Sagus

Sagus — CS2 Stats

DE76561197991384101[U:1:31118373]Steam profile ↗✓ No bans

905Tracked matches27%Win rate2022Tracked since
CSDB Rating2.3 LearningSupport
Premier CS Rating7,281Light Blue band · top ~67.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 905 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 17 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,281 -6,083 18 Mar20 Sept · 29 days played
7,28114,700peak 14,70018 Mar20 Sept
14,700Peak Premier in tracked matches
42Days played since 2026-03-17

Premier CS Rating

  • 7,419 below peak (14,700)
  • Next: Blue band at 10,000 2,719 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSagusFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,281 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim17
Positioning34
Utility67

0–100 skill scores via Leetify.

Recent form

COLD36604Last 10036%Win rateWLLLWLLLWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +1.9pp headshot accuracy · −48ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 660ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 683ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.1 against its own average).

Aim1.7
Utility6.7
Positioning3.4
Opening Duels0.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.4
Utility6.7
Mechanics2.5
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time667ms+34ms
first ⅓ avg 633ms → last ⅓ avg 667ms
Headshot accuracy12.0%−3.0%
first ⅓ avg 15.0% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–5 · nuke, 18 Mar
36%Best headshot accuracy · 2–13 · nuke, 12 Apr
406msFastest reaction time · 3–13 · ancient, 8 Apr
13–1Biggest win · inferno, 16 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
67In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 50% over 14ancientWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%-0.04
dust2D2171433%-0.04
ancientD1631319%-0.05
overpassB147750%-0.08
nukeC94544%-0.03
cacheD51420%-0.03
mirage2020%-0.03
anubis2020%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

83Matches
51%Win rate
0.67Avg K/D
56.3ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust22642%0.6410.3
Inferno2370%0.729.8
Cache1741%0.6510.2
Ancient757%0.7412.9
Overpass580%0.6811.2
Mirage40%0.5910.5
Anubis10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
29.2%Accuracy (enemy spotted)
30.7%Spray accuracy
61.3%Counter-strafing
14.4°Preaim
665msReaction time
20.3%T opening success
29.2%CT opening success
0.62Enemies flashed / flash
7.7%Flash assists
12.73HE damage / grenade
10.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.3849° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4126% — below the 15% mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–70.038%28 May
cache15–19-0.0815%23 May
cache7–13-0.0018%20 May
ancient7–13-0.053%19 May
inferno13–3-0.0319%19 May
dust29–13-0.0613%15 May
dust210–13-0.0220%13 May
cache11–13-0.078%7 May
cache13–8-0.0115%3 May
ancient3–13-0.0911%1 May
inferno13–9-0.0514%29 Apr
cache6–130.0013%29 Apr
ancient6–13-0.042%26 Apr
inferno9–5-0.0315%25 Apr
ancient1–13-0.1517%24 Apr
ancient8–13-0.0620%23 Apr
dust213–5-0.028%23 Apr
nuke9–70.057%23 Apr
overpass2–9-0.193%23 Apr
overpass9–7-0.0610%23 Apr
dust23–13-0.107%22 Apr
mirage8–13-0.078%22 Apr
ancient3–13-0.0710%22 Apr
dust27–13-0.0410%21 Apr
inferno10–13-0.0515%21 Apr
dust213–80.0010%21 Apr
nuke3–13-0.1013%21 Apr
anubis3–130.0011%20 Apr
inferno7–130.0022%20 Apr
inferno13–10.0114%16 Apr
nuke13–7-0.0215%16 Apr
dust26–130.0116%16 Apr
mirage6–130.017%15 Apr
inferno9–13-0.089%15 Apr
dust29–13-0.0519%15 Apr
overpass13–6-0.0115%15 Apr
inferno13–11-0.0325%14 Apr
dust26–13-0.0513%14 Apr
dust214–16-0.0312%13 Apr
ancient6–13-0.0612%13 Apr
inferno13–5-0.0013%13 Apr
nuke9–13-0.0111%12 Apr
overpass15–15-0.0412%12 Apr
nuke2–13-0.1036%12 Apr
inferno13–80.0317%11 Apr
dust210–13-0.0212%11 Apr
dust211–13-0.0312%10 Apr
ancient4–13-0.078%10 Apr
inferno5–9-0.137%10 Apr
overpass13–11-0.0817%9 Apr
dust216–13-0.0119%9 Apr
ancient9–13-0.0519%9 Apr
inferno7–13-0.0618%9 Apr
ancient6–13-0.0312%8 Apr
ancient3–13-0.059%8 Apr
nuke16–14-0.0122%8 Apr
dust29–130.0017%8 Apr
overpass8–13-0.070%7 Apr
inferno13–3-0.0318%7 Apr
overpass9–13-0.1225%7 Apr
dust213–16-0.0321%7 Apr
inferno6–13-0.0615%4 Apr
inferno6–13-0.0222%4 Apr
ancient13–7-0.048%2 Apr
anubis8–13-0.0213%2 Apr
dust24–13-0.0924%31 Mar
inferno10–13-0.0712%31 Mar
inferno11–130.0222%30 Mar
inferno13–8-0.0215%30 Mar
inferno14–16-0.0827%29 Mar
inferno9–20.0622%29 Mar
dust24–13-0.1021%27 Mar
inferno4–13-0.0611%27 Mar
ancient6–13-0.0326%27 Mar
dust213–7-0.048%26 Mar
inferno8–8-0.119%26 Mar
overpass9–2-0.0122%25 Mar
inferno4–9-0.200%25 Mar
nuke3–9-0.0313%25 Mar
dust213–10-0.0415%24 Mar
inferno9–50.0223%23 Mar
inferno8–8-0.1219%23 Mar
ancient13–8-0.0311%22 Mar
ancient13–50.0515%22 Mar
dust213–10-0.0213%22 Mar
inferno14–16-0.0513%20 Mar
overpass16–13-0.0916%20 Mar
ancient9–13-0.0511%20 Mar
overpass6–9-0.1312%19 Mar
nuke5–9-0.1013%19 Mar
inferno9–7-0.0518%19 Mar
inferno10–13-0.0416%18 Mar
dust216–12-0.0527%18 Mar
overpass8–8-0.0816%18 Mar
inferno7–9-0.1510%18 Mar
overpass4–9-0.150%18 Mar
nuke9–50.0913%18 Mar
inferno9–40.0813%18 Mar
inferno9–5-0.0818%17 Mar
overpass9–4-0.128%17 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →