Tom — CS2 Stats

76561198010586136[U:1:50320408]✓ No bans

2,209Tracked matches48%Win rate2020Tracked since
3,802Hours in CS19Hrs last 2 wks
CSDB Rating6.0 SolidEntry Fragger
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate48.4%42.5%44.2%above
Shot accuracy11.3%10.9%11.2%meets
Kill/death ratio1.290.991.04above
Match win rate47.1%44.2%45.3%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGTomFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning66
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY414910Last 10041%Win rateLLWLWLWWLW

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim6.7
Aggression10.0
Utility1.8
Positioning6.6
Opening Duels6.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.6
Utility1.8
Mechanics8.4
Opening Duels6.9
Win Impact4.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time686ms−26ms
first ⅓ avg 712ms → last ⅓ avg 686ms
Headshot accuracy18.9%−1.7%
first ⅓ avg 20.6% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–7
131Biggest win — nuke
4Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 53% over 19ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%0.05
dust2B1910953%0.03
nukeB179853%0.04
infernoD112918%0.05
cacheC104640%0.03
ancientD71614%0.06
officeC52340%0.04
anubis3030%0.07
train1010%-0.03
boulder110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,065Lifetime kills
1.29K/D · Top 10% of Level 4 players
4,664Matches
47.1%Match win rate · Top 50% of Level 4 players
48.4%Headshot % · Top 25% of Level 4 players
11.3%Shot accuracy · Top 50% of Level 4 players
13,902MVPs
1,743Hours (in match)
3,478Bombs planted
1,274Bombs defused

Most-used weapons

AK-4737,896
AWP3,868
MP73,688
MAC-101,569
MAG-71,433
UMP-451,217

Lifetime map wins

6,128dust2
3,952inferno
1,718nuke
1,547vertigo
869train
631office
106lake
94cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
1.27Avg K/D
ADR
54%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%1.5024.0
Ancient1100%1.4320.0
Vertigo10%0.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
35.9%Accuracy (enemy spotted)
32.2%Spray accuracy
87.7%Counter-strafing
9.3°Preaim
690msReaction time
46.3%T opening success
68.8%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
14.95HE damage / grenade
0.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1459 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno1–13-0.0335%29 Aug
office6–130.1210%29 Aug
cache13–20.0424%27 Aug
mirage11–130.0113%27 Aug
mirage13–70.0522%26 Aug
nuke9–130.1213%26 Aug
cache13–70.2031%26 Aug
nuke13–90.1123%26 Aug
train1–13-0.037%23 Aug
nuke13–20.1025%23 Aug
nuke13–110.0817%23 Aug
dust213–80.0117%23 Aug
dust213–80.0524%23 Aug
dust212–12-0.0210%23 Aug
nuke12–12-0.0321%23 Aug
mirage12–120.0717%23 Aug
mirage13–30.0015%23 Aug
inferno2–13-0.0342%22 Aug
mirage7–130.0412%21 Aug
dust213–70.0616%21 Aug
office12–120.0027%21 Aug
inferno13–50.0623%21 Aug
inferno10–130.0219%16 Aug
mirage13–100.1618%16 Aug
cache12–12-0.0319%16 Aug
dust22–13-0.0417%15 Aug
mirage5–13-0.0420%15 Aug
inferno7–130.077%15 Aug
ancient11–130.0613%15 Aug
cache7–13-0.0321%9 Aug
mirage7–130.0112%9 Aug
dust27–13-0.0410%9 Aug
nuke13–60.1522%9 Aug
mirage8–13-0.0218%9 Aug
cache8–13-0.0223%9 Aug
nuke13–110.0515%9 Aug
nuke13–80.1224%8 Aug
dust21–13-0.0429%8 Aug
mirage5–130.069%8 Aug
cache2–130.0321%7 Aug
inferno11–130.1514%7 Aug
anubis11–130.0120%7 Aug
nuke10–13-0.0214%3 Aug
mirage13–110.1014%3 Aug
nuke13–11-0.0616%3 Aug
mirage13–50.0912%3 Aug
mirage6–130.0217%1 Aug
office13–100.0122%1 Aug
mirage8–130.0214%1 Aug
nuke4–13-0.0519%26 Jul
dust22–130.0530%26 Jul
inferno4–130.0322%26 Jul
mirage11–130.088%26 Jul
office13–90.0721%26 Jul
ancient4–130.1214%26 Jul
anubis7–130.1835%26 Jul
inferno1–13-0.0019%23 Jul
dust29–13-0.0213%23 Jul
mirage13–30.1518%23 Jul
nuke5–13-0.0010%23 Jul
anubis1–130.039%20 Jul
inferno13–60.1127%20 Jul
dust213–50.0328%20 Jul
ancient7–130.0414%19 Jul
cache13–40.1925%19 Jul
mirage13–30.0527%19 Jul
inferno9–130.0714%17 Jul
mirage5–13-0.019%17 Jul
dust21–13-0.0013%17 Jul
dust213–90.0823%17 Jul
cache9–13-0.0627%15 Jul
nuke12–120.0014%15 Jul
cache13–110.0517%15 Jul
dust213–20.0537%15 Jul
dust213–90.1319%14 Jul
mirage13–70.1031%14 Jul
cache2–13-0.0726%12 Jul
ancient10–130.0519%12 Jul
ancient8–130.0612%12 Jul
nuke12–120.1221%12 Jul
mirage13–70.0833%11 Jul
nuke13–10-0.0410%11 Jul
nuke13–10.0418%11 Jul
dust213–110.0329%10 Jul
mirage9–130.0421%10 Jul
boulder6–20.0529%10 Jul
mirage13–70.0619%10 Jul
mirage13–10.1315%10 Jul
dust212–120.0334%10 Jul
dust215–150.1119%9 Jul
ancient8–130.0710%9 Jul
office12–12-0.0113%9 Jul
mirage6–130.0411%8 Jul
nuke9–13-0.0316%8 Jul
mirage7–13-0.0324%8 Jul
ancient9–2-0.0117%7 Jul
dust213–60.0420%7 Jul
mirage13–80.0421%7 Jul
dust213–90.0223%7 Jul
inferno9–130.1129%6 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →