syneeeeeerrrrggyyy — CS2 Stats

76561197973943137[U:1:13677409]

2,688Tracked matches55%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating19,865Purple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#10724 of 24331 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGsyneeeeeerrrrggyyyFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER19,865 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning66
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateWLWLWLWLWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression9.7
Utility6.8
Positioning6.6
Opening Duels4.9
Clutch6.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.89 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.6
Utility6.8
Mechanics6.2
Opening Duels4.9
Win Impact6.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time575ms−36ms
first ⅓ avg 612ms → last ⅓ avg 575ms
Headshot accuracy28.1%−2.2%
first ⅓ avg 30.4% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — overpass 13–3
130Biggest win — nuke
5Longest win streak
311In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 67% over 12dust2Weakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
dust2D2781930%0.01
mirageA2011955%0.03
infernoB178947%0.03
nukeS128467%0.04
ancientB115645%0.01
anubisB63350%0.01
cacheC52340%0.06
overpass21150%0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,975Matches
53%Win rate
1.40Avg K/D
95.5ADR
53%Headshot %

Clutches & streaks

50%1v1 clutch win
50%1v2 clutch win
16Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage850%1.2118.3
Dust25100%1.1121.4
Anubis30%0.8914.0
Vertigo3100%1.7719.3
Nuke367%1.4824.0
Ancient250%1.6029.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
33.4%Accuracy (enemy spotted)
33.9%Spray accuracy
78.0%Counter-strafing
9.6°Preaim
573msReaction time
37.2%T opening success
61.6%CT opening success
0.89Enemies flashed / flash
7.7%Flash assists
10.43HE damage / grenade
9.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1787% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.0125%27 Aug
dust212–160.0316%27 Aug
nuke13–90.0331%27 Aug
nuke10–13-0.0133%21 Aug
mirage13–30.0622%21 Aug
inferno11–13-0.0129%13 Aug
mirage13–60.0826%13 Aug
dust29–13-0.0426%8 Aug
inferno13–10.1024%8 Aug
dust213–110.0112%8 Aug
dust213–60.1431%7 Aug
dust213–40.0338%7 Aug
inferno16–120.0426%3 Aug
dust210–130.0528%2 Aug
inferno13–70.0428%30 Jul
nuke15–150.0725%30 Jul
dust210–130.0118%28 Jul
inferno10–130.0136%25 Jul
mirage13–10-0.0119%25 Jul
mirage13–70.0532%23 Jul
cache7–130.0150%23 Jul
dust213–90.0122%20 Jul
mirage13–80.0424%19 Jul
mirage7–130.0733%16 Jul
ancient4–130.0533%16 Jul
dust210–130.0142%16 Jul
mirage11–13-0.0134%16 Jul
inferno13–160.0325%16 Jul
nuke13–80.0134%15 Jul
ancient13–30.0832%14 Jul
dust213–9-0.0231%13 Jul
dust216–130.0730%13 Jul
ancient15–150.0114%13 Jul
mirage11–130.0632%13 Jul
inferno13–30.0120%13 Jul
anubis13–70.0120%12 Jul
inferno13–5-0.0030%12 Jul
mirage16–120.0725%12 Jul
dust211–130.0535%10 Jul
ancient13–40.0035%10 Jul
nuke13–70.0435%10 Jul
inferno13–4-0.0226%10 Jul
ancient13–40.0436%10 Jul
dust26–13-0.0531%9 Jul
mirage14–160.0324%9 Jul
inferno13–40.0833%9 Jul
dust211–130.0536%9 Jul
cache15–150.0730%9 Jul
cache10–130.0621%9 Jul
cache13–100.0829%8 Jul
cache13–100.0733%7 Jul
mirage13–20.1640%4 Jul
inferno7–130.0316%3 Jul
dust213–30.0431%3 Jul
nuke13–80.0638%3 Jul
mirage10–130.0036%2 Jul
ancient9–20.039%2 Jul
inferno7–130.0027%2 Jul
nuke13–70.0538%2 Jul
dust26–130.0125%2 Jul
dust28–13-0.0434%29 Jun
mirage9–130.0936%29 Jun
dust25–13-0.0727%28 Jun
ancient14–16-0.0030%27 Jun
anubis8–130.0136%27 Jun
inferno8–130.0533%27 Jun
inferno13–160.0122%25 Jun
anubis16–140.0328%21 Jun
overpass13–30.2151%21 Jun
mirage13–9-0.0225%20 Jun
dust28–130.0435%20 Jun
inferno8–13-0.0130%18 Jun
nuke10–130.0637%18 Jun
mirage13–6-0.0231%18 Jun
nuke13–00.0519%14 Jun
mirage8–13-0.0616%14 Jun
dust25–13-0.0143%11 Jun
nuke13–100.0333%11 Jun
anubis13–100.0525%11 Jun
dust24–13-0.0421%11 Jun
dust211–13-0.0038%4 Jun
mirage10–13-0.0430%4 Jun
ancient8–13-0.0220%4 Jun
ancient7–13-0.0526%30 May
nuke13–40.1028%30 May
anubis6–130.0034%28 May
ancient13–9-0.0331%28 May
overpass7–130.0450%28 May
dust25–13-0.0523%28 May
dust213–8-0.0037%25 May
inferno15–150.0725%23 May
dust210–13-0.0224%23 May
mirage7–130.0058%21 May
inferno13–110.0938%21 May
nuke11–130.0429%14 May
mirage13–100.0129%14 May
dust211–130.0325%14 May
dust20–6-0.060%9 May
ancient14–16-0.0129%7 May
anubis6–13-0.0336%7 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
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