P3T3 Machine

P3T3 Machine — CS2 Stats

76561198012365537[U:1:52099809]Steam profile ↗✓ No bans

596Tracked matches52%Win rate2020Tracked since
CSDB Rating6.1 SolidAll-Rounder
Premier CS Rating20,962Top 50% of 212,695 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#70239 of 259466 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,962 +298 18 Oct – 9 Oct · 20 days played
17,91221,632peak 21,63218 Oct9 Oct
21,738Peak Premier in tracked matches
1,285Highest Faceit ELO seen on CSDB
37Days played since 2025-10-18

Premier CS Rating

  • 670 below peak (21,632)
  • +319 over 30 days · steady
  • +2,061 over 90 days
  • Next: Red band at 25,000 — 4,038 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGP3T3 MachinePREMIER20,962 · Pink bandPEAK ELO1,285csdb.gg/stats

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Performance scores

Aim63
Positioning66
Utility70

0–100 skill scores via Leetify.

Recent form

HOT55–43–2Last 10055%Win rateLWWWLWWLWW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · −4.1pp headshot accuracy · −36ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 472ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 467ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 485ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.3
Utility7.0
Positioning6.6
Opening Duels6.1
Clutch7.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.6
Utility7.0
Mechanics4.0
Opening Duels5.5
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time517ms−65ms
first ⅓ avg 582ms → last ⅓ avg 517ms
Headshot accuracy15.1%+1.9%
first ⅓ avg 13.1% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · inferno, 15 Aug →
33%Best headshot accuracy · 2–3 · inferno, 8 Aug →
406msFastest reaction time · 13–11 · ancient, 15 Aug →
13–1Biggest win · anubis, 28 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–12In matches decided by ≤2 rounds
13Overtime games

Map breakdown

overpassBest map · 88% over 8ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2916–1355%0.01
ancientD165–1131%0.00
nukeB168–850%0.02
anubisA148–657%0.02
overpassS87–188%0.01
cacheC52–340%0.03
dust2—43–175%0.04
mirage—31–233%0.02
office—22–0100%0.06
italy—11–0100%-0.01
vertigo—11–0100%0.10
alpine—11–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
63%Win rate
1.25Avg K/D
78.2ADR
37%Headshot %

Clutches & streaks

57%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.8112.3
Ancient2100%1.2515.5
Nuke1100%2.3819.0
Dust21100%0.7019.0
Cache1100%1.1416.0
Overpass1100%0.6911.0
Anubis10%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
34.9%Accuracy (enemy spotted)
36.6%Spray accuracy
68.1%Counter-strafing
10.1°Preaim
497msReaction time
43.4%T opening success
60.4%CT opening success
0.58Enemies flashed / flash
8.1%Flash assists
11.58HE damage / grenade
14.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1276% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.019%9 Oct →
inferno13–70.0114%9 Oct →
inferno13–6-0.017%9 Oct →
ancient16–140.0218%5 Sept →
anubis12–16-0.0415%5 Sept →
ancient13–11-0.064%15 Aug →
cache13–20.0017%15 Aug →
nuke11–130.0111%15 Aug →
inferno13–60.138%15 Aug →
anubis13–50.0415%15 Aug →
ancient10–13-0.048%15 Aug →
nuke10–130.0315%15 Aug →
mirage12–16-0.0415%14 Aug →
cache13–40.1018%14 Aug →
inferno13–100.0119%9 Aug →
cache15–150.0814%8 Aug →
inferno16–140.0511%8 Aug →
inferno2–3-0.1133%8 Aug →
anubis10–130.0312%8 Aug →
cache10–130.0114%8 Aug →
mirage11–130.0517%8 Aug →
inferno8–13-0.019%8 Aug →
anubis10–13-0.0314%3 Aug →
inferno13–6-0.046%3 Aug →
inferno10–130.0512%3 Aug →
anubis13–50.0321%3 Aug →
dust213–80.0416%3 Aug →
mirage13–40.0326%3 Aug →
ancient7–130.0317%17 Jul →
inferno13–60.1224%17 Jul →
anubis13–60.0114%17 Jul →
ancient6–130.0223%12 Jul →
cache5–13-0.0318%12 Jul →
ancient3–130.0320%10 Jul →
inferno4–13-0.0913%10 Jul →
nuke13–110.0122%9 Jul →
inferno13–80.0032%9 Jul →
italy13–10-0.0123%8 Jul →
dust213–20.1022%8 Jul →
overpass13–11-0.0118%8 Jul →
office8–20.0711%8 Jul →
office13–30.0523%8 Jul →
anubis4–130.0225%3 Jul →
ancient9–130.0012%3 Jul →
anubis13–70.0820%3 Jul →
inferno13–5-0.0213%27 Apr →
inferno4–13-0.0610%27 Apr →
nuke13–20.038%27 Apr →
nuke13–40.0114%25 Apr →
anubis13–8-0.0215%21 Apr →
ancient14–160.018%21 Apr →
inferno13–40.0216%9 Apr →
ancient7–13-0.0216%28 Mar →
anubis13–10.0515%28 Mar →
inferno13–50.0512%28 Mar →
overpass13–50.1015%28 Mar →
anubis13–60.0215%28 Mar →
ancient13–40.1017%28 Mar →
inferno13–50.0727%28 Mar →
nuke13–110.0718%28 Mar →
anubis14–160.0515%13 Mar →
nuke13–100.0612%13 Mar →
ancient13–100.059%13 Mar →
inferno13–110.0512%12 Mar →
nuke11–13-0.039%12 Mar →
nuke13–10.0719%11 Mar →
nuke13–110.0719%7 Mar →
nuke10–130.0317%5 Mar →
anubis10–13-0.009%2 Mar →
nuke3–13-0.0125%2 Mar →
inferno13–9-0.0513%25 Feb →
nuke14–160.019%25 Feb →
ancient6–130.0113%25 Feb →
nuke6–13-0.0216%21 Feb →
overpass13–90.0121%21 Feb →
ancient11–13-0.017%21 Feb →
vertigo13–20.1022%12 Feb →
alpine13–30.0714%12 Feb →
inferno13–60.0614%10 Feb →
overpass13–6-0.0211%10 Feb →
inferno11–13-0.0023%8 Feb →
overpass13–100.0112%8 Feb →
ancient3–13-0.032%8 Feb →
inferno7–130.0116%8 Feb →
anubis16–130.0413%8 Feb →
inferno14–16-0.0113%8 Feb →
inferno14–160.0216%6 Jan →
ancient10–13-0.029%6 Jan →
nuke2–13-0.056%3 Jan →
inferno10–13-0.0214%3 Jan →
inferno10–13-0.0015%25 Dec →
inferno13–80.0610%25 Dec →
inferno11–13-0.0112%6 Dec →
dust213–50.0315%6 Dec →
nuke13–70.0818%5 Dec →
overpass13–70.0116%5 Dec →
overpass16–130.0013%22 Nov →
inferno10–13-0.027%22 Nov →
ancient13–9-0.068%8 Nov →
overpass15–15-0.008%18 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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