Commandes de la console CS2
Référence complète de 252 Commandes et variables de la console CS2 dans 16 catégories. Tu peux rechercher, filtrer et copier n'importe quelle commande en un clin d'œil.
Comment ouvrir la console
Clique sur l'icône en forme d'engrenage dans le coin en haut à gauche du menu principal de CS2.
Aller à Jeu onglet → rechercher Activer la console développeur (~) → régler sur Oui.
Dans le jeu, appuie sur la touche ~ Touche (au-dessus de la touche Tab) pour ouvrir la console. Tape une commande, quelle qu'elle soit, puis appuie sur Entrée.
Essential Commands
Must-know commands every CS2 player should have in their toolkit.
| Commande | Description | Par défaut | |
|---|---|---|---|
quit | Immediately closes CS2 | — | |
disconnect | Disconnects from the current server | — | |
retry | Reconnects to the last server | — | |
exec | Executes a config file (e.g. exec autoexec) | — | |
host_writeconfig | Saves current settings to config.cfg | — | |
bind | Binds a key to a command (e.g. bind "f" "+use") | — | |
unbind | Removes a key binding | — | |
unbindall | Removes all key bindings — use with caution | — | |
alias | Creates a shortcut name for a sequence of commands | — | |
echo | Prints text to the console (useful in configs for labels) | — | |
clear | Clears the console output | — | |
status | Shows server info, connected players, and your SteamID | — | |
ping | Shows your current ping to the server | — | |
version | Shows the current CS2 build version | — | |
maps | Lists all available maps on the server | — |
Crosshair
Customize every aspect of your crosshair appearance.
| Commande | Description | Par défaut | |
|---|---|---|---|
cl_crosshairstyle | Crosshair style (0 = default, 1 = static classic, 2 = dynamic classic, 3 = dynamic, 4 = static, 5 = legacy) | 0 | |
cl_crosshairsize | Length of the crosshair lines | 2.5 | |
cl_crosshairgap | Gap between crosshair lines and center (-5 to 5) | 0 | |
cl_crosshairthickness | Thickness of the crosshair lines | 0.5 | |
cl_crosshaircolor | Crosshair color preset (1=green, 2=yellow, 3=blue, 4=cyan, 5=custom RGB) | 1 | |
cl_crosshaircolor_r | Custom crosshair red value (0-255) | 50 | |
cl_crosshaircolor_g | Custom crosshair green value (0-255) | 250 | |
cl_crosshaircolor_b | Custom crosshair blue value (0-255) | 50 | |
cl_crosshairalpha | Crosshair opacity (0-255, 255 = fully opaque) | 200 | |
cl_crosshairdot | Show center dot (0 = off, 1 = on) | 0 | |
cl_crosshair_t | T-shaped crosshair — removes top line (0 = off, 1 = on) | 0 | |
cl_crosshair_drawoutline | Draw outline around crosshair (0 = off, 1 = on) | 0 | |
cl_crosshair_outlinethickness | Thickness of the crosshair outline | 1 | |
cl_crosshair_sniper_width | Width of the sniper scope crosshair line | 1 | |
cl_crosshair_sniper_show_normal_inaccuracy | Show movement inaccuracy on sniper crosshair | 0 | |
cl_crosshairgap_useweaponvalue | Use weapon-specific gap values for dynamic crosshair | 0 | |
cl_crosshair_friendly_warning | Crosshair warning when aiming at teammates (0=off, 1=flash, 2=icon) | 1 | |
cl_crosshair_recoil | Crosshair follows recoil pattern (0=off, 1=on) | 1 |
Viewmodel & HUD
Adjust your weapon viewmodel position and HUD display settings.
| Commande | Description | Par défaut | |
|---|---|---|---|
viewmodel_fov | Viewmodel field of view (54-68) | 60 | |
viewmodel_offset_x | Viewmodel horizontal offset (-2.5 to 2.5) | 2.5 | |
viewmodel_offset_y | Viewmodel depth offset (-2 to 2) | 0 | |
viewmodel_offset_z | Viewmodel vertical offset (-2 to 2) | -1.5 | |
viewmodel_presetpos | Viewmodel preset (1=desktop, 2=couch, 3=classic) | 1 | |
switchhands | Toggle the weapon between right and left hand (also bound to H by default) | — | |
cl_prefer_lefthanded | Hold weapons left-handed (true) or right-handed (false) — the CS2 replacement for cl_righthand | false | |
cl_bobamt_lat | Weapon bob amount — lateral movement | 0.4 | |
cl_bobamt_vert | Weapon bob amount — vertical movement | 0.25 | |
cl_bob_lower_amt | How much the viewmodel lowers when running | 21 | |
cl_bobcycle | Bob cycle speed | 0.98 | |
cl_usenewbob | Use the newer weapon bob animation — set false to revert to the flatter classic bob (the main "screen shake" fix) | true | |
cl_showfps | Show FPS counter (0=off, 1=FPS, 2=FPS+frametime) | 0 | |
cl_showpos | Show position, velocity, and angles on screen | 0 | |
cq_netgraph | Not a CS2 command — no such convar exists. For a live network readout use the Telemetry section under Settings → Game | n/a | |
cl_drawhudSV | Toggle the entire HUD on or off | 1 | |
cl_draw_only_deathnoticesSV | Only show kill feed — hide rest of HUD | 0 | |
hud_scaling | HUD scale size (0.5-0.95) | 0.85 | |
cl_hud_color | HUD accent color (0-10: default, white, blue, purple, green, etc.) | 0 | |
cl_hud_background_alpha | HUD background transparency (0.0-1.0) | 0.5 | |
cl_hud_healthammo_style | Health/ammo HUD style (0=default, 1=simple) | 0 | |
cl_hud_playercount_showcount | Show player count as number (1) or avatars (0) | 0 | |
cl_hud_playercount_pos | Player count position (0=top, 1=bottom) | 0 | |
cl_showloadout | Always show weapon loadout panel (0=auto-hide, 1=always) | 1 | |
safezonex | Horizontal HUD safe zone (0.85-1.0) | 1.0 | |
safezoney | Vertical HUD safe zone (0.85-1.0) | 1.0 |
Mouse & Sensitivity
Fine-tune mouse input, sensitivity, and acceleration.
| Commande | Description | Par défaut | |
|---|---|---|---|
sensitivity | Mouse sensitivity value (typically 0.5-4.0) | 2.5 | |
zoom_sensitivity_ratio | Scoped sensitivity multiplier (relative to hip-fire) | 1.0 | |
m_rawinput | Removed in CS2 — the console returns "Unknown command". Raw input is now always on at the engine level and cannot be turned off | n/a | |
m_yaw | Mouse yaw (horizontal) sensitivity factor | 0.022 | |
m_pitch | Mouse pitch (vertical) sensitivity factor | 0.022 | |
m_customaccel | Custom mouse acceleration mode (0=off, 1=on) | 0 | |
m_customaccel_exponent | Mouse acceleration exponent (if enabled) | 1.05 |
Movement
Commands related to player movement, jumping, and crouching.
| Commande | Description | Par défaut | |
|---|---|---|---|
+forward | Move forward (default: W) | — | |
+back | Move backward (default: S) | — | |
+moveleft | Strafe left (default: A) | — | |
+moveright | Strafe right (default: D) | — | |
+jump | Jump (default: Space) | — | |
+duck | Crouch/duck (default: Ctrl) | — | |
+sprint | Walk/shift-walk for silent movement (default: Shift) | — | |
cl_forcepreload | Preload all map resources at load time | 0 | |
sv_autobunnyhoppingSV | Auto-bunny hop when holding jump (hold space) | 0 | |
sv_enablebunnyhoppingSV | Remove bunny hop speed cap | 0 | |
sv_maxspeedSV | Maximum player movement speed | 320 | |
sv_stamina_maxSV | Maximum stamina penalty (affects jump height) | 80 | |
sv_stamina_recovery_rateSV | Rate at which stamina recovers | 60 | |
sv_staminajumpcostSV | Stamina cost per jump | 0.08 | |
sv_wateraccelerateSV | Water acceleration speed | 10 | |
cl_showpos | Display position and velocity overlay (useful for movement practice) | 0 |
Radar & Minimap
Customize the radar display, zoom, rotation, and icons.
| Commande | Description | Par défaut | |
|---|---|---|---|
cl_radar_scale | Radar zoom level (0.25-1.0, lower = more zoomed out) | 0.7 | |
cl_radar_always_centered | Keep player centered on radar (0=off gives wider view) | 1 | |
cl_radar_rotate | Radar rotates with player view (0=fixed north, 1=rotate) | 1 | |
cl_radar_icon_scale_min | Minimum icon size on radar | 0.6 | |
cl_hud_radar_scale | Radar HUD element size | 1.0 | |
cl_radar_square_with_scoreboard | Show square radar when scoreboard is open | 1 |
Network & Connection
Optimize your network settings for lower latency and smoother gameplay.
| Commande | Description | Par défaut | |
|---|---|---|---|
rate | Min bytes/sec the host can receive data. Exposed in-game as "Max Acceptable Game Traffic Bandwidth"; 786432 is the Unrestricted option | 786432 | |
cl_interp_ratio | Client interpolation ticks. CS2 ships an override of 0 in gameinfo.gi (the engine default is 2); it is driven by cl_net_buffer_ticks and Valve says not to set it directly | 0 | |
cl_interp | Read-only in CS2 — reports the effective interpolation amount. Not a setting you tune | n/a | |
cl_cmdrate | Not a CS2 command — removed with Source 2. Sub-tick replaced the CS:GO rate model | n/a | |
cl_updaterate | Not a CS2 command — removed with Source 2. Sub-tick replaced the CS:GO rate model | n/a | |
mm_dedicated_search_maxping | Maximum acceptable ping for matchmaking servers | 150 | |
cl_timeout | Seconds before disconnecting from an unresponsive server | 30 | |
net_graph | Removed in CS2 — the CS:GO overlay no longer exists. Its replacement is the Telemetry section under Settings → Game (ping, loss, frame time) | n/a | |
net_graphproportionalfont | Not a CS2 command — went with net_graph when Source 2 landed | n/a | |
cl_predict | Not a CS2 command — only cl_predict_* sub-variants exist. Prediction is not user-toggleable | n/a | |
cl_lagcompensation | Not a CS2 command — lag compensation is not user-toggleable in CS2 | n/a |
Audio & Sound
Adjust volume levels, 3D audio, and audio output settings.
| Commande | Description | Par défaut | |
|---|---|---|---|
volume | Master volume (0.0-1.0) | 1.0 | |
snd_roundstart_volume | Round start music volume (0.0-1.0) | 0.04 | |
snd_roundend_volume | Round end music volume (0.0-1.0) | 0.04 | |
snd_deathcamera_volume | Death camera music volume | 0.0 | |
snd_mvp_volume | MVP anthem volume | 0.03 | |
snd_tensecondwarning_volume | Ten-second bomb warning volume | 0.05 | |
snd_menumusic_volume | Main menu music volume | 0.03 | |
snd_mapobjective_volume | Map objective sound volume (bomb plant/defuse) | 0.04 | |
snd_headphone_pan_exponent | Headphone panning curve exponent | 1.0 | |
snd_headphone_pan_radial_weight | Headphone spatial weight for radial panning | 1.0 | |
snd_front_headphone_position | Front speaker position for headphone virtualization | 90.0 | |
snd_rear_headphone_position | Rear speaker position for headphone virtualization | 90.0 | |
snd_mute_losefocus | Mute audio when CS2 is not the active window | 1 | |
voice_scale | Teammate voice chat volume scale | 1.0 | |
voice_enable | Enable voice communication (0=off, 1=on) | 1 | |
voice_modenable | Enable open mic mode | 1 | |
cl_mute_enemy_team | Mute enemy team voice and text chat | 0 | |
cl_mute_all_but_friends_and_party | Only allow communication from friends and matchmaking party members. 0 = off, 1 = non-competitive modes only, 2 = all modes | 0 |
Graphics & Performance
Optimize visual settings and FPS performance.
| Commande | Description | Par défaut | |
|---|---|---|---|
fps_max | Maximum framerate cap (0 = unlimited) | 400 | |
fps_max_ui | Maximum framerate in menus/UI | 120 | |
r_dynamic | Enable dynamic lighting (0=off for FPS boost) | 1 | |
r_drawtracers_firstperson | Show bullet tracers in first person (0=off) | 1 | |
r_drawparticlesSV | Draw particle effects | 1 | |
mat_queue_mode | Material threading mode (-1=auto, 0=sync, 2=multi-core) | -1 | |
cl_forcepreload | Force preload all assets at map load | 0 | |
mat_disable_bloom | Disable bloom/glow effects | 0 | |
engine_low_latency_sleep_after_client_tick | Reduce input latency by sleeping after client tick | true | |
cl_animate_player_models | Animate player models in menus | 1 | |
r_fullscreen_gamma | Fullscreen gamma value | 2.2 |
Weapon & Shooting
Weapon behavior, buy commands, and shooting-related settings.
| Commande | Description | Par défaut | |
|---|---|---|---|
cl_autowepswitch | Auto-switch to picked up weapons (0=off, 1=on) | 1 | |
cl_use_opens_buy_menu | Use key opens buy menu in buy zone (0=off) | 1 | |
closeonbuy | Close buy menu after purchasing (0=stay open) | 0 | |
cl_autohelp | Show automatic help/hint messages | 1 | |
cl_showhelp | Show on-screen help tips | 1 | |
buy | Buy a weapon (e.g. buy ak47, buy vesthelm) | — | |
slot1 | Switch to primary weapon | — | |
slot2 | Switch to secondary weapon (pistol) | — | |
slot3 | Switch to knife | — | |
slot4 | Switch to grenades | — | |
slot5 | Switch to C4 / defuse kit | — | |
lastinv | Switch to last used weapon (quick-switch) | — | |
invnext | Cycle to next weapon in inventory | — | |
invprev | Cycle to previous weapon in inventory | — | |
+reload | Reload current weapon | — | |
drop | Drop the currently held weapon | — | |
cl_crosshair_recoil | Crosshair follows recoil (0=static, 1=follows spray) | 1 |
Practice & Training
Commands for private practice servers — most require sv_cheats 1.
| Commande | Description | Par défaut | |
|---|---|---|---|
sv_cheats | Enable cheat-protected commands (0=off, 1=on) | 0 | |
noclipSV | Toggle fly mode — pass through walls and terrain | — | |
godSV | Toggle invincibility (god mode) | — | |
sv_infinite_ammoSV | Infinite ammo (1=infinite reserve, 2=no reload needed) | 0 | |
sv_grenade_trajectorySV | Show grenade flight path lines | 0 | |
sv_grenade_trajectory_timeSV | How long trajectory lines stay visible (seconds) | 20 | |
sv_grenade_trajectory_prac_pipreviewSV | Show grenade landing preview while holding | 0 | |
sv_grenade_trajectory_prac_trailtimeSV | Trail time for practice grenade trajectories | 10 | |
sv_showimpactsSV | Show bullet impact points (1=both, 2=client, 3=server) | 0 | |
sv_showimpacts_timeSV | How long impact markers stay visible (seconds) | 4 | |
sv_showbullethitsSV | Show bullet hit visualization on players | 0 | |
giveSV | Give yourself a weapon or item (e.g. give weapon_ak47) | — | |
mp_damage_print_enable | Not a CS2 command — the CS:GO console damage print (sv_damage_print_enable) was removed. CS2 shows damage in the round end report instead; toggle it with cl_disable_round_end_report | n/a | |
cl_grenadepreviewSV | Show grenade trajectory preview while aiming | 0 | |
sv_rethrow_last_grenadeSV | Re-throws the last grenade you threw | — | |
mp_buy_anywhere | Allow buying weapons anywhere on the map (1=on) | 0 | |
mp_buytime | Buy time in seconds after round start | 20 | |
mp_startmoney | Starting money at the beginning of the match | 800 | |
mp_maxmoney | Maximum money a player can hold | 16000 | |
mp_afterroundmoney | Money given after every round regardless of outcome | 0 | |
mp_roundtime | Round time in minutes | 1.92 | |
mp_roundtime_defuse | Round time for defuse maps in minutes | 1.92 | |
mp_freezetime | Freeze time at round start in seconds (0 = none) | 15 | |
mp_warmuptime | Warmup duration in seconds | 90 | |
mp_warmup_end | Immediately end the warmup period | — | |
mp_restartgame | Restart the game after N seconds (e.g. mp_restartgame 1) | — | |
mp_respawn_on_death_ct | CTs auto-respawn on death (1=on) | 0 | |
mp_respawn_on_death_t | Terrorists auto-respawn on death (1=on) | 0 | |
mp_respawn_immunitytime | Seconds of spawn protection | 4 | |
sv_regeneration_force_onSV | Force health regeneration | 0 | |
ent_fireSV | Fire an entity input (advanced map manipulation) | — |
Bot Commands
Add, remove, and control bots in private/practice matches.
| Commande | Description | Par défaut | |
|---|---|---|---|
bot_add | Add a bot to the game (auto team balance) | — | |
bot_add_t | Add a bot to the Terrorist team | — | |
bot_add_ct | Add a bot to the Counter-Terrorist team | — | |
bot_kick | Kick all bots from the server | — | |
bot_stopSV | Freeze all bots in place (1=frozen, 0=normal) | 0 | |
bot_mimicSV | Bots mimic player movements (1=on) | 0 | |
bot_crouchSV | Force bots to crouch (1=on) | 0 | |
bot_placeSV | Place a bot at your crosshair position | — | |
bot_difficulty | Bot difficulty level (0=easy, 1=normal, 2=hard, 3=expert) | 1 | |
bot_dont_shootSV | Prevent bots from shooting (1=no shooting) | 0 | |
bot_knives_onlySV | Bots use only knives (1=on) | 0 | |
bot_zombieSV | Bots stand still and don't react (1=on) | 0 | |
bot_quota | Maximum number of bots allowed | 10 | |
bot_quota_mode | Bot fill mode (normal, fill, match) | normal |
Server & Match
Server administration and match settings for private servers.
| Commande | Description | Par défaut | |
|---|---|---|---|
changelevel | Change to a different map (e.g. changelevel de_mirage) | — | |
map | Load a map and restart the server (e.g. map de_dust2) | — | |
game_mode | Set game mode (0=casual, 1=competitive, 2=wingman) | 0 | |
game_type | Set game type (0=classic, 1=arms race, etc.) | 0 | |
mp_autoteambalance | Auto-balance teams (0=off, 1=on) | 1 | |
mp_limitteams | Max player imbalance between teams (0=no limit) | 2 | |
mp_timelimit | Time limit per map in minutes (0=none) | 0 | |
mp_maxrounds | Max rounds per half | 30 | |
mp_overtime_enable | Enable overtime in competitive (1=on) | 0 | |
mp_overtime_maxrounds | Max rounds in overtime | 6 | |
mp_halftime | Enable halftime (1=on) | 1 | |
mp_friendlyfire | Enable friendly fire (0=off, 1=on) | 1 | |
mp_solid_teammates | Teammates block each other (0=pass through, 1=solid) | 1 | |
mp_autokick | Auto-kick idle players and team killers | 1 | |
sv_password | Server password (empty = public) | — | |
sv_lan | Run server in LAN mode only (1=LAN) | 0 | |
hostname | Set the server name displayed in browser | — | |
rcon_password | Remote console password for server administration | — | |
rcon | Execute a remote console command (e.g. rcon sv_cheats 1) | — | |
kick | Kick a player by name or userid | — |
Demo & Recording
Record and playback demos for review or content creation.
| Commande | Description | Par défaut | |
|---|---|---|---|
record | Start recording a demo (e.g. record mydemo) | — | |
stop | Stop recording the current demo | — | |
playdemo | Play back a recorded demo file | — | |
demoui | Open the demo playback control UI | — | |
demo_pause | Pause demo playback | — | |
demo_resume | Resume demo playback | — | |
demo_timescale | Demo playback speed multiplier (0.25=quarter, 2=double) | 1 | |
demo_goto | Skip to a specific tick number in the demo | — | |
spec_show_xray | Toggle X-ray outline view in spectate/demo | 0 | |
cl_draw_only_deathnoticesSV | Only show kill feed — hide HUD (for movie making) | 0 | |
cl_drawhudSV | Hide entire HUD for clean screenshots/recordings | 1 | |
sv_skynameSV | Change the skybox texture (for cinematic shots) | — | |
fog_overrideSV | Override fog settings (1=enable custom fog) | 0 | |
fog_enableSV | Enable or disable fog (0=off, 1=on) | 1 | |
screenshot | Flagged developmentonly in CS2 — unavailable in a retail client. Use F12 (Steam overlay) instead | n/a |
Communication
Voice chat, text chat, and team communication commands.
| Commande | Description | Par défaut | |
|---|---|---|---|
+voicerecord | Push-to-talk voice chat (bind to a key) | — | |
say | Send a message to all players | — | |
say_team | Send a message to your team only | — | |
cl_mute_enemy_team | Mute all enemy voice and text chat | 0 | |
cl_mute_all_but_friends_and_party | Only allow communication from friends and matchmaking party members. 0 = off, 1 = non-competitive modes only, 2 = all modes | 0 | |
voice_enable | Enable or disable voice chat entirely | 1 | |
voice_scale | Volume of other players' voice chat (0.0-1.0) | 1.0 | |
ignoremsg | Cycle chat filter (all → team only → none → all) | — | |
player_ping | Ping a location for teammates (default: mouse wheel click) | — | |
cl_show_clan_in_death_notice | Show clan tags in the kill feed | 1 | |
cl_clanid | Set your clan tag ID | — |
Utility & Misc
Miscellaneous commands for screenshots, workshop, and other features.
| Commande | Description | Par défaut | |
|---|---|---|---|
cl_downloadfilter | Not a CS2 command — CS2 has no client-download convars, so servers cannot ship custom files | n/a | |
cl_disablehtmlmotd | Not a CS2 command — the HTML MOTD window was removed with Source 2 and no MOTD assets ship in the client | n/a | |
cl_join_advertise | Advertise joinable game in progress to Steam friends (2 = all servers, 1 = official servers, 0 = none) | 1 | |
gameinstructor_enable | Enable in-game tips and tutorials (0=off) | 1 | |
r_cleardecals | Not a CS2 command — a Source 1 leftover, absent from both CS2 dumps despite appearing in many practice configs | n/a | |
cl_color | Preferred team color (0=yellow, 1=purple, 2=green, 3=blue, 4=orange) | 0 | |
cl_teammate_colors_show | Show unique teammate colors (0=off, 1=on, 2=letters) | 1 | |
con_filter_enable | Enable console output filtering (1=highlight, 2=show only matches) | 0 | |
con_filter_text | Console filter text — only show lines containing this string | — | |
developer | Enable developer messages in console (0=off, 1=on, 2=verbose) | 0 | |
map_workshop | Load a workshop map by its ID | — | |
workshop_subscribe | Subscribe to a workshop item by ID | — | |
toggle | Toggle a cvar between values (e.g. toggle cl_showfps 0 1) | — | |
incrementvar | Increment a cvar (e.g. incrementvar volume 0 1 0.1) | — | |
cl_allowdownload | Allow downloading resources from servers | 1 | |
cl_allowupload | Allow uploading your spray/resources to servers | 1 |
Copie rapide des configurations
Combinaisons de commandes courantes, prêtes à être collées dans ta console ou dans ton fichier autoexec.cfg.
Practice Server Setup
sv_cheats 1
sv_infinite_ammo 1
sv_grenade_trajectory 1
sv_grenade_trajectory_time 10
sv_showimpacts 1
mp_warmup_end
mp_freezetime 0
mp_roundtime_defuse 60
mp_buy_anywhere 1
mp_buytime 9999
mp_maxmoney 65535
mp_startmoney 65535
mp_respawn_on_death_ct 1
mp_respawn_on_death_t 1
bot_kickFPS Optimization
fps_max 0
fps_max_ui 120
r_drawtracers_firstperson 0
cl_forcepreload 1
cl_animate_player_models 0
engine_low_latency_sleep_after_client_tick true
gameinstructor_enable 0
cl_autohelp 0
cl_showhelp 0Competitive Network
rate 786432
cl_interp_ratio 1
cl_interp 0
cl_cmdrate 128
cl_updaterate 128
mm_dedicated_search_maxping 80Clean HUD for Content
cl_drawhud 0
cl_draw_only_deathnotices 1
sv_skyname vertigoblue_hdr
fog_override 1
fog_enable 0
r_drawparticles 0Pro Radar Settings
cl_radar_scale 0.35
cl_radar_always_centered 0
cl_radar_rotate 1
cl_radar_icon_scale_min 0.5
cl_hud_radar_scale 1.15
cl_radar_square_with_scoreboard 1Audio Optimization
volume 0.4
snd_roundstart_volume 0
snd_roundend_volume 0
snd_deathcamera_volume 0
snd_mvp_volume 0
snd_menumusic_volume 0
snd_tensecondwarning_volume 0.1
snd_mute_losefocus 1
voice_scale 0.7Foire aux questions
- Comment je fais pour ouvrir la console dans CS2 ?
- Ouvre Paramètres → Jeu → Activer la console développeur (~) → sélectionne « Oui ». Ensuite, appuie sur la touche tilde (~) pendant une partie pour ouvrir la console. Tu peux saisir n'importe quelle commande directement dans la console.
- Quelle est la différence entre une commande et une cvar ?
- Les commandes exécutent une action tout de suite (comme « quit » ou « noclip »). Les cvars (variables de console) stockent une valeur qui modifie un paramètre (comme « sensitivity 2.5 » ou « cl_showfps 1 »). Les cvars sont conservées d'une session à l'autre si elles sont enregistrées avec « host_writeconfig ».
- Est-ce que les commandes de la console fonctionnent dans le matchmaking compétitif ?
- La plupart des commandes côté client (cl_, hud_, crosshair) fonctionnent partout. Les commandes côté serveur (sv_, mp_) ne fonctionnent que sur les serveurs où tu as des droits d'administrateur ou lors de parties hors ligne ou privées. Les commandes nécessitant « sv_cheats 1 » sont bloquées en mode compétitif.
- Comment je fais pour enregistrer définitivement les paramètres de ma console ?
- Crée un fichier autoexec.cfg dans ton dossier cfg de CS2 (Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg/) et ajoute-y tes commandes. Termine le fichier par host_writeconfig. Ces commandes s'exécuteront automatiquement à chaque fois que tu lanceras CS2.
- À quoi sert la commande « sv_cheats 1 » ?
- sv_cheats 1 active les commandes anti-triche sur le serveur. C'est indispensable pour utiliser des commandes d'entraînement comme « noclip », le mode Dieu et la trajectoire des grenades. Ça ne marche que dans les parties privées ou hors ligne, et ça désactive les succès tant que c'est activé.
- Est-ce que je risque de me faire bannir si j'utilise des commandes de console ?
- Non. Les commandes de console font partie intégrante de CS2. Tu ne risques pas d'être banni par VAC pour avoir utilisé une commande de console. Les commandes protégées contre la triche ne s'exécuteront tout simplement pas sur les serveurs officiels.