weedy

weedy — CS2 Stats

DE76561197967078642[U:1:6812914]Steam profile ↗✓ No bans

4,360Tracked matches55%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating28,349Top 5% of 212,133 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2263 of 259045 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,349 +315 2 Sept – 30 Oct · 13 days played
27,15028,592peak 28,5922 Sept30 Oct
28,592Peak Premier in tracked matches
31Days played since 2026-08-26

Premier CS Rating

  • 243 below peak (28,592)
  • +387 over 30 days · steady
  • Next: Gold band at 30,000 — 1,651 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-18
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGweedyFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER28,349 · Red bandcsdb.gg/stats

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Performance scores

Aim50
Positioning50
Utility78

0–100 skill scores via Leetify.

Recent form

HOT39–52–9Last 10039%Win rateLWWWWLLWWW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · +51ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 592ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 611ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim5.0
Utility7.8
Positioning5.0
Opening Duels0.0

Strong CT-side openerEffective flashesLimited utility dependenceHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 52% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.0
Utility7.8
Mechanics3.5
Opening Duels1.5
Win Impact6.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time559ms+39ms
first ⅓ avg 521ms → last ⅓ avg 559ms
Headshot accuracy17.4%+1.8%
first ⅓ avg 15.6% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · inferno, 30 Sept →
33%Best headshot accuracy · 7–13 · dust2, 1 Sept →
375msFastest reaction time · 12–12 · vertigo, 27 Sept →
13–0Biggest win · inferno, 29 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
2–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 50% over 10vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC2810–1836%-0.00
cacheB2210–1245%-0.01
dust2C104–640%-0.02
ancientB105–550%-0.03
nukeC104–640%-0.03
anubisC73–443%-0.01
vertigoD62–433%-0.03
overpass—40–40%0.02
mirage—31–233%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

775Matches
52%Win rate
1.04Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
32.2%Accuracy (enemy spotted)
39.4%Spray accuracy
65.7%Counter-strafing
12.4°Preaim
560msReaction time
34.1%T opening success
37.7%CT opening success
0.84Enemies flashed / flash
16.6%Flash assists
13.03HE damage / grenade
4.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3998° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust21–13-0.0118%30 Oct →
cache16–13-0.0716%29 Oct →
inferno13–00.0312%29 Oct →
ancient13–10-0.0612%29 Oct →
inferno13–110.0014%28 Oct →
mirage3–13-0.0120%28 Oct →
ancient6–13-0.0411%28 Oct →
dust213–8-0.0325%28 Oct →
inferno13–5-0.0213%28 Oct →
cache13–8-0.0314%26 Oct →
nuke13–8-0.0617%26 Oct →
nuke14–16-0.0213%23 Oct →
ancient13–90.017%23 Oct →
dust213–4-0.0115%23 Oct →
inferno5–13-0.0514%23 Oct →
ancient10–13-0.0318%22 Oct →
dust26–130.0529%22 Oct →
inferno13–40.0021%22 Oct →
mirage9–13-0.0214%22 Oct →
inferno11–130.0520%22 Oct →
cache13–9-0.0422%22 Oct →
ancient5–13-0.0415%19 Oct →
inferno9–13-0.0318%17 Oct →
cache10–13-0.0227%17 Oct →
inferno9–13-0.0026%17 Oct →
cache13–90.0516%17 Oct →
nuke12–120.0113%17 Oct →
cache13–11-0.0317%17 Oct →
nuke13–90.0318%16 Oct →
dust213–60.0015%16 Oct →
vertigo13–70.0229%16 Oct →
inferno7–13-0.0219%15 Oct →
cache5–13-0.0115%8 Oct →
anubis13–10-0.0513%8 Oct →
nuke10–13-0.0913%4 Oct →
nuke6–13-0.0616%2 Oct →
ancient8–13-0.0314%2 Oct →
overpass2–13-0.0312%2 Oct →
cache13–90.0313%2 Oct →
inferno13–100.0231%2 Oct →
inferno13–90.1120%30 Sept →
overpass9–130.0221%30 Sept →
vertigo5–13-0.0320%30 Sept →
inferno9–1-0.0523%30 Sept →
cache13–2-0.0213%30 Sept →
inferno12–120.0516%28 Sept →
cache13–60.029%28 Sept →
vertigo13–00.0017%28 Sept →
vertigo12–12-0.0211%27 Sept →
anubis11–13-0.0116%27 Sept →
inferno11–130.0222%27 Sept →
inferno4–13-0.0618%26 Sept →
ancient13–6-0.055%26 Sept →
cache8–13-0.0815%26 Sept →
vertigo9–13-0.0511%26 Sept →
dust213–8-0.0319%22 Sept →
inferno8–130.0213%21 Sept →
cache7–130.0016%21 Sept →
nuke12–12-0.0116%20 Sept →
inferno0–13-0.0910%20 Sept →
anubis9–13-0.0015%20 Sept →
inferno13–10-0.0210%16 Sept →
cache12–12-0.0715%16 Sept →
anubis13–60.029%16 Sept →
cache6–13-0.0826%15 Sept →
nuke13–7-0.079%15 Sept →
inferno11–13-0.0115%15 Sept →
cache6–13-0.078%14 Sept →
nuke12–12-0.0318%7 Sept →
inferno11–130.0422%7 Sept →
inferno9–130.0115%7 Sept →
cache6–13-0.0110%7 Sept →
ancient13–100.0713%7 Sept →
dust210–13-0.0114%7 Sept →
inferno12–12-0.0313%6 Sept →
inferno13–00.0619%6 Sept →
inferno10–13-0.0217%6 Sept →
mirage13–10-0.0218%6 Sept →
overpass8–130.0510%2 Sept →
cache11–130.0319%2 Sept →
anubis6–13-0.0212%2 Sept →
inferno10–130.019%2 Sept →
cache12–12-0.0312%2 Sept →
ancient9–13-0.056%2 Sept →
dust22–13-0.0929%2 Sept →
inferno13–4-0.0125%1 Sept →
dust27–13-0.0133%1 Sept →
cache13–90.089%1 Sept →
inferno4–13-0.126%31 Aug →
overpass6–130.0312%30 Aug →
inferno5–13-0.0515%30 Aug →
cache12–120.0926%30 Aug →
anubis6–13-0.0414%30 Aug →
dust28–13-0.0913%30 Aug →
vertigo7–13-0.1017%30 Aug →
nuke13–90.0129%30 Aug →
anubis13–100.0215%27 Aug →
cache13–40.0516%27 Aug →
ancient13–10-0.047%27 Aug →
cache10–13-0.0213%26 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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