David Bluntonius

David Bluntonius — CS2 Stats

YE76561198006535333[U:1:46269605]Steam profile ↗

2,545Tracked matches57%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating22,346Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#7060 of 24642 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDavid BluntoniusFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER22,346 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning54
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateWWWLLLLWTL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.2
Utility1.3
Positioning5.4
Opening Duels2.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.4
Utility1.3
Mechanics7.5
Opening Duels2.8
Win Impact7.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time584ms−43ms
first ⅓ avg 627ms → last ⅓ avg 584ms
Headshot accuracy19.0%+1.1%
first ⅓ avg 17.9% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — anubis 13–7
131Biggest win — inferno
4Longest win streak
W3Current streak
512In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 79% over 19anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB33161748%-0.01
infernoB25121348%-0.00
nukeS1915479%0.01
dust2A74357%0.00
cacheC73443%-0.02
anubisD51420%0.03
ancient31233%-0.03
overpass1010%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

89Matches
56%Win rate
1.11Avg K/D
92.3ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.9314.0
Nuke10%1.1919.0
Anubis1100%1.7319.0
Inferno1100%1.0715.0
Train1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
83.8%Counter-strafing
9.0°Preaim
597msReaction time
30.7%T opening success
51.9%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
10.73HE damage / grenade
0.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1433 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6919% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0016%29 Aug
dust213–90.0214%24 Aug
nuke13–70.0014%24 Aug
ancient11–13-0.0518%24 Aug
mirage2–2-0.070%19 Aug
cache7–13-0.0526%19 Aug
mirage8–13-0.0440%18 Aug
mirage16–140.0318%17 Aug
mirage15–15-0.0015%17 Aug
anubis10–130.0512%17 Aug
inferno13–70.0310%17 Aug
nuke13–40.0119%17 Aug
nuke13–11-0.0424%16 Aug
inferno7–13-0.0119%16 Aug
nuke13–10-0.0023%16 Aug
anubis13–70.1216%14 Aug
nuke9–130.0124%12 Aug
nuke7–13-0.0113%12 Aug
inferno11–130.0024%9 Aug
mirage0–13-0.0414%9 Aug
inferno13–90.0230%7 Aug
mirage13–7-0.0019%6 Aug
mirage13–30.0324%6 Aug
dust215–15-0.0333%6 Aug
nuke2–6-0.089%6 Aug
mirage13–100.0215%3 Aug
inferno13–110.0114%3 Aug
mirage13–90.0325%3 Aug
anubis7–130.0116%1 Aug
cache13–90.0015%1 Aug
inferno7–9-0.0420%1 Aug
inferno11–13-0.0022%31 Jul
mirage11–13-0.0226%31 Jul
anubis15–150.0220%29 Jul
cache9–13-0.0528%29 Jul
dust210–13-0.0214%27 Jul
inferno0–13-0.030%23 Jul
mirage9–13-0.0323%23 Jul
mirage7–13-0.0624%23 Jul
mirage3–13-0.0141%22 Jul
inferno13–16-0.0516%22 Jul
inferno13–40.0222%22 Jul
nuke13–40.0115%22 Jul
inferno13–10.0621%22 Jul
mirage5–130.0213%20 Jul
dust213–8-0.017%20 Jul
mirage4–13-0.0025%20 Jul
inferno10–13-0.0216%20 Jul
inferno10–13-0.0426%18 Jul
nuke13–10.0017%18 Jul
mirage10–130.0115%18 Jul
nuke13–70.0021%18 Jul
mirage13–5-0.0610%18 Jul
mirage13–9-0.069%18 Jul
dust213–10.0029%17 Jul
cache7–130.0423%16 Jul
mirage13–90.0020%15 Jul
mirage1–2-0.100%15 Jul
mirage13–7-0.0726%15 Jul
nuke13–30.0325%15 Jul
mirage11–130.0724%14 Jul
inferno14–16-0.048%13 Jul
nuke13–8-0.019%13 Jul
mirage7–130.0116%13 Jul
mirage11–13-0.0619%10 Jul
nuke13–100.0420%10 Jul
inferno13–2-0.0125%10 Jul
cache13–7-0.046%10 Jul
inferno13–10-0.0418%9 Jul
cache9–13-0.039%9 Jul
cache13–2-0.0320%9 Jul
mirage11–130.0114%6 Jul
inferno13–100.0527%6 Jul
nuke13–30.0215%6 Jul
anubis8–13-0.028%6 Jul
overpass7–13-0.0526%6 Jul
nuke13–70.0329%4 Jul
mirage13–80.0015%4 Jul
nuke13–9-0.0213%4 Jul
mirage15–15-0.0413%3 Jul
ancient7–13-0.0820%3 Jul
inferno14–160.0117%2 Jul
mirage13–40.0220%2 Jul
nuke13–80.0224%2 Jul
nuke13–50.1116%1 Jul
inferno9–13-0.0317%1 Jul
mirage13–110.0217%1 Jul
inferno13–9-0.0118%1 Jul
inferno13–60.0116%30 Jun
ancient13–110.0421%30 Jun
inferno3–130.0215%30 Jun
mirage13–30.1120%29 Jun
dust213–9-0.0118%29 Jun
inferno13–50.0413%29 Jun
nuke4–13-0.0229%29 Jun
mirage13–5-0.0123%29 Jun
mirage13–70.0319%27 Jun
mirage13–10.0815%27 Jun
inferno10–130.0321%27 Jun
dust29–130.0519%27 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →