mirko

mirko — CS2 Stats

DE76561197970038925[U:1:9773197]Steam profile ↗✓ No bans

2,233Tracked matches72%Win rate2022Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating23,428Top 25% of 192,959 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#36054 of 239275 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+542Premier CS Rating · 22,886 → 23,428
+80Tracked matches · now 2,233
+20.7ppWin rate · 51.7% → 72.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 6 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

23,428Peak Premier on CSDB
1Days observed since 2026-09-06

Premier CS Rating

  • At peak — 23,428
  • Next: Red band at 25,000 1,572 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGmirkoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,428 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning76
Utility44

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.8
Utility4.4
Positioning7.6
Opening Duels6.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.6
Utility4.4
Mechanics7.0
Opening Duels8.7
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

86Matches
64%Win rate
1.25Avg K/D
85.4ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust22864%1.1915.7
Mirage2462%1.1116.6
Ancient1872%1.3617.6
Cache729%1.1818.9
Inferno580%2.0522.4
Nuke2100%1.0317.5
Overpass1100%1.8917.0
Anubis10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
34.9%Accuracy (enemy spotted)
34.3%Spray accuracy
81.5%Counter-strafing
8.5°Preaim
552msReaction time
73.5%T opening success
59.3%CT opening success
0.53Enemies flashed / flash
8.3%Flash assists
6.57HE damage / grenade
5.59Flashes / match

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →