Tazzz | CSPLAY — CS2 Stats

76561199869104957[U:1:1908839229]

594Tracked matches30%Win rate2025Tracked since
1,758Hours in CS21Hrs last 2 wks
CSDB Rating4.4 Developing
Premier CS Rating25,850Top 25% of 819 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#2241 of 21709 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGTazzz | CSPLAYPREMIER25,850 · Red bandcsdb.gg/stats

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Performance scores

Aim53
Positioning42
Utility36

0–100 skill scores via Leetify.

Recent form

COLD41527Last 10041%Win rateLWLLLWLWLL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim5.3
Aggression5.8
Utility3.6
Positioning4.2
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 748ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.2
Utility3.6
Mechanics6.8
Opening Duels1.8
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.07
first ⅓ avg 0.05 → last ⅓ avg -0.02
Reaction time743ms+185ms
first ⅓ avg 558ms → last ⅓ avg 743ms
Headshot accuracy27.6%−22.2%
first ⅓ avg 49.8% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — vertigo 13–7
131Biggest win — nuke
7Longest win streak
33In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 64% over 11mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC39142536%-0.02
dust2B2091145%0.05
ancientA117464%0.03
mirageD113827%-0.02
infernoB115645%0.00
vertigoA53260%0.01
cache2020%0.04
anubis1010%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,100Lifetime kills
1.10K/D · Top 50% of tracked players
717Matches
48.5%Match win rate · Top 50% of tracked players
59.3%Headshot % · Top 10% of tracked players
0.0%Shot accuracy
1,762MVPs
224Hours (in match)
363Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

1,484dust2
1,080inferno
963nuke
187vertigo
52train
44office
6ar_shoots
6ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
27.8%Accuracy (enemy spotted)
29.7%Spray accuracy
80.8%Counter-strafing
9.9°Preaim
748msReaction time
33.4%T opening success
41.0%CT opening success
0.46Enemies flashed / flash
3.5%Flash assists
6.74HE damage / grenade
7.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 748.2675ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4579 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3607% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–130.0327%28 Aug
vertigo13–50.0130%28 Aug
mirage9–13-0.0429%28 Aug
ancient7–130.0029%28 Aug
ancient10–130.0333%27 Aug
vertigo13–11-0.0532%26 Aug
dust214–16-0.0025%26 Aug
ancient13–40.0131%25 Aug
vertigo3–13-0.0340%25 Aug
inferno7–13-0.0747%25 Aug
nuke12–12-0.069%25 Aug
dust28–13-0.0842%23 Aug
ancient13–90.0816%23 Aug
inferno12–12-0.0435%17 Aug
mirage5–13-0.0131%17 Aug
mirage8–13-0.0622%16 Aug
ancient2–13-0.0231%15 Aug
anubis3–13-0.0926%12 Aug
inferno13–2-0.068%11 Aug
inferno13–100.0226%9 Aug
nuke3–13-0.0618%9 Aug
nuke12–12-0.0043%8 Aug
inferno8–130.0822%6 Aug
mirage5–13-0.0529%6 Aug
nuke7–00.0367%6 Aug
mirage9–13-0.0530%3 Aug
nuke13–4-0.0326%3 Aug
dust26–13-0.0233%3 Aug
nuke3–13-0.0518%3 Aug
vertigo5–13-0.114%3 Aug
mirage13–80.0026%3 Aug
inferno3–13-0.096%3 Aug
nuke13–7-0.0219%3 Aug
nuke4–7-0.0238%3 Aug
nuke9–13-0.0136%3 Aug
nuke0–60.0367%3 Aug
nuke12–120.0035%3 Aug
nuke13–5-0.0119%2 Aug
nuke10–130.0332%2 Aug
nuke7–13-0.0953%2 Aug
nuke9–130.0629%2 Aug
nuke8–13-0.0219%1 Aug
nuke12–12-0.0638%1 Aug
nuke13–70.0123%1 Aug
nuke0–13-0.056%1 Aug
nuke13–6-0.0345%1 Aug
nuke13–10.0831%1 Aug
nuke4–2-0.1220%1 Aug
nuke13–9-0.0024%1 Aug
nuke7–13-0.0539%31 Jul
nuke7–13-0.0221%31 Jul
nuke13–80.0138%31 Jul
nuke6–13-0.0836%31 Jul
nuke13–80.0533%31 Jul
nuke0–7-0.047%31 Jul
nuke12–120.0130%30 Jul
nuke9–13-0.0833%30 Jul
nuke13–8-0.0331%30 Jul
nuke8–13-0.0535%30 Jul
nuke5–13-0.090%30 Jul
nuke13–8-0.0921%30 Jul
nuke11–130.0133%29 Jul
ancient13–60.0477%26 Jul
ancient13–20.1129%26 Jul
nuke5–130.0544%26 Jul
mirage3–130.0155%26 Jul
ancient13–100.0647%26 Jul
inferno13–100.1045%25 Jul
mirage6–13-0.0633%25 Jul
dust213–100.0739%25 Jul
inferno10–130.0742%25 Jul
inferno2–9-0.1575%24 Jul
dust211–130.0942%24 Jul
dust213–20.1548%24 Jul
dust27–130.1038%24 Jul
dust23–00.07100%24 Jul
dust20–5-0.0867%24 Jul
inferno13–90.1272%23 Jul
dust213–90.0231%23 Jul
dust24–110.0247%23 Jul
dust212–120.1045%23 Jul
dust210–130.0654%23 Jul
dust213–70.0263%23 Jul
mirage13–4-0.0733%23 Jul
ancient13–10-0.0045%23 Jul
nuke5–13-0.0586%23 Jul
mirage13–30.0140%23 Jul
dust26–130.0154%23 Jul
dust28–130.0750%22 Jul
cache4–130.0657%18 Jul
dust213–30.1152%15 Jul
dust213–30.1936%15 Jul
vertigo13–70.2158%15 Jul
ancient13–50.0338%15 Jul
nuke9–40.1556%15 Jul
dust213–50.0535%15 Jul
inferno13–110.0232%15 Jul
cache9–130.0342%14 Jul
dust213–100.0840%14 Jul
mirage9–130.0649%14 Jul

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →