%11 Aug
dust213–0-0.0331%11 Aug
cache12–120.1126%11 Aug
dust213–20.0411%10 Aug
cache1–60.0215%10 Aug
cache13–80.0017%10 Aug
cache13–100.0817%10 Aug
cache7–130.0115%10 Aug
cache9–130.0815%8 Aug
cache6–13-0.0511%8 Aug
cache13–30.1520%8 Aug
cache11–130.0418%7 Aug
cache8–13-0.0014%6 Aug
cache11–130.0011%6 Aug
cache7–130.0418%6 Aug
cache6–130.0118%6 Aug
cache13–40.0516%5 Aug
cache13–4-0.0220%5 Aug
cache10–130.0127%4 Aug
cache8–13-0.0942%20 Jun
cache1–130.0232%24 May
cache12–12-0.0931%24 May
cache6–13-0.0130%24 May
cache13–30.0219%4 May
cache13–7-0.0418%4 May
cache13–50.0230%3 May
cache13–60.0131%3 May
cache0–13-0.026%3 May
cache13–70.0926%3 May
cache3–13-0.0217%3 May
cache12–120.0124%2 May
cache12–120.0413%2 May
cache13–40.0111%2 May
cache5–00.1840%2 May
cache13–60.0113%2 May
cache13–40.0625%2 May
cache12–12-0.0315%1 May
cache5–130.0711%1 May
cache9–13-0.068%1 May
cache10–13-0.0326%1 May
cache13–10.1012%1 May
cache12–120.0223%1 May
cache12–12-0.0116%30 Apr
cache13–10.1718%30 Apr
cache13–90.0013%30 Apr
cache2–13-0.0617%29 Apr
cache13–50.1315%29 Apr
cache13–10.0320%29 Apr
cache13–80.0517%29 Apr
cache13–50.0417%29 Apr
cache11–13-0.0611%29 Apr
dust211–13-0.058%12 Feb
dust212–12-0.0126%18 Dec
dust213–110.0111%13 Dec
dust213–8-0.0120%13 Dec
dust213–5-0.0518%12 Dec
dust26–13-0.1210%12 Dec
office9–13-0.0311%5 Dec
dust213–8-0.040%5 Dec
dust27–13-0.087%24 May
dust29–13-0.0511%18 May
inferno6–9-0.1031%14 May
office7–13-0.0433%11 May
dust26–1-0.050%11 May
train13–60.0317%11 May
dust211–13-0.0419%11 May
dogtown5–9-0.127%11 May
nuke4–9-0.107%11 May
vertigo7–9-0.0626%11 May
inferno1–9-0.120%11 May
palais4–9-0.0611%7 May
whistle3–90.070%6 May
whistle4–9-0.135%6 May
palais7–90.0319%6 May
office4–13-0.136%18 Mar
palais3–90.000%17 Mar
palais2–9-0.087%17 Mar
whistle9–7-0.015%17 Mar
palais5–9-0.058%17 Mar
palais9–4-0.0118%17 Mar
dust26–13-0.0413%11 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →