Randus Bobambus

Randus Bobambus — CS2 Stats

LI76561197997781340[U:1:37515612]Steam profile ↗✓ No bans

4,417Tracked matches81%Win rate2020Tracked since
CSDB Rating7.1 StrongSupport
Premier CS Rating28,012Top 5% of 204,316 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#2475 of 251452 tracked
FaceitLevel 10 · 2,364 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,012 -620 13 Aug – 12 Oct · 18 days played
27,69528,755peak 28,75513 Aug12 Oct
Faceit ELO: 2,364 +0 30 Aug – 26 Sept · 8 observations
2,3642,364peak 2,36430 Aug26 Sept
29,191Peak Premier in tracked matches
2,364Highest Faceit ELO seen on CSDB
20Days played since 2026-08-13

Faceit ELO

  • At peak — 2,364
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 136 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 743 below peak (28,755)
  • -743 over 30 days · declining
  • Next: Gold band at 30,000 — 1,988 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGRandus BobambusFACEITLevel 10 · 2,364 ELOSTANDINGTop 12.4% of rankedPREMIER28,012 · Red band30 DAYS0 ELOPEAK ELO2,364csdb.gg/stats

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Performance scores

Aim79
Positioning50
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY72–24–4Last 10072%Win rateLTWTWWTWLL

Last 10 vs previous 10: −60pp win rate · −0.02 avg rating · +6.5pp headshot accuracy · +71ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 541ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 587ms

Last 20

  • 14–3–3 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.9
Utility6.2
Positioning5.0
Opening Duels3.1
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility6.2
Mechanics7.4
Opening Duels3.3
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time542ms−25ms
first ⅓ avg 567ms → last ⅓ avg 542ms
Headshot accuracy19.1%−0.5%
first ⅓ avg 19.6% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · cache, 15 Aug →
50%Best headshot accuracy · 13–0 · inferno, 13 Aug →
375msFastest reaction time · 13–10 · train, 3 Sept →
13–0Biggest win · vertigo, 24 Aug →

Across the last 100 tracked matches.

Highlights

16Longest win streak
3–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 92% over 13ancientWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS2215–768%0.00
cacheS1813–572%0.00
ancientB168–850%-0.01
anubisS1613–381%0.01
nukeS1312–192%-0.01
dust2A53–260%-0.01
train—44–0100%-0.00
mirage—21–150%-0.02
overpass—21–150%0.03
fachwerk—11–0100%0.05
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,032Matches
55%Win rate
1.16Avg K/D
87.5ADR
40%Headshot %

Clutches & streaks

32%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Cache5366%1.6319.6
Anubis3168%1.4916.1
Ancient1662%1.3414.3
Inferno1471%1.5016.6
Nuke1292%1.2613.8
Mirage1060%1.1617.7
Vertigo850%0.9813.3
Dust2367%1.4018.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.5%Spray accuracy
83.5%Counter-strafing
10.0°Preaim
537msReaction time
29.1%T opening success
56.3%CT opening success
0.47Enemies flashed / flash
10.2%Flash assists
8.68HE damage / grenade
10.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4653 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1429% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0327%12 Oct →
ancient12–120.0021%3 Oct →
inferno13–4-0.0017%3 Oct →
anubis12–12-0.0123%3 Oct →
nuke13–9-0.0512%2 Oct →
cache13–50.0411%29 Sept →
ancient12–12-0.0314%29 Sept →
mirage13–6-0.0141%27 Sept →
cache8–13-0.0019%3 Sept →
ancient1–13-0.0228%3 Sept →
inferno13–1-0.0317%3 Sept →
train13–10-0.0415%3 Sept →
inferno10–00.0420%3 Sept →
ancient6–0-0.000%3 Sept →
inferno16–14-0.0319%3 Sept →
inferno13–6-0.0019%3 Sept →
ancient13–80.0819%3 Sept →
nuke13–80.0512%3 Sept →
anubis13–100.0413%3 Sept →
inferno13–40.0213%3 Sept →
anubis13–50.0216%3 Sept →
inferno5–00.0533%3 Sept →
nuke13–60.0523%2 Sept →
cache13–8-0.0113%2 Sept →
anubis13–4-0.048%2 Sept →
train13–40.0021%2 Sept →
nuke2–13-0.1143%2 Sept →
inferno4–130.0127%1 Sept →
inferno13–11-0.0212%1 Sept →
train13–50.0113%1 Sept →
inferno6–130.0124%1 Sept →
nuke13–6-0.0219%1 Sept →
inferno13–100.0319%1 Sept →
anubis13–8-0.0123%1 Sept →
ancient13–1-0.019%1 Sept →
cache13–8-0.0116%1 Sept →
anubis13–80.0617%31 Aug →
cache11–13-0.0618%28 Aug →
ancient13–4-0.060%28 Aug →
inferno13–40.0223%28 Aug →
anubis13–5-0.0213%28 Aug →
nuke13–30.0517%28 Aug →
cache13–30.0916%28 Aug →
ancient13–30.0324%28 Aug →
cache4–13-0.0632%26 Aug →
ancient13–9-0.0219%26 Aug →
inferno13–50.0218%26 Aug →
fachwerk5–10.0544%25 Aug →
cache13–9-0.0133%25 Aug →
overpass12–120.0520%24 Aug →
dust213–80.0427%24 Aug →
cache13–7-0.0114%24 Aug →
vertigo13–0-0.0029%24 Aug →
nuke13–8-0.0419%24 Aug →
nuke13–5-0.067%24 Aug →
anubis11–130.0112%24 Aug →
dust24–13-0.0613%24 Aug →
inferno10–13-0.0324%24 Aug →
anubis13–6-0.0614%23 Aug →
dust213–20.0517%23 Aug →
inferno13–30.0511%23 Aug →
cache13–8-0.0315%23 Aug →
inferno3–13-0.028%23 Aug →
inferno8–13-0.0221%23 Aug →
inferno13–5-0.0614%23 Aug →
dust25–13-0.0613%23 Aug →
inferno13–6-0.0024%23 Aug →
ancient8–13-0.066%23 Aug →
anubis11–13-0.0318%23 Aug →
anubis13–20.0413%21 Aug →
train13–110.0224%21 Aug →
inferno7–130.0014%21 Aug →
nuke13–70.0318%21 Aug →
nuke7–00.0127%19 Aug →
ancient11–130.0024%19 Aug →
cache13–10-0.0512%18 Aug →
anubis13–30.0426%18 Aug →
inferno11–13-0.0313%18 Aug →
cache9–130.0115%18 Aug →
cache13–8-0.0322%18 Aug →
anubis13–8-0.0211%16 Aug →
dust213–6-0.0024%16 Aug →
cache8–10.0226%16 Aug →
cache13–70.0513%16 Aug →
overpass13–40.0024%16 Aug →
cache13–9-0.0223%15 Aug →
ancient1–130.0441%15 Aug →
cache7–13-0.0017%15 Aug →
anubis9–30.1129%15 Aug →
ancient0–13-0.0921%15 Aug →
cache13–00.1424%15 Aug →
anubis13–10.0310%15 Aug →
ancient10–130.0021%13 Aug →
ancient13–00.0022%13 Aug →
nuke13–50.0519%13 Aug →
nuke13–20.0125%13 Aug →
ancient4–10.050%13 Aug →
inferno13–00.0650%13 Aug →
nuke13–3-0.050%13 Aug →
anubis13–50.0816%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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