tooTall

tooTall — CS2 Stats

CH76561197974482679[U:1:14216951]Steam profile ↗✓ No bans

2,253Tracked matches45%Win rate2021Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating13,470Blue band · top ~36.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,470 -2,875 6 Jul – 20 Sept · 31 days played
12,19818,652peak 18,6526 Jul20 Sept
Faceit ELO: 1,048 +0 28 Aug – 15 Sept · 4 observations
1,0481,048peak 1,04828 Aug15 Sept
18,672Peak Premier in tracked matches
1,048Highest Faceit ELO seen on CSDB
38Days played since 2026-07-06

Faceit ELO

  • At peak — 1,048
  • Next: Level 5 at 1,051 — 3 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 5,182 below peak (18,652)
  • -1,405 over 30 days · declining
  • -2,875 over 90 days
  • Next: Purple band at 15,000 — 1,530 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtooTallPREMIER13,470 · Blue bandPEAK ELO1,048csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning44
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY41–57–2Last 10041%Win rateLWWLLWWLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +5.3pp headshot accuracy · +63ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 764ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 729ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 698ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim3.6
Utility6.7
Positioning4.4
Opening Duels1.3
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.4
Utility6.7
Mechanics3.9
Opening Duels1.1
Win Impact3.3

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time698ms−16ms
first ⅓ avg 714ms → last ⅓ avg 698ms
Headshot accuracy17.6%+1.4%
first ⅓ avg 16.2% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 8–13 · ancient, 10 Aug →
32%Best headshot accuracy · 11–13 · nuke, 4 Aug →
453msFastest reaction time · 13–8 · ancient, 14 Aug →
13–2Biggest win · dust2, 31 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 50% over 6dust2Weakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%-0.02
cacheB2210–1245%-0.03
dust2D216–1529%-0.04
ancientB178–947%-0.02
anubisC94–544%-0.03
nukeB63–350%-0.01
mirage—31–233%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

67Matches
57%Win rate
0.82Avg K/D
63.1ADR
38%Headshot %

Clutches & streaks

25%1v1 clutch win
50%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno771%0.8311.6
Ancient771%0.5812.0
Anubis5100%0.6610.6
Dust2475%0.8716.5
Overpass333%0.7113.3
Vertigo250%0.6212.5
Mirage250%0.6812.5
Cache250%0.8612.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.9%Spray accuracy
67.7%Counter-strafing
12.0°Preaim
677msReaction time
30.3%T opening success
38.5%CT opening success
0.67Enemies flashed / flash
5.8%Flash assists
9.61HE damage / grenade
7.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0109° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0419%20 Sept →
dust213–4-0.0423%20 Sept →
inferno13–7-0.0326%16 Sept →
inferno11–13-0.0111%16 Sept →
ancient5–13-0.0416%16 Sept →
inferno13–100.0324%15 Sept →
cache13–5-0.0822%6 Sept →
dust210–13-0.0418%6 Sept →
dust213–16-0.1226%5 Sept →
inferno8–13-0.0525%5 Sept →
anubis13–11-0.0315%4 Sept →
cache8–30.0423%4 Sept →
inferno13–60.009%4 Sept →
dust213–20.0024%31 Aug →
nuke13–5-0.0211%31 Aug →
ancient11–13-0.0613%30 Aug →
dust27–13-0.0218%29 Aug →
inferno14–16-0.0520%26 Aug →
nuke13–8-0.0314%25 Aug →
dust26–13-0.0111%25 Aug →
dust213–9-0.0321%25 Aug →
anubis13–40.0023%23 Aug →
dust29–13-0.0119%23 Aug →
ancient4–13-0.088%23 Aug →
cache10–13-0.0416%23 Aug →
ancient6–130.0520%23 Aug →
anubis15–15-0.074%23 Aug →
ancient13–6-0.0316%23 Aug →
inferno7–13-0.0520%23 Aug →
dust23–13-0.0713%22 Aug →
nuke6–13-0.0219%21 Aug →
mirage10–13-0.0421%21 Aug →
dust211–130.0015%21 Aug →
dust24–13-0.119%21 Aug →
anubis10–13-0.0225%16 Aug →
ancient6–13-0.0623%16 Aug →
inferno13–70.0016%16 Aug →
cache13–11-0.0715%16 Aug →
nuke7–13-0.0127%14 Aug →
dust211–13-0.0415%14 Aug →
ancient13–8-0.0113%14 Aug →
cache11–13-0.0618%13 Aug →
ancient8–130.0614%10 Aug →
inferno13–50.0124%6 Aug →
dust213–90.0311%6 Aug →
anubis13–70.0330%5 Aug →
cache8–13-0.0418%5 Aug →
inferno9–13-0.0428%5 Aug →
nuke11–13-0.0632%4 Aug →
ancient6–130.0424%4 Aug →
mirage13–50.027%3 Aug →
cache4–13-0.0817%3 Aug →
ancient13–8-0.0514%2 Aug →
inferno13–9-0.054%2 Aug →
dust28–13-0.097%2 Aug →
inferno13–9-0.0219%31 Jul →
ancient13–80.0418%31 Jul →
dust210–13-0.0116%31 Jul →
ancient5–13-0.126%30 Jul →
dust211–13-0.0516%30 Jul →
ancient1–130.0424%30 Jul →
inferno15–150.0011%29 Jul →
inferno13–100.0118%29 Jul →
cache13–9-0.0219%28 Jul →
inferno9–13-0.0211%28 Jul →
cache8–13-0.0516%28 Jul →
cache10–13-0.0614%28 Jul →
anubis13–8-0.0328%27 Jul →
anubis7–13-0.048%27 Jul →
cache8–130.0120%25 Jul →
ancient13–9-0.0410%25 Jul →
anubis9–13-0.0628%25 Jul →
cache9–13-0.0121%25 Jul →
inferno11–13-0.0317%25 Jul →
ancient13–10-0.0410%25 Jul →
dust213–8-0.0217%25 Jul →
dust23–13-0.0810%24 Jul →
inferno8–13-0.0310%24 Jul →
anubis6–13-0.0213%24 Jul →
cache13–7-0.038%24 Jul →
mirage5–13-0.0213%23 Jul →
cache16–14-0.0613%15 Jul →
inferno16–130.0120%15 Jul →
cache11–13-0.0316%14 Jul →
inferno3–13-0.0329%14 Jul →
inferno7–13-0.0213%14 Jul →
nuke13–90.0621%14 Jul →
ancient13–11-0.0218%13 Jul →
dust213–90.0322%13 Jul →
cache16–12-0.0418%9 Jul →
dust29–13-0.0716%9 Jul →
cache13–8-0.0714%9 Jul →
inferno8–13-0.0213%8 Jul →
cache10–130.0015%8 Jul →
cache13–80.0426%8 Jul →
cache7–13-0.0210%7 Jul →
cache13–9-0.0218%7 Jul →
cache9–13-0.0514%6 Jul →
dust27–13-0.0511%6 Jul →
ancient13–40.0415%6 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.