skipper

skipper — CS2 Stats

DK76561197988831269[U:1:28565541]Steam profile ↗✓ No bans

1,423Tracked matches60%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
FaceitLevel 10 · 2,328 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (66 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,328 → 2,328
+26Tracked matches · now 1,423
−3.3ppWin rate · 63.3% → 60.0%

Rating over time

Premier CS Rating: 26,221 +855 3 Oct – 11 Feb · 18 days played
25,36627,251peak 27,2513 Oct11 Feb
27,251Peak Premier in tracked matches
2,328Highest Faceit ELO seen on CSDB
50Days played since 2025-10-03

Faceit ELO

  • At peak — 2,328
  • Next: 2,500 ELO at 2,500 — 172 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGskipperFACEITLevel 10 · 2,328 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,328csdb.gg/stats

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Performance scores

Aim86
Positioning70
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLWWLWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +2.1pp headshot accuracy · −74ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 528ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 519ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim8.6
Utility2.3
Positioning7.0
Opening Duels6.9
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 74% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.0
Utility2.3
Mechanics7.5
Opening Duels7.3
Win Impact8.3

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time595ms−34ms
first ⅓ avg 630ms → last ⅓ avg 595ms
Headshot accuracy21.3%+0.1%
first ⅓ avg 21.2% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · nuke, 25 Oct →
41%Best headshot accuracy · 13–1 · anubis, 26 Dec →
422msFastest reaction time · 13–9 · nuke, 8 Feb →
13–1Biggest win · nuke, 5 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 65% over 20ancientWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB209–1145%0.02
nukeS2013–765%0.02
ancientC166–1038%0.01
dust2A159–660%0.04
overpassC94–544%0.01
anubisB84–450%0.03
cacheA53–260%0.02
inferno—43–175%0.03
train—20–20%-0.08
vertigo—11–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

782Matches
55%Win rate
1.45Avg K/D
96.2ADR
47%Headshot %

Clutches & streaks

19%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2846%1.3120.6
Nuke2255%1.4121.4
Ancient2055%1.2318.1
Vertigo1968%1.6723.7
Anubis1283%1.3721.8
Dust21242%1.0217.3
Overpass944%1.9922.3
Inferno825%0.9018.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
38.4%Accuracy (enemy spotted)
41.4%Spray accuracy
83.6%Counter-strafing
8.6°Preaim
583msReaction time
61.0%T opening success
57.0%CT opening success
0.41Enemies flashed / flash
0.6%Flash assists
10.69HE damage / grenade
1.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.41 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0526%1 Nov →
dust213–110.1116%28 Oct →
nuke13–80.0329%27 Oct →
anubis6–130.0120%27 Oct →
mirage13–100.1123%25 Oct →
nuke13–30.1823%25 Oct →
cache13–60.0826%25 Oct →
mirage10–130.0124%17 Oct →
mirage13–110.0113%16 Oct →
dust28–13-0.0124%15 Oct →
anubis13–110.0715%14 Oct →
mirage11–130.0717%14 Oct →
mirage13–40.0323%14 Oct →
cache14–16-0.0018%13 Oct →
mirage8–13-0.0113%12 Oct →
ancient13–40.0723%5 Sept →
vertigo13–6-0.0120%5 Sept →
nuke13–4-0.0026%31 Jul →
mirage8–13-0.0515%31 Jul →
cache6–13-0.0533%27 Jul →
nuke13–40.0833%27 Jul →
cache13–60.0810%14 Jul →
dust213–60.0527%14 Jul →
nuke8–13-0.0328%27 Jun →
anubis13–110.039%27 Jun →
ancient6–13-0.0029%27 Jun →
cache13–7-0.0217%29 May →
ancient11–130.0422%26 Mar →
nuke13–10.1035%5 Mar →
ancient13–100.0320%13 Feb →
ancient13–8-0.0015%11 Feb →
mirage4–13-0.0713%11 Feb →
ancient9–130.0017%11 Feb →
mirage7–13-0.0315%8 Feb →
nuke13–9-0.0225%8 Feb →
dust213–90.0522%8 Feb →
ancient4–13-0.0635%7 Feb →
inferno13–9-0.0221%7 Feb →
overpass13–110.0529%7 Feb →
dust216–140.0136%7 Feb →
overpass13–10-0.0129%7 Feb →
dust214–160.0714%7 Feb →
nuke13–10-0.0515%4 Feb →
anubis13–110.0221%4 Feb →
mirage13–90.0222%1 Feb →
ancient13–80.0221%1 Feb →
anubis9–130.0116%1 Feb →
dust24–130.0032%1 Feb →
inferno13–60.0822%1 Feb →
nuke13–100.0218%31 Jan →
mirage9–130.0130%31 Jan →
dust216–130.0519%30 Jan →
mirage10–13-0.0715%30 Jan →
nuke13–50.0631%30 Jan →
dust213–7-0.0227%28 Jan →
overpass8–13-0.0120%18 Jan →
train5–13-0.0729%1 Jan →
overpass6–130.0210%31 Dec →
nuke1–13-0.0713%31 Dec →
ancient3–13-0.0118%31 Dec →
dust213–100.0619%31 Dec →
ancient13–16-0.0114%28 Dec →
dust25–13-0.0323%28 Dec →
nuke14–16-0.0432%28 Dec →
nuke5–12-0.0026%27 Dec →
mirage13–9-0.0120%27 Dec →
anubis13–10.0541%26 Dec →
overpass3–13-0.0420%26 Dec →
nuke13–100.0726%25 Dec →
mirage8–130.0420%20 Dec →
dust213–60.0728%20 Dec →
dust213–90.0727%19 Dec →
overpass14–160.0426%13 Dec →
overpass13–90.0113%6 Dec →
nuke10–13-0.0210%6 Dec →
mirage13–110.0726%28 Nov →
ancient11–130.0125%24 Nov →
anubis4–130.0630%24 Nov →
ancient4–130.0017%13 Nov →
nuke13–70.0925%13 Nov →
overpass13–80.1116%13 Nov →
inferno9–13-0.0234%8 Nov →
inferno13–70.0715%2 Nov →
nuke6–13-0.0419%2 Nov →
mirage13–60.0720%2 Nov →
ancient13–16-0.0118%1 Nov →
nuke13–11-0.0321%1 Nov →
train4–13-0.0918%31 Oct →
dust25–13-0.0719%31 Oct →
nuke13–70.0027%31 Oct →
ancient13–11-0.0211%31 Oct →
anubis10–130.0227%26 Oct →
nuke7–130.0328%26 Oct →
ancient5–130.0114%26 Oct →
dust24–60.1529%21 Oct →
mirage13–20.1323%21 Oct →
ancient13–100.0220%10 Oct →
mirage16–120.0817%4 Oct →
overpass5–13-0.0519%4 Oct →
mirage11–13-0.0116%3 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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