SeweN

SeweN — CS2 Stats

DK76561197960284936[U:1:19208]Steam profile ↗✓ No bans

393Tracked matches73%Win rate2020Tracked since
CSDB Rating6.0 SolidClutch Specialist
Premier CS Rating25,537Top 10% of 213,211 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17150 of 259942 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 393 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,537 +9,806 27 May – 31 Oct · 19 days played
15,00025,537peak 25,53727 May31 Oct
25,537Peak Premier in tracked matches
32Days played since 2026-05-27

Premier CS Rating

  • At peak — 25,537
  • 0 over 90 days
  • Next: Gold band at 30,000 — 4,463 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-13
  • Pink band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSeweNFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,537 · Red bandcsdb.gg/stats

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Performance scores

Aim83
Positioning33
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY59–38–3Last 10059%Win rateWWWLLWWLLW

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · +2.0pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 744ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 612ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility3.1
Positioning3.3
Opening Duels0.0
Clutch4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 51 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning3.3
Utility3.1
Mechanics6.7
Opening Duels1.4
Win Impact10.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time588ms−35ms
first ⅓ avg 623ms → last ⅓ avg 588ms
Headshot accuracy20.5%+3.4%
first ⅓ avg 17.1% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–7 · vertigo, 30 Jul →
100%Best headshot accuracy · 13–0 · dust2, 26 Jul →
375msFastest reaction time · 11–3 · ancient, 30 Jul →
13–0Biggest win · dust2, 30 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
4–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 63% over 8anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%-0.02
dust2A2012–860%-0.01
infernoA169–756%-0.02
nukeA106–460%-0.01
anubisD82–625%0.02
ancientA85–363%-0.03
cache—44–0100%-0.02
overpass—41–325%-0.02
vertigo—22–0100%0.18
office—22–0100%0.09
poseidon—21–150%-0.05
sanctum—11–0100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

657Matches
55%Win rate
1.07Avg K/D
76.2ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6461%1.2015.0
Dust23551%1.0215.3
Inferno2658%1.1513.6
Ancient2556%0.8914.4
Nuke2568%1.3516.0
Cache1354%1.0817.5
Overpass944%0.9717.3
Anubis683%0.8211.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
40.0%Accuracy (enemy spotted)
44.2%Spray accuracy
80.1%Counter-strafing
9.7°Preaim
589msReaction time
16.7%T opening success
40.8%CT opening success
0.36Enemies flashed / flash
3.4%Flash assists
7.94HE damage / grenade
4.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.357 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6995% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0726%31 Jul →
inferno13–4-0.0015%31 Jul →
inferno13–1-0.0529%31 Jul →
dust24–13-0.0921%31 Jul →
mirage12–16-0.0318%31 Jul →
mirage7–1-0.0410%31 Jul →
dust213–20.0728%31 Jul →
anubis0–6-0.080%30 Jul →
mirage4–13-0.0922%30 Jul →
mirage13–6-0.0415%30 Jul →
mirage5–0-0.038%30 Jul →
cache13–9-0.0313%30 Jul →
ancient11–3-0.110%30 Jul →
dust213–0-0.0219%30 Jul →
inferno13–11-0.0611%30 Jul →
inferno6–9-0.0833%30 Jul →
nuke5–9-0.0813%30 Jul →
vertigo13–30.1129%30 Jul →
vertigo13–70.2419%30 Jul →
inferno8–80.0818%27 Jul →
dust27–13-0.190%26 Jul →
dust213–4-0.0416%26 Jul →
ancient13–0-0.027%26 Jul →
dust213–00.02100%26 Jul →
cache13–0-0.0127%26 Jul →
dust213–00.0150%26 Jul →
dust213–9-0.0318%26 Jul →
anubis13–50.1016%22 Jul →
anubis8–130.0620%22 Jul →
nuke16–140.0316%21 Jul →
cache13–10-0.0525%20 Jul →
dust29–13-0.0618%20 Jul →
anubis3–13-0.0115%15 Jul →
inferno8–13-0.009%14 Jul →
dust213–50.0116%14 Jul →
dust20–3-0.0050%13 Jul →
dust213–70.0313%13 Jul →
nuke13–9-0.0319%12 Jul →
mirage13–70.0014%12 Jul →
mirage13–1-0.0721%12 Jul →
mirage13–3-0.0019%12 Jul →
anubis11–13-0.0533%12 Jul →
cache13–70.0225%12 Jul →
office13–60.1115%12 Jul →
office13–100.0721%12 Jul →
nuke13–40.0318%12 Jul →
dust211–130.0828%12 Jul →
mirage8–13-0.0038%12 Jul →
nuke13–40.0521%11 Jul →
mirage13–30.1621%11 Jul →
inferno8–8-0.0516%7 Jul →
inferno13–6-0.0425%6 Jul →
mirage13–80.0119%5 Jul →
poseidon8–8-0.1026%5 Jul →
inferno9–6-0.0433%5 Jul →
poseidon9–6-0.0024%5 Jul →
inferno9–30.1222%5 Jul →
inferno2–9-0.1150%5 Jul →
anubis5–13-0.0520%5 Jul →
ancient13–70.0422%3 Jul →
inferno7–9-0.1715%3 Jul →
inferno9–70.1618%2 Jul →
sanctum9–50.0610%1 Jul →
overpass5–90.0725%1 Jul →
ancient8–13-0.0431%21 Jun →
nuke3–13-0.0424%21 Jun →
ancient11–13-0.0514%21 Jun →
mirage3–13-0.077%21 Jun →
overpass8–13-0.028%20 Jun →
inferno13–9-0.0511%20 Jun →
ancient16–140.0420%20 Jun →
mirage15–190.0021%17 Jun →
inferno13–100.0617%16 Jun →
dust214–160.0021%12 Jun →
nuke9–13-0.0718%11 Jun →
mirage13–3-0.0229%11 Jun →
mirage11–130.0712%7 Jun →
mirage10–13-0.0424%7 Jun →
overpass5–13-0.170%7 Jun →
nuke13–5-0.0519%7 Jun →
overpass13–60.0622%7 Jun →
mirage13–60.0410%6 Jun →
mirage13–8-0.0214%6 Jun →
ancient13–9-0.042%6 Jun →
mirage13–9-0.0419%6 Jun →
inferno8–13-0.0515%6 Jun →
dust213–70.0313%4 Jun →
nuke13–30.128%4 Jun →
dust213–8-0.0013%3 Jun →
mirage13–8-0.0226%30 May →
mirage4–13-0.0619%30 May →
ancient4–13-0.0510%30 May →
dust23–5-0.0215%30 May →
dust216–120.0315%29 May →
dust213–2-0.0135%28 May →
nuke8–13-0.0522%27 May →
dust27–130.0336%27 May →
anubis13–10.1131%27 May →
anubis11–130.0711%27 May →
mirage10–13-0.0118%27 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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